It’s shaping up to be an exciting year for indie games as the Independent Games Festival grows closer. Today added to that excitement when indie developer Playdead announced that their flagship title, Limbo, would be coming to the Xbox LIVE Arcade this summer. The announcement was made by Playdead’s CEO Dino Patti.
Limbo is a current IGF finalist, competing in both the Technical Excellent and Visual art categories. In addition, a playable version of the game will be presented to GDC attendees, so if you’re lucky enough to be heading to San Francisco, you’ll get a sneak peek at this great game.
Limbo is a puzzle platformer with a unique art direction in which players take control of a small boy and guide him trough several landscapes, solving puzzles and interacting with the environment along the way.
The game was originally revealed in a 2006 with a small teaser trailer, but news about the game has been relatively silent until now, when Patti made the announcement earlier today. When asked about the reason for such a long silence, Patti had this to say:
“I’ll just let you know that the reason things have taken so long is that we started from scratch and decided to make Limbo independently after talks with several publishers.”
Being the indie hound that I am, I can’t wait to play this one. What do you think?