
If there’s ever an argument for there being no such thing as a bad idea, it’s Kingdom Hearts. Back in 2001, I’m sure Final Fantasy and Disney sounded awful to some people. The Kingdom Hearts series found its way into the PlayStation 2 with two excellent and memorable installments. The two Nintendo handheld title in the series detailed a midquel and a prequel that made attempts to change up the gameplay formula with varying success. This time on the PSP, Kingdom Hearts: Birth by Sleep is back in Sony’s territory and comes full circle in returning to the fast paced hack and slash gameplay that made the series fun. Birth by Sleep opts for significant tweaks rather than a full-blown gameplay redesign with excellent results.
The secret cinematic at the end of Kingdom Hearts 2 set off an endless stream of ideas and theories of the mysterious circumstances that led the series to where it is now. Ten years prior to the first Kingdom Hearts the series focuses on a trio of students named Ventus “Ven”, Aqua, and Terra. They train in the Land of Departure to become Keyblade Masters – guardians of the worlds who maintain the balance between light and dark, a pivotal theme in the series. Upon the disappearance of one of their Masters, Xehanort, strange creatures known as the Unversed begin invading worlds. Ven, Aqua and Terra all set out for their own reasons and thus begins a series of events that set Kingdom Hearts in motion. Read more… »










