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	<title>Comments on: Gamer Limit Review: Tatsunoko Vs. Capcom: Ultimate All-Stars</title>
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	<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/</link>
	<description>Gamer Limit</description>
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		<title>By: Kurisu</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-38759</link>
		<dc:creator>Kurisu</dc:creator>
		<pubDate>Sat, 24 Jul 2010 08:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-38759</guid>
		<description>Online is fun but theres major faults i could sit for 10 minutes and never find an opponent and when i do 80% of the time its someone i demolish and they ragequit on me. then i wait 3 more minutes and its the same F***ing guy WTF up with that 

there needs to be a penalty for Rage quitters and a MUCH better matching system sometimes i get matched up with biggeners and feel bad that i kill them effortlessly (Then they ragequit)

ive used the classic but i must say i can pull of a 22 hit air-combo to air raid to special using 2 special bars for 20billion dammage using Kaijin no Soki and Tekknoman blade or i can pull off a 15 hit combo using only my assist and no special bars and does 25billion with the wii-mote

it all depends on skill plus my devistating sword of purification then Oni tactics then omnidirectional voltekka 55 hit cambo 37billion damage capable of compleatly whiping off a character for the cost of 5 special bars thats LOADS easier to pull off with the wii-mote</description>
		<content:encoded><![CDATA[<p>Online is fun but theres major faults i could sit for 10 minutes and never find an opponent and when i do 80% of the time its someone i demolish and they ragequit on me. then i wait 3 more minutes and its the same F***ing guy WTF up with that </p>
<p>there needs to be a penalty for Rage quitters and a MUCH better matching system sometimes i get matched up with biggeners and feel bad that i kill them effortlessly (Then they ragequit)</p>
<p>ive used the classic but i must say i can pull of a 22 hit air-combo to air raid to special using 2 special bars for 20billion dammage using Kaijin no Soki and Tekknoman blade or i can pull off a 15 hit combo using only my assist and no special bars and does 25billion with the wii-mote</p>
<p>it all depends on skill plus my devistating sword of purification then Oni tactics then omnidirectional voltekka 55 hit cambo 37billion damage capable of compleatly whiping off a character for the cost of 5 special bars thats LOADS easier to pull off with the wii-mote</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-34361</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Tue, 06 Apr 2010 03:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-34361</guid>
		<description>I just want to say that I did not call the online play &#039;bad&#039; based on hearsay I read from another review. If there&#039;s one thing I definitely tried, it was the online play. As someone who loves playing fighters for the competition, I look to netplay as my main source of fun, since there are no arcades near where I live. I was extremely disappointed, and everything I wrote on the online play was based on my personal experiences.

I&#039;m happy to hear that you have a better time of it. Reports of the quality of online play are so mixed it&#039;s not even funny. It&#039;s nice to hear that it apparently works for some people...but, a lack of consistency is a point against the game too, even if the netcode is nice for some people.</description>
		<content:encoded><![CDATA[<p>I just want to say that I did not call the online play &#8216;bad&#8217; based on hearsay I read from another review. If there&#8217;s one thing I definitely tried, it was the online play. As someone who loves playing fighters for the competition, I look to netplay as my main source of fun, since there are no arcades near where I live. I was extremely disappointed, and everything I wrote on the online play was based on my personal experiences.</p>
<p>I&#8217;m happy to hear that you have a better time of it. Reports of the quality of online play are so mixed it&#8217;s not even funny. It&#8217;s nice to hear that it apparently works for some people&#8230;but, a lack of consistency is a point against the game too, even if the netcode is nice for some people.</p>
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		<title>By: Blade</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-32639</link>
		<dc:creator>Blade</dc:creator>
		<pubDate>Thu, 11 Mar 2010 23:31:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-32639</guid>
		<description>Well, sorry but the review is just partially correct...i&#039;m not talking about points of view, just about real or not.
I can agree about the unlockable players (just partially anyway, since the process to unlock them runs very smooth and it&#039;s fun to play anyway...c&#039;mon, it&#039;s a game, it&#039;s meant to be played ^^) but i completely disagree about the online.
I red another review blaming the online play on wifi before having the game...but know i start to think it&#039;s some kind of story that jumps from a review to another.
I use wifi connection and 90% or more of my matches had no lag, even when i was against someone on the other side of the world. Cannot even imagine using cable!
Also, i&#039;ve never been waiting for more than one or two minutes (worst cases) to find an opponent.
Agree on the rest :)</description>
		<content:encoded><![CDATA[<p>Well, sorry but the review is just partially correct&#8230;i&#8217;m not talking about points of view, just about real or not.<br />
I can agree about the unlockable players (just partially anyway, since the process to unlock them runs very smooth and it&#8217;s fun to play anyway&#8230;c&#8217;mon, it&#8217;s a game, it&#8217;s meant to be played ^^) but i completely disagree about the online.<br />
I red another review blaming the online play on wifi before having the game&#8230;but know i start to think it&#8217;s some kind of story that jumps from a review to another.<br />
I use wifi connection and 90% or more of my matches had no lag, even when i was against someone on the other side of the world. Cannot even imagine using cable!<br />
Also, i&#8217;ve never been waiting for more than one or two minutes (worst cases) to find an opponent.<br />
Agree on the rest <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jaguarandine</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-32269</link>
		<dc:creator>Jaguarandine</dc:creator>
		<pubDate>Sun, 07 Mar 2010 10:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-32269</guid>
		<description>@Artix
Haha, are YOU a competitive figting game player? I&#039;ve been one for years and I happen to think this review was on point. 

