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If you’ve got a casual-game playing significant other, then come this fall, you better put a dozen or so padlocks on your console cabinet. Today, EA announced that their habit-forming, critically acclaimed “best-selling PC game of 2009,” The Sims 3, is strolling its way onto the Xbox 360, PS3, Wii, and Nintendo DS.

It’s really not surprising, as previous iterations made it to the last generation of consoles, but if you don’t want your systems taken over by your Sims crazed girlfriend, I’d suggest investing in a set of blinders. Trust me, they work.

In the mean time, hit the jump to find out all the exclusives that are coming to each platform.

EA Executive Producer Sam Player explained that “we’re bringing players the best console and handheld game for The Sims franchise to date and are excited to offer a unique experience for all types of gamers on their platform of choice. Building on the unique traits system, living open neighborhood, lifetime wishes, and endless customization options, we’ve tailored each platform of The Sims 3 with exclusive features to allow for even more control, creativity, and connectivity.”

Each version holds an exclusive aspect of The Sims 3 that won’t be found on the PC or the other console versions. On the 360 and PS3 iterations, players will be able to work with a seamlessly integrated exchange system, where players can download others’ designs without ever having to exit the game. It will also feature a Karma system, which will aid your Sims in “getting lucky” or when Karma comes back to bite your Sims in the nuts (or ovaries), an “epic fail.” The Wii version will include an all new beach town with unique residents, traits, careers, and lifetime wishes, and on the Nintendo DS, players can use the stylus to build their Sims’ homes with tools, draw walls and floors, and customize virtually everything from décor objects, textures, as well as their Sims’ facial expressions and personalities. The DS will also feature a “Story Mode,” which will allow players to go through a “complete life simulation.”

I’m not surprised that The Sims 3 is coming to the console market. It was inevitable. I am, however, surprised it took so long, seeing that EA has reported a $2.5 billion revenue from the franchise over the last 10 years.

Look for The Sims 3 on the PS3, Xbox 360, Wii, and Nintendo DS some time this Fall.

  1. I wouldn’t be keen to get it on console, given that pretty much any parent’s computer can run The Sims.

    You’d be missing out on the gigantic mod community (“designs” aren’t really the same feeling), and the pure ease of clicking wherever you want like an RTS.

    • Yeah, but I’d be interested in seeing how many casual players use mod’s or the PC’s possible awesomeness for their Sims stuff anyway. My ex used to play it nonstop and never got into that stuff. And most of my friends who went through Sims phases, have stuck to on disc stuff.

  2. I’m not keen on getting it for any platform. I stay away, but my sister-in-law goes bat-shit-crazy for it.

  3. avatar Ferahtsu

    I thought the headline was referring to a band

  4. I’m interested in this multiplatform affair: it’s always nice to have the option of playing a game on whatever system you own, but unfortunately multiplatform gaming tends to result it a lot of bad ports. If they’re going to tailor the game to each individual platform, instead of just carrying the software to a different OS, it could be interesting to watch.

    Other points are why the Wii version gets a beach town (Am I the only one taking that as a jab at Wii owners?) and how EA is planning on fitting a multi-expansion PC game onto a DS card. As I said, interesting.

  5. Each main iteration of The Sims has been ported over to current gen consoles, so this comes as no surprise.

    From what I remember, they were quite different to the PC counterparts – the original was the first to bring in the 3D viewpoint before The Sims 2 and the sequel introduced a third person viewpoint.

    • avatar shamika smith

      what do u mean by that, is the sims3 for ps3 a third person viewpoint? it would suck if it wasnt :(

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