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This is potentially exciting stuff. A group of the biggest names in independent development have banded together to create the Indie Fund – a theoretical honey pot for fledgling independent developers to dip into to get their own projects off the ground.

Given the huge amount of independent games that never see the light of day because of the unwillingness of publishers to take a risk, or the lack of capital for the developer to go it alone, this could be a great leap forward for the whole Indie scene.

Here’s what the new website has to say about the project:

Indie Fund is a brand new funding source for independent developers, created by a group of successful indies looking to encourage the next wave of game developers. It was established as a serious alternative to the traditional publisher funding model. Our aim is to support the growth of games as a medium by helping indie developers get financially independent and stay financially independent.

More details are set to be announced at GDC 2010, and with people like Ron Carmel and Kyle Gabler (World of Goo), and Jonathan Blow (Braid) in the list of investors, this is sure to turn a few heads.

  1. This is a great idea. Hopefully it doesn’t become a nothing project.

  2. I really hope this gets some legs! It could be revolutionary, or it could be like talking about player financed games – a pleasant fiction.

  3. This is something that has been needed for a long time. Lots of indie developers have great ideas, but they lack the funding to get anywhere and major publishers aren’t interested in titles that can’t push millions. Glad to see something like this is happening.

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