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Both the PSN and XBLA have produced some phenomenal achievements in gaming: Braid, Fat Princess, and Shadow Complex just to name a few. But where there’s excellence, there always lingers the foul stench of failure.

Gaijin Entertainment’s foray into the world of arcade titles attempts to combine the intensity of Burnout Paradise with the loveable cheesiness of Need For Speed: Most Wanted. And while clones can often be entertaining to fans of that specific genre, sometimes a game just falls flat on its face.

It’s unfortunate that the same developer, who gave us the exquisite Wings of Prey, has delivered so little in the way of entertainment with Anarchy: Rush Hour. I doubt even hardcore racing fans could glean much from such a poorly developed, and altogether frustrating title.

Upon loading, Anarchy: Rush Hour gives you the impression that you are in for a wild thrill ride – a mixture of everything that made previous arcade racing titles exceptional. Unfortunately, as soon as the first line is spoken, you immediately start to realise that those $8 you just spent should have been used to buy toilet paper.

The first mistake Gaijin made was to construct a ridiculous story around an already ridiculous and clichéd premise. Street racing crooks have stolen your verbally-challenged girlfriend, and it is your duty to race against the scum of the Big City underground in order to rescue her.

And what’s a good storyline without a hackneyed sidekick? After losing your mail-order bride to those thieving criminals, a man by the name of ChaCha (who else?) immediately befriends you and pledges his allegiance to the cause. With ChaCha, a city teeming with cars yet strangely no pedestrians, and a host of lackluster vehicles at your disposal, how could you not have fun with this game?

If Gaijin hadn’t spent so much time producing a poorly scripted storyline, they could have put far more hours into creating a visually captivating environment. As it stands, Anarchy: Rush Hour looks more like a PS2-era title than anything else, and every cutscene is marred by a bizarre blurred effect that detracts from the action on-screen.

The vehicles themselves don’t look too bad. At least not in the garage. Customization is at first an enjoyable element of the game, but soon the range of options dwindles, and all you’re left with is a monotonous and repetitive task to complete. Honestly, unless you plan on collecting all possible trophies, or wish to boast your narcissistic tendencies online, let customization stay as an untouched time-waster.

Racing in Anarchy: Rush Hour, undoubtedly the crux of the game, is a strange feature to review. On the one hand, I absolutely despise the poor handling mechanics, inadequacies of each device, and sheer idiocy of AI. But on the other, I cannot help the thrill I feel when sheering through hordes of innocent commuters, and defeating tough opponents.

That’s one thing that Gaijin Entertainment hasn’t skimped on: difficulty. Even on the average setting, you will find yourself repeating missions time and time again, and for that reason alone I can see how completionists would get a kick out of it.

Without online capabilities, Anarchy: Rush Hour would hardly be worth reviewing. Its single-player campaign is horrendously flawed, and the visuals and audio are simply not up to the standard of today’s games. However, if you enjoy the thrill of B-grade racing titles coupled with multiplayer carnage, then you will doubtless be entertained when you take this beast online.

Lag-free multiplayer is something every game strives for, and with Anarchy: Rush Hour you will be pleasantly surprised at not only the smooth races, but also the speed at which you will be able to join matches. Circuit, Hot Lap, and Deathmatch (my personal favorite) are all at your disposal via online play, and thanks to the cheap price you should have no trouble finding opponents at any time of the day. Multiplayer fanatics who can look past its many blemishes will surely get a lot out of the three online modes.

Unfortunately for the rest of us, Anarchy: Rush Hour simply comes off as a second-rate attempt at a Burnout/Need for Speed mash-up. I understand that the developer is European, but they haven’t even succeeded in keeping their “English” voice actors on the script; oftentimes you will hear words integral to the sentence simply bypassed as the subtitles betray the true phrases. As for the voice actors, they sound like relatives who have been coaxed into working on their nephew’s Film & TV school project.

Perhaps if this was the first PSN title to be released, I would be more inclined to accept its countless flaws. As it stands, however, we’ve already been privy to numerous pieces of arcade brilliance, and releasing something as unfinished and unfun as this is simply not fair to the consumer.

Despite an above average online system, I simply cannot recommend Anarchy: Rush Hour, even with its inexpensive $7.99 price tag. If you want to try it for yourself, though, at least wait until it’s on sale.

