It seems that laying people off is in vogue this week. First Activision fires the heads of Infinity Ward. Now today EA announced that it has laid off the team behind Steven Spielberg’s Boom Blox series.
Word got out about the lay offs when, now-former, Electronic Arts Los Angeles senior software engineer Jeff Dixon posted “The Boom Blox team was laid off today,” on Linkedln. According to Dixon, fourteen people lost their jobs.
Apparently the Boom Blox team had been working on an unannounced title that was centered around the upcoming Xbox 360 add-on Project Natal before they were terminated. Dixon described the new game as “an original IP franchise.” EA hasn’t given up on the new title, stating that “a small project has been moved from EA Los Angeles, to the EA Bright Light Studio.”
EA has stated that the termination of the Boom Blox team was a “routine event.” The publisher went on to explain, “moving projects to leverage development strengths is common in global studio organizations,” and that “all eligible employees will receive severance and outplacement assistance.”
While I never played Boom Blox, it’s always sad to see members of the games industry losing their jobs. I can only wish Jeff Dixon and his team the best of luck in finding a new project.