Nice review overall. Online isn&#039;t close to HD Remix or Marvel (happen to think it&#039;s a slightly better than SFIV though); when is Capcom Japan finally going to take Capcom USA&#039;s lead on this netcode stuff?</description>
		<content:encoded><![CDATA[<p>@Artix<br />
Haha, are YOU a competitive figting game player? I&#8217;ve been one for years and I happen to think this review was on point. </p>
<p>Nice review overall. Online isn&#8217;t close to HD Remix or Marvel (happen to think it&#8217;s a slightly better than SFIV though); when is Capcom Japan finally going to take Capcom USA&#8217;s lead on this netcode stuff?</p>
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		<title>By: jwebb1970</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30654</link>
		<dc:creator>jwebb1970</dc:creator>
		<pubDate>Wed, 10 Feb 2010 23:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30654</guid>
		<description>As to the complaints about unlocking characters - you know that you can simply crank down the AI difficulty &amp; bash thru Arcade mode a few times to get stuff unlocked  - or even go xtra-lazy &amp; do this using the simplified Wiimote controls.

What I have been doing is using Arcade as it&#039;s own Training mode - crank down difficulty &amp; activate the command list to appear on screen. While learning various tricks/combos &amp; how the various characters handle them, you can also continue to unlock stuff.

As to online - I&#039;ve played 25-30 online matches so far. Only 1 had a minor bit of lag - not game-killing, just a minor hiccup. Otherwise, online opponents could have been in the same room. That is something that was a RARE occurence for me in Brawl.</description>
		<content:encoded><![CDATA[<p>As to the complaints about unlocking characters &#8211; you know that you can simply crank down the AI difficulty &amp; bash thru Arcade mode a few times to get stuff unlocked  &#8211; or even go xtra-lazy &amp; do this using the simplified Wiimote controls.</p>
<p>What I have been doing is using Arcade as it&#8217;s own Training mode &#8211; crank down difficulty &amp; activate the command list to appear on screen. While learning various tricks/combos &amp; how the various characters handle them, you can also continue to unlock stuff.</p>
<p>As to online &#8211; I&#8217;ve played 25-30 online matches so far. Only 1 had a minor bit of lag &#8211; not game-killing, just a minor hiccup. Otherwise, online opponents could have been in the same room. That is something that was a RARE occurence for me in Brawl.</p>
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		<title>By: ShiningLegacy</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30508</link>
		<dc:creator>ShiningLegacy</dc:creator>
		<pubDate>Sun, 07 Feb 2010 20:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30508</guid>
		<description>@Artix
I agree having to unlock stuff is very minor and can often be a good way to get you used to a range of charcters rather then stcking to ones you know
Also if your able to take the console online i&#039;d have thought your more than likely going to have access to d/l a save file to overcome the &quot;chore&quot; of unlocking
Finally the music on this game is great MvC2 had an unusual soundtrack but it complimented the crazy gameplay</description>
		<content:encoded><![CDATA[<p>@Artix<br />
I agree having to unlock stuff is very minor and can often be a good way to get you used to a range of charcters rather then stcking to ones you know<br />
Also if your able to take the console online i&#8217;d have thought your more than likely going to have access to d/l a save file to overcome the &#8220;chore&#8221; of unlocking<br />
Finally the music on this game is great MvC2 had an unusual soundtrack but it complimented the crazy gameplay</p>
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		<title>By: Artix</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30496</link>
		<dc:creator>Artix</dc:creator>
		<pubDate>Sun, 07 Feb 2010 13:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30496</guid>
		<description>You don&#039;t have an SD card, that oh-so-precious artifact which you can get for less than 10 bucks?

