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	<title>Comments on: ModDB announces new indie digital distribution platform</title>
	<atom:link href="http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/</link>
	<description>Gamer Limit</description>
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		<title>By: Blu-ray for 360</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32525</link>
		<dc:creator>Blu-ray for 360</dc:creator>
		<pubDate>Wed, 10 Mar 2010 13:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32525</guid>
		<description>M$ needs to release that us Xbox 360 gamers need bigger media to store games on either by MUCH cheaper hard drives or a blu-ray add-on.  So many games and developers are saying that the 360 has limitations and with no new console for years to come, the 360 will come second to the PS3 because of a pathetic ideal of having download only. What a load of crap.  M$ should shallow it&#039;s pride and allow a blu-ray add-on for games.  They bang on about video downloads but what about the fucking games.
My brother has both a PS3 and a 360.  He purchased FFXII yesterday.  Guess which format.......yep, it&#039;s on PS3.
M$ your a greedy cunt.</description>
		<content:encoded><![CDATA[<p>M$ needs to release that us Xbox 360 gamers need bigger media to store games on either by MUCH cheaper hard drives or a blu-ray add-on.  So many games and developers are saying that the 360 has limitations and with no new console for years to come, the 360 will come second to the PS3 because of a pathetic ideal of having download only. What a load of crap.  M$ should shallow it&#8217;s pride and allow a blu-ray add-on for games.  They bang on about video downloads but what about the fucking games.<br />
My brother has both a PS3 and a 360.  He purchased FFXII yesterday.  Guess which format&#8230;&#8230;.yep, it&#8217;s on PS3.<br />
M$ your a greedy cunt.</p>
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		<title>By: mahkia</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32517</link>
		<dc:creator>mahkia</dc:creator>
		<pubDate>Wed, 10 Mar 2010 07:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32517</guid>
		<description>Really looking forward to hearing more details about this! While I love having everything on Steam, I&#039;m in agreement with previous comments that having a more readily available source for indie games can only be positive for the industry. Still, quality control is always a concern.</description>
		<content:encoded><![CDATA[<p>Really looking forward to hearing more details about this! While I love having everything on Steam, I&#8217;m in agreement with previous comments that having a more readily available source for indie games can only be positive for the industry. Still, quality control is always a concern.</p>
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		<title>By: Ashley King</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32510</link>
		<dc:creator>Ashley King</dc:creator>
		<pubDate>Wed, 10 Mar 2010 03:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32510</guid>
		<description>This is very true, Aranda. The XNA community approval process was supposed to act as a buffer for potentially crap games, but that&#039;s largely failed. Not to say there aren&#039;t some real gems on the XBLIG section.

I just hope Desura does institute some measure of quality control.</description>
		<content:encoded><![CDATA[<p>This is very true, Aranda. The XNA community approval process was supposed to act as a buffer for potentially crap games, but that&#8217;s largely failed. Not to say there aren&#8217;t some real gems on the XBLIG section.</p>
<p>I just hope Desura does institute some measure of quality control.</p>
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		<title>By: ikaris</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32509</link>
		<dc:creator>ikaris</dc:creator>
		<pubDate>Wed, 10 Mar 2010 03:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32509</guid>
		<description>The real importance of this MARK DAVIS, is that indie developers such as ARANDA, now have a way to get their games out to people without having to work through valve to get their game on steam. Hopefully this will mean a little more motivation from gamers to seek out indie games, and more motivation for developers to get their games out there, as there is an easy way to publish them. Digitally!</description>
		<content:encoded><![CDATA[<p>The real importance of this MARK DAVIS, is that indie developers such as ARANDA, now have a way to get their games out to people without having to work through valve to get their game on steam. Hopefully this will mean a little more motivation from gamers to seek out indie games, and more motivation for developers to get their games out there, as there is an easy way to publish them. Digitally!</p>
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		<title>By: Aranda</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32499</link>
		<dc:creator>Aranda</dc:creator>
		<pubDate>Tue, 09 Mar 2010 23:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32499</guid>
		<description>Very interesting indeed! As an indie dev, the more avenues to sell my game on PC the better. I suppose they&#039;ll have to have some standards around which games they accept, otherwise they could end up with the largely negative impression that XBLIG has given people. I can see developers rejected by Steam flocking to Desura, and if they build their catalog well, combined with the developer and user focus, they could really provide a service with a difference.</description>
		<content:encoded><![CDATA[<p>Very interesting indeed! As an indie dev, the more avenues to sell my game on PC the better. I suppose they&#8217;ll have to have some standards around which games they accept, otherwise they could end up with the largely negative impression that XBLIG has given people. I can see developers rejected by Steam flocking to Desura, and if they build their catalog well, combined with the developer and user focus, they could really provide a service with a difference.</p>
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		<title>By: Mark Davis</title>
		<link>http://gamerlimit.com/2010/03/moddb-announces-new-indie-digital-distribution-platform/#comment-32492</link>
		<dc:creator>Mark Davis</dc:creator>
		<pubDate>Tue, 09 Mar 2010 21:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=55331#comment-32492</guid>
		<description>I&#039;ll use it for stuff that isn&#039;t on Steam, but since pretty much all of my PC games are bought through there, or linked through that software somehow, it won&#039;t steal away my attention unless the game isn&#039;t on that service. 

Still, sounds very interesting. If indies flock to it, I&#039;ll definitely give it a spin.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll use it for stuff that isn&#8217;t on Steam, but since pretty much all of my PC games are bought through there, or linked through that software somehow, it won&#8217;t steal away my attention unless the game isn&#8217;t on that service. </p>
<p>Still, sounds very interesting. If indies flock to it, I&#8217;ll definitely give it a spin.</p>
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