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Well PlayStation 3 owners, the wait is finally over. Castle Crashers has arrived to the PS3! Rejoice!

Outside of that, not too much else. Valkyria Chronicles 2 is available to download if you’re into that. I don’t know about you, but downloadable games are starting to bum me out. Keep an eye out for the Stop It article tomorrow. Until then, after you my PlayStation friend. Read more… »

Today Microsoft revealed, via Major Nelson’s blog, a new wireless controller model that finally addresses everyone’s biggest issue with the Xbox 360 controller: the d-pad.

Featuring a “transforming” d-pad, the new controller allows gamers to raise and lower the surrounding plastic with a simple twist. Now gamers might actually get the chance to play Street Fighter, Mortal Kombat, and Marvel vs. Capcom without having to buy a tournament stick. Read more… »

[This month is officially Driver Month here on Gamer Limit. Join us as we embark on an exhaustive road trip in a series of retrospectives for the Driver franchise in the run-up to Driver: San Francisco.]

As the dust settled after the carnage that ensued from the colossal car crash that was Driv3r, the announcement of a new Driver game was met with tepid trepidation in contrast to the days where it would have been tremendously exciting news. I was naturally predicting that the next game would be called DrIVer however, so the news that it would carry the Parallel Lines subtitle instead created a lot of intrigue about the possible direction the series was heading in.

Things became even more interesting upon the knowledge that everyone’s favourite wheelman Tanner, the long-standing protagonist who was previously left for dead during the climax of Driv3r, had been replaced with an anonymous hippy youth donning a pair of slick sun glasses. It was all a sign that the franchise was about to undergo a significant overhaul: drastic repairs were needed if it was to be ever taken seriously again.

Founder Martin Edmonson subsequently left Reflections following the relentless backlash that Driv3r suffered, leading to the company being reformed in a deal with Ubisoft thus creating Ubisoft Reflections under the new leadership of Martin’s brother, Gareth Edmondson. But was the damage already done?

Read more… »

Today Microsoft announced, via Larry “Major Nelson” Hryb, that it will increase subscription prices for Xbox Live Gold. According to the announcement, these price hikes will go into effect November 1, 2010.

In the U.S., the prices will increase as follows:
1M Gold:  $7.99 -> 1M Gold:  $9.99
3M Gold:  $19.99 -> 3M Gold:  $24.99
12M Gold:  $49.99 -> 12M Gold:  $59.99 Read more… »

It’s Monday again and I’m here with another week of “fun” and “innovative” things for you to play on your Wii an DSi. This week it’s your usual assortment of things you, honestly, probably won’t want to give a second look. However, a cool little shmup called Cosmos X2 just hit the DSiWare store and it definitely looks promising.

Hit the jump for the scoop on this week’s update and a Cosmos X2 trailer.

Read more… »

I know, I know – this is the second week in a row I’ve used a Disney image. But, this image – as well as last week’s – is fitting. With discussions on the used games market and microtransactions, we can all agree that the video game industry is riddled with greed.

You know how this works now. Now we talk about everything from community blogs, to reviews, to features, to videos. So let’s get to it already. Read more… »

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Gamer Limit Review: Shank
By: | August 29th, 2010

When I was younger, games like Double Dragon were the reason I fell in love with games. Challenging, strategic games with a combat system that was altogether enjoyable – at the time. Shank attempts to capture the same enjoyment that side-scrolling beat-’em-ups in the past provided.

However, games have evolved quite a bit since the 8-bit era. The many cheap, shallow game design issues found in games of the past have evolved into something much more refreshing. The question is, does Shank fall right back into these past issues? Read more… »

I’m back! I couldn’t think of anything catchy so I typed ‘random’ into Google, scrolled down image results and the first picture I saw I used. No idea what is going on in this picture. Phobia of bikes maybe?

Roast beef? Two dogs in a suitcase? You and me, me and you hopscotch? Oh yea, what are you playing? Read more… »

Ever since Sony themselves admitted the PSPgo was a “test”, I can’t even take a shred of PSPgo news seriously. In true hilarious “Go” fashion, Square Enix has just announced that one of the biggest PSP releases this year, Birth By Sleep, will not be available on the Playstation Network. For those of you that aren’t familiar with how the PSPgo works, it forces users to play games solely through means of digital downloads – which means go owners will literally be unable to play the hard-copy only game unless they buy another PSP.

It’s not quite clear if Square Enix themselves are responsible for withholding the game, or if Sony has decided to avoid publishing it on their network. Either way, it’s terrible news for “Go” fans, who already have to deal with one to two week late digital releases for a handful of PSP releases. Read more… »

Gamer Limit Game Night is quickly approaching so be sure you’re ready! This week we will be playing Killzone 2 for the PlayStation 3. Hope to see you online at 9PM EST.

If you are interested please send a friend request to Jorrel56 with GLGN in the text field. If you aren’t able to join us in-game tonight, be sure to watch the stream above and hit the the jump for the chat. Alternatively, you can watch the live stream here. Enjoy!

Update: Fun night indeed. However, I completely forgot how much people camp in this game and in turn the game becomes a complete cluster f*ck. Anyhow, enjoy the recording of the live stream above. Unfortunately, chat wasn’t recorded because, despite Sony’s advertisement promises, the PS3 can’t do everything. Still waiting for that party chat there Sony.
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Jerry Holkins, Tycho of Penny Arcade fame, penned a comic (shown above) and an accompanying blog post in defense of THQ’s recent comments regarding purchasers of used games. The quick recap is that THQ doesn’t care if used game buyers are upset that purchasers of new titles are going to get a bunch of “free” stuff that a used game buyer is going to have to pay extra for, and Tycho doesn’t think it’s appropriate for these used game purchasers to get angry at THQ over it.

What bothers me about Tycho’s commentary is that he comes across as sounding more like a privileged industry insider rather than the civilian commentator everyone has come to love, and I don’t think he meant to be taken that way.
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[We Need to Talk is a weekly feature that puts you in the driver's seat of the discussion. Got something to say? Hit up the comments and keep the discussion alive. Got a lot to say? Register for a Gamer Limit blog and write a response.]

Sony Computer Entertainment big boss Kaz Hirai said this week that he believes that a PlayStation console supporting 100% digital distribution is over ten years away. As expected, this opened the floodgates of discussion, with topics ranging from the desire for more downloadable games to net neutrality and the worldwide internet infrastructure. Obviously, this is a multifaceted issue.

But I’m interested in a hypothetical situation here. Assuming that the infrastructure were in place today, and we could quickly, painlessly, and easily download all of our games, would we? When will we, the consumers, be ready to switch to 100% digital distribution?

Read more… »