Today Sony announced that they have acquired LittleBigPlanet developer Media Molecule and will be integrating it into the Sony Computer Entertainment Worldwide Studios family.
While the specific terms of this acquisition are unknown, Sony did state that it was, “a strategic move to continue to secure excellence in game development for current and future PlayStation platforms.”
SCE Worldwide Studios Europe senior VP Michael Denny added: “Media Molecule have exciting projects in the pipeline and we’re looking forward to sharing these with you in the not too distant future. The most important thing is that nothing will change from your perspective; Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.”
Media Molecule’s co-founder Alex Evans said, “Since Media Molecule’s inception, we’ve had a uniquely close relationship with SCE. Over the years, they have consistently shown their dedication to creative gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas.”
While this news isn’t going to revolutionize the gaming world, it does shed some light on the inner-workings of major publishers like Sony. Maybe it’s just me, but I really like to see publishers employing development houses that are willing to take risks, like Media Molecule. Hopefully Sony will allow Media Molecule to keep pushing the envelope in terms of game design.