Rating Category
3.0 Presentation
While it’s unfair to compare Anarchy to any other full retail PS3 game, the visuals are pathetic. Only the developer can be blamed for such a massive oversight.
How does our scoring system work?
5.0 Gameplay
Controlling vehicles is both frustrating and exciting. There are plenty of kinks that could have been ironed out, but you should get used to them within the first few missions.
5.0 Sound
The game attempts to bring back the sort of electro music we heard in the original Need For Speed titles. Let’s just say that it’s not for everyone. The ability to play your own tracks is a handy feature, though.
5.5 Longevity
The length of time you spend in single player all depends on difficulty. Online play, however, is bound to provide you with a few extra hours of excitement.
4.5 Overall
Anarchy: Rush Hour fails to entertain in almost every respect. Thank god for the inclusion of online multiplayer, because the campaign is a train wreck.

  1. This is the first game in years that came out without my knowledge: I’m going to keep it that way.

    • avatar Anonymous

      lol man keep it up

    • avatar Hamouda

      , I do about 200 every night. >> 200? That’s pretty good, Steve, Dr. Christianson said. Do you think you could do 300? >> Steve relpeid, I don’t know . I’ve never done 300 at a time >> Do you think you could? again asked Dr. Christianson.>> Well, I can try, said Steve.>> Can you do 300 in sets of 10? I have a class project in mind and I need you to do about 300> push-ups in sets of ten for this to work. Can you do it? I need you to> tell me you can do it, said the professor.>> Steve said, Well I think I can yeah, I can do it. >> Dr. Christianson said, Good! I need you to do this on Friday.. Let me explain what I have in mind. >> Friday came and Steve got to class early and sat in the front of the room. When class started, the professor pulled out a big box of donuts. No, these weren’t the normal kinds of donuts, they were the extra fancy BIG kind, with cream centers and frosting swirls. Everyone was pretty excited it was Friday, the last class of the day, and they were going to get an early start on the weekend with a party in Dr. Christianson’s class.>> Dr. Christianson went to the first girl in the first row and asked, Cynthia, do you want to have one of these donuts? >> Cynthia said, Yes. >> Dr. Christianson then turned to Steve and asked, Steve, would you do ten push-ups so that Cynthia can have a donut? >> Sure! Steve jumped down from his desk to do a quick ten. Then Steve again sat in his desk.> Dr. Christianson put a donut on Cynthia’s desk.>> Dr. Christianson then went to Joe, the next person, and asked, Joe, do you want a donut? >> Joe said, Yes. Dr. Christianson asked, Steve would you do ten push-ups so Joe can have a donut? >> Steve did ten push-ups, Joe got a donut. And so it went, down the first aisle, Steve did ten push-ups for every person before they got their donut.>> Walking down the second aisle, Dr. Christianson came to Scott. Scott was on the basketball team, and in as good condition as Steve. He was very popular and never lacking for female companionship..>> When the professor asked, Scott do you want a donut? >> Scott’s reply was, Well, can I do my own push-ups? >> Dr. Christianson said, No, Steve has to do them. >> Then Scott said, Well, I don’t want one then. >> Dr Christianson shrugged and then turned to Steve and asked, Steve, would you do ten push-ups so Scott can have a donut he doesn’t want? >> With perfect obedience Steve started to do ten push-ups.>> Scott said, HEY! I said I didn’t want one! >> Dr.. Christianson said, Look! This is my classroom, my class, my desks, and these are my donuts.> Just leave it on the desk if you don’t want it. And he put a donut on Scott’s desk.>> Now by this time, Steve had begun to slow down a little. He just stayed on the floor between sets because it took too much effort to be getting up and down. You could start to see a little perspiration coming out around his brow.>> Dr. Christianson started down the third row. Now the students were beginning to get a little angry. Dr.. Christianson asked Jenny, Jenny, do you want a donut? >> Sternly, Jenny said, No. >> Then Dr. Christianson asked Steve, Steve, would you do ten more push-ups so Jenny can have a donut that she doesn’t want? >> Steve did ten .Jenny got a donut.>> By now, a growing sense of uneasiness filled the room. The students were beginning to say, No! and there were all these uneaten donuts on the desks..>> Steve also had to really put forth a lot of extra effort to get these push-ups done for each donut.> There began to be a small pool of sweat on the floor beneath his face, his arms and brow were beginning to get red because of the physical effort involved.>> Dr. Christianson asked Robert, who was the most vocal unbeliever in the class, to watch Steve do each push up to make sure he did the full ten push-ups in a set because he couldn’t bear to watch all of Steve’s work for all of those uneaten donuts. He sent Robert over to where Steve was so Robert count the set and watch Steve closely.