Also, I lol&#039;d@competitive fighting world. Don&#039;t pretend you&#039;re part of it; your review reeks of casual.
The fact that you&#039;re grading a fighting game on such unimportant aspects as &quot;having to unlock stuff&quot; is proof of that.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t have an SD card, that oh-so-precious artifact which you can get for less than 10 bucks?</p>
<p>Also, I lol&#8217;d@competitive fighting world. Don&#8217;t pretend you&#8217;re part of it; your review reeks of casual.<br />
The fact that you&#8217;re grading a fighting game on such unimportant aspects as &#8220;having to unlock stuff&#8221; is proof of that.</p>
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		<title>By: Mark Davis</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30468</link>
		<dc:creator>Mark Davis</dc:creator>
		<pubDate>Sat, 06 Feb 2010 15:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30468</guid>
		<description>Nice writeup. It&#039;s hard to believe there are brand new games coming out without any sort of lobby system for online play whatsoever. That just seems a bit silly to me.</description>
		<content:encoded><![CDATA[<p>Nice writeup. It&#8217;s hard to believe there are brand new games coming out without any sort of lobby system for online play whatsoever. That just seems a bit silly to me.</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30371</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Thu, 04 Feb 2010 21:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30371</guid>
		<description>Based on the written review, the game play sounds spectacular.  From the sounds of it, this game seems like it can be the next tournament style franchise game.  But with that being said, the online play has to be spectacular as well if it wants to be perceived as the next great tournament fighter.  Beating down on the same friends gets redundant quite quickly.</description>
		<content:encoded><![CDATA[<p>Based on the written review, the game play sounds spectacular.  From the sounds of it, this game seems like it can be the next tournament style franchise game.  But with that being said, the online play has to be spectacular as well if it wants to be perceived as the next great tournament fighter.  Beating down on the same friends gets redundant quite quickly.</p>
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		<title>By: dtoid&#124;mourning_orange</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30368</link>
		<dc:creator>dtoid&#124;mourning_orange</dc:creator>
		<pubDate>Thu, 04 Feb 2010 21:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30368</guid>
		<description>TvC works VERY well with the gamecube controller. B,A, and X are all in a horizontal line on the controller, so you have light, medium, and strong right there, with Y on top for assists. Not only that, but Nintendo puts an 8-way gate on the left stick, so you are able to feel true directions like an 8 way arcade stick, instead of the circular style employed by Sony and Microsoft. This helps immensely when trying to do shoryukens instead of hadoukens and whatnot.</description>
		<content:encoded><![CDATA[<p>TvC works VERY well with the gamecube controller. B,A, and X are all in a horizontal line on the controller, so you have light, medium, and strong right there, with Y on top for assists. Not only that, but Nintendo puts an 8-way gate on the left stick, so you are able to feel true directions like an 8 way arcade stick, instead of the circular style employed by Sony and Microsoft. This helps immensely when trying to do shoryukens instead of hadoukens and whatnot.</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30367</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Thu, 04 Feb 2010 21:03:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30367</guid>
		<description>I understand and accept your disagreeing with me; but please don&#039;t call me &#039;dumb&#039;. In the competitive fighting world, missing about 1/5th of the cast is a pretty big deal, and not everyone has the means to download a save file. Have your opinions - I love em&#039; - but please disagree respectfully, huh?</description>
		<content:encoded><![CDATA[<p>I understand and accept your disagreeing with me; but please don&#8217;t call me &#8216;dumb&#8217;. In the competitive fighting world, missing about 1/5th of the cast is a pretty big deal, and not everyone has the means to download a save file. Have your opinions &#8211; I love em&#8217; &#8211; but please disagree respectfully, huh?</p>
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		<title>By: Artix</title>
		<link>http://gamerlimit.com/2010/02/gamer-limit-review-tatsunoko-vs-capcom-ultimate-all-stars/#comment-30365</link>
		<dc:creator>Artix</dc:creator>
		<pubDate>Thu, 04 Feb 2010 20:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=52132#comment-30365</guid>
		<description>I have to disagree [partly] with this review.

A, because my online experience has been great. The game tries to match you up with people of your skill level, and the process rarely took me more than two minutes.
Then you can just opt for rematches.
I have to admit to being positively surprised by it, in fact. I didn&#039;t expect crap from Wifi, but 90% of my matches have been lag-free.

Plus, if you wanna have &quot;control&quot; over who you fight, go on a forum, find someone in your region/who is as good as you, get their friend code and let ze fightang commence.

As for unlocking... Yeah, it&#039;s dumb; we need an unlocking menu in games at this point...  But you know what? You&#039;re even dumber for not downloading a save file.
Plus, you make it sound like half the game is locked away... not really. Just 5 characters and some other neat extras that aren&#039;t too important.

Overall, I feel that calling it an incredible fighter but knocking its score down to 7.5 because of an issue that can be resolved with a quick download and another that you&#039;ve completely blown out of propotions/that varies among players is wrong.</description>
		<content:encoded><![CDATA[<p>I have to disagree [partly] with this review.</p>
<p>A, because my online experience has been great. The game tries to match you up with people of your skill level, and the process rarely took me more than two minutes.<br />
Then you can just opt for rematches.<br />
I have to admit to being positively surprised by it, in fact. I didn&#8217;t expect crap from Wifi, but 90% of my matches have been lag-free.</p>
<p>Plus, if you wanna have &#8220;control&#8221; over who you fight, go on a forum, find someone in your region/who is as good as you, get their friend code and let ze fightang commence.</p>
<p>As for unlocking&#8230; Yeah, it&#8217;s dumb; we need an unlocking menu in games at this point&#8230;  But you know what? You&#8217;re even dumber for not downloading a save file.<br />
Plus, you make it sound like half the game is locked away&#8230; not really. Just 5 characters and some other neat extras that aren&#8217;t too important.</p>
<p>Overall, I feel that calling it an incredible fighter but knocking its score down to 7.5 because of an issue that can be resolved with a quick download and another that you&#8217;ve completely blown out of propotions/that varies among players is wrong.</p>
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