Playdead, most notably known for developing Limbo, was at the Indicade Festival in Culver City, California. CEO Dino Patti teased Playdead’s new project, saying they are working on a new intellectual property. “I can’t tell much, but I can tell you that if you liked Limbo, it’ll definitely be for you,” Patti said to Joystiq. “The gameplay style you’ll really like. You’ll feel it’s the same team who made it, but everything will be changed.”
Konami’s Castlevania: Lords of Shadow has been enjoying praise from press outlets and reviews. The game, which was released October 5 in North America and October 7 in Europe, has been hailed as setting a new standard for the previously lackluster track record of 3D Castlevania. The game’s composer, Oscar Arujo, was happy enough to admit a sequel is already in the planning phase.
After years and years of wishing, my dream is finally coming true. Yesterday at a Marvel presentation at Comic-Con, Konami announced that its classic arcade beat ‘em up X-Men is coming to Xbox Live Arcade and the PlayStation Store.
Originally released in 1992, X-Men allowed gamers to take control of their favorite mutants (Wolverine, Cyclops, Storm, Nightcrawler, Colossus, and Dazzler) as they beat their way through a seemingly endless supply of sententials. Read more… »

F1 games of the past have largely been hit and miss. In the late ‘90s, annual F1 games were sultry staples of the racing genre, but ever since Sony acquired the license there has been a steady decline in the quality and level of interest towards the genre. Then there’s the sport itself which, to be honest, has done little to captivate me over the years. More often than not, I will watch the opening laps of a race only to nod off or vacate the TV as the initial bustle dissolves into an uneventful ritual. I’m, therefore, not what you would call a hardcore enthusiast.
2010 has seen a major turning point for F1 however with revised rules and racer rivalries, and as popularity for the sport has been reignited, Codemasters picked their timing well for the release of F1 2010, the direct sequel to the Wii-exclusive F1 2009 and the first F1 game on the PS3 since the mediocre F1 Championship Edition.
It’s been four long years since Championship Edition, but since the license was handed over from Sony to Codemasters in 2008, anticipation for their first foray into the glamorous world of F1 has been mounting for its deprived fans. Renowned for their consistently critically acclaimed racing titles such as Race Driver and the more recent DiRT series, can Codemasters’ take on the sport deliver the same racing thrills of the past for both seasoned F1 followers and rookie racers alike?

Last night, at the first ever Games Developers Choice Online Awards, Riot Games and their DotA clone, League of Legends, cleaned house by winning five out of nine awards. The awards ran the gamut from ‘Best Online Game Design’ to ‘Best Online Technology.’
Other noteworthy winners include EVE Online for ‘Best Live Game,’ World of Warcraft for ‘Best Community Relations’ and NCSoft’s Aion for ‘Best Audio for an Online Game’. Read more… »

It’s no secret that I’m a huge fan of the stunted ‘series’, so it will be unsurprising that I am delighted Ryo Hazuki will once again be donning his iconic tan jacket in a brand new Shenmue title. Today, Sega Japan marked the end of the abandonment of the series by announcing what its publicity machine is already hyping as the “third instalment” of the series.
Don’t expect a continuation of the story, however, as Shenmue Town is, at present, going to be exclusive to mobile phones via Yahoo’s MobageTown mobile social network. Oh, and it’s currently only planned for a Japanese release. Sorry.
Read more… »
As the November 2 date for oral arguments of EMA v. Schwarzenegger draws near, the Video Game Voters Network has launched a campaign urging video game players to send broken controllers to State Senator Leland Yee.
As detailed on the VGVN website, the aim of the campaign to send a message to Leland Yee, the architect of California’s violent video game law, that video game players care about the First Amendment. The website, which has Yee’s office address, instructs enthusiasts to scribble onto their broken controllers and accessories “I believe in the First Amendment”, pack it up, and ship it to the State Senator’s office.

A rather tepid shower of offerings this week on PSN: Ferrari: The Race Experience is the only new PSN game and the playable demos are equally barren with just DJ Hero 2 on offer.
Elsewhere, there are at least a slew of tempting special offers, including a deduction on the ridiculously priced Modern Warfare 2 DLC and a new batch of PlayStation Plus content is also available to subscribers for this month.
Hit the jump for a full list of this week’s updates.

Playing Ninja Theory’s previous game, Heavenly Sword, led me to the following conclusion: the game was different. I enjoyed it in a strange, indescribable way. There was simply something novel about the way the studio approached the game – a focus on strange, unique characters, lifelike facial animation, and fantastic production. For some people, this was enough. For others, it wasn’t.
Enslaved: Odyssey to the West, Ninja Theory’s latest game, takes that same foundation and builds upon it, hoping to include all of the qualities people look for in a fantastic game. For the most part, the studio succeeds, but the game also leads to just a modicum of disappointment as well.

When I first heard about Dead Rising way back in 2006, my imagination cooked up thousands of ways to have fun in the game. I mean, zombies in a mall where almost anything could be a weapon… What more could any horror/gaming fan ask for? Unfortunately, the reality of the situation was that, despite being an enjoyable game, the first Dead Rising was not my ideal Dawn of the Dead simulator.
Well, four years have passed since the first Dead Rising hit and I have to say it’s good to know that Capcom is willing learn from their mistakes. Dead Rising 2 still isn’t at a place where I’m ready to call it perfect, but it’s definitely a step in the right direction. Read more… »
A new trailer has been released for the Criterion’s forthcoming Need For Speed: Hot Pursuit, once again highlighting the range of ludicrously powered supercars and the equally preposterously police cars that will be available.
The trailer also provides a further glimpse into the long-winding tracks from the past and the new Autolog feature for online play that allows you to connect to others and display your friend’s stats.
Need For Speed: Hot Pursuit is slated for release November 16th in North America and November 19th in European territories.

PlayStation Move on Gamer Limit: Sports Champions | Start the Party! | Kung Fu Rider | Tumble
[As you can see from the list above, we've now trawled through the main line-up of launch titles for the PlayStation Move, but it’s finally time to delve into the hardware itself.]
Since the birth of the Nintendo Wii in 2006, the 21st century has seen the rise of a new movement in gaming: motion controls. Several smashed television screens later, the Wii’s radical Wii Remote controller proved to be more than a passing fad too, with the Wii achieving phenomenal worldwide success and breaking sales records. Today, the Wii still smugly stands as one of the biggest influences the modern gaming industry has ever seen.
It may have taken four years, but the competition has finally started to catch up when E3 2009 saw both Sony and Microsoft compete for a spot in the market – each leader took a decidedly different approach however, with Sony aiming to stick with the traditional tangible controller in the vein of the Wii and Microsoft opting for a more radical, hands-free revolution with Kinect. Then again, Sony isn’t entirely new to the market having developed the EyeToy Camera for the PS2 launched back in 2003, and the PlayStation Eye in 2007 Camera which has been left with very little opportunity to flex its muscles due to only a handful of throwaway titles available – until now.
Move over Nintendo?