>> Dr. Christianson started down the fourth row.. During his class, however, some students from other classes had wandered in and sat down on the steps along the radiators that ran down the sides of the room. When the professor realized this, he did a quick count and saw that now there were 34 students in the room.> He started to worry if Steve would be able to make it.>> Dr. Christianson went on to the next person and the next and the next. Near the end of that row, Steve was really having a rough time. He was taking a lot more time to complete each set.>> Steve asked Dr. Christianson, Do I have to make my nose touch on each one? >> Dr. Christianson thought for a moment, Well, they’re your push-ups. You are in charge now. You can do them any way that you want. And Dr. Christianson went on.>> A few moments later, Jason, a recent transfer student, came to the room and was about to> come in when all the students yelled in one voice, NO! Don’t come in! Stay out! >> Jason didn’t know what was going on. Steve picked up his head and said, No, let him come. >> Professor Christianson said, You realize that if Jason comes in you will have to do ten push-ups for him? >> Steve said, Yes, let him come in. Give him a donut. >> Dr. Christianson said, Okay, Steve, I’ll let you get Jason’s out of the way right now.> Jason, do you want a donut? >> Jason, new to the room, hardly knew what was going on. Yes, he said, give me a donut. >> Steve, will you do ten push-ups so that Jason can have a donut? >> Steve did ten push-ups very slowly and with great effort. Jason, bewildered, was handed a donut and sat down.>> Dr Christianson finished the fourth row, and then started on those visitors seated by the heaters. Steve’s arms were now shaking with each push-up in a struggle to lift himself against the force of gravity. By this time sweat was profusely dropping off of his face, there was no sound except his heavy breathing; there was not a dry eye in the room..>> The very last two students in the room were two young women, both cheerleaders, and very popular. Dr. Christianson went to Linda, the second to last, and asked, Linda, do you want a doughnut? >> Linda said, very sadly, No, thank you. >> Professor Christianson quietly asked, Steve, would you do ten push-ups so that Linda can have a donut she doesn’t want? >> Grunting from the effort, Steve did ten very slow push-ups for Linda.>> Then Dr. Christianson turned to the last girl, Susan. Susan, do you want a donut? >> Susan, with tears flowing down her face, began to cry. Dr. Christianson, why can’t I help> him? >> Dr Christianson, with tears of his own, said, No, Steve has to do it alone; I have given him this task and he is in charge of seeing that everyone has an opportunity for a donut whether they want it or not.. When I decided to have a party this last day of class, I looked at my grade book. Steve here is the only student with a perfect grade. Everyone else has failed a test, skipped class, or offered me inferior work. Steve told me that in football practice, when a player messes up he must do push-ups. I told Steve that none of you could come to my party unless he paid the price by doing your push-ups. He and I made a deal for your sakes. >> Steve, would you do ten push-ups so Susan can have a donut? >> As Steve very slowly finished his last push-up, with the understanding that he had accomplished all that was required of him, having done 350 push-ups, his arms buckled beneath him and he fell to the floor.> Dr. Christianson turned to the room and said, And so it was, that our Savior, Jesus Christ, on the cross, plead to the Father, Into thy hands I commend my spirit.’ With the understanding that He had done everything that was required of Him, He yielded up His life. And like some of those in this room, many of us leave the gift on the desk, uneaten. >> Two students helped Steve up off the floor and to a seat, physically exhausted, but wearing a thin smile.>> Well done, good and faithful servant, said the professor, adding, Not all sermons are> preached in words. >> Turning to his class, the professor said, My wish is that you might understand and fully comprehend all the riches of grace and mercy that have been given to you through the sacrifice of our Lord and Savior Jesus Christ. He spared not His Only Begotten Son, but gave Him up for us all, for the whole Church, now and forever. Whether or not we choose to accept His gift to us, the price has been paid. >> Wouldn’t you be foolish and ungrateful to leave it lying on the desk? >> Share this with someone.> It’s bound to touch their heart and demonstrate Salvation in a very special way.>>>>> Do not ask the Lord to guide your footsteps if you are not willing to MOVE your feet.

  2. Rush? didn’t rush die in the nineties?

  3. avatar Anonymous

    lol mate

  4. avatar drewezbreezee

    sorry 2 disagree… at 8 bucks the game is a 9…it is well worth 8 bucks…

  5. avatar Georgi

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