
It’s hard to think of a game in the last 10 years that experienced more of a penthouse-to-outhouse effect in the court of public opinion than GTA IV. It released to rave reviews from gaming sites of all shapes and sizes, and absolutely crushed the single-day and first-week sales records of its day.
However, after the honeymoon, vocal dissenters surfaced in droves. Some decried the more serious tone the story attempted to take at a time when the Saint’s Row series was rising to take over the tradition of over-the-top absurdist violence that had previously defined the GTA franchise. Others were frustrated at the driving, or having to go out on dates and bro-dates, or with any number of ancillary activities in the game. In less than a year from release, gamers were suddenly all too happy to tell Niko Bellic not to let the door hit his Balkan ass on the way out.
Leading up to the release of Rockstar’s latest opus, Red Dead Redemption, the guarded cynicism in most gaming communities was palpable. While at first it might worry some to hear that many of the things the developer tried to accomplish with GTA IV are also part of RDR, there’s no cause for alarm. Most of the elements that just seemed out of place in Liberty City are, in the context of New Austin, right at home on the range.