Today brings some bad news for fans of Obsidian’s espionage-based RPG Alpha Protocol. Publisher Sega West has confirmed that, due to poor critical reception, any plans for a sequel have gone out the window.
Sega West president Mike Hayes explained, “Let’s speak very commercially; the game hasn’t sold what we’ve expected, therefore we won’t be doing a sequel.”
Hayes went on to say, “The concept was brilliant, though. You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum [to have any success] – well, with RPGs you have got to be in the late 80s.” He continued, “Whilst we had a good game, I don’t think we had a game that had enough to get us to that upper echelon and I think that was the issue.”
While I have no personal experience with Alpha Protocol, numerous reviews on Metacritic (including our own) cite buggy gameplay, poor AI, and repetitiveness as reasons for the low scores.
While this may not be the most ground breaking news, it does raise some interesting questions. Mainly, do you guys think that review aggregators like Metacritic are actually responsible for Alpha Protocol‘s low sales, or do you think that Sega is shifting the blame away from the fact that they released a poor game? Let us know what you think by leaving a comment below.