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	<title>Comments on: Gamer Limit Review: Mass Effect 2</title>
	<atom:link href="http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/</link>
	<description>Gamer Limit</description>
	<lastBuildDate>Fri, 25 May 2012 06:48:43 +0000</lastBuildDate>
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		<title>By: Cole</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-33477</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Mon, 22 Mar 2010 14:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-33477</guid>
		<description>Still playing the **** out of this game, you guys should definitely do some sort of DLC review with the Hammerhead and Kasumi content coming up!</description>
		<content:encoded><![CDATA[<p>Still playing the **** out of this game, you guys should definitely do some sort of DLC review with the Hammerhead and Kasumi content coming up!</p>
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		<title>By: Facepalm</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-30148</link>
		<dc:creator>Facepalm</dc:creator>
		<pubDate>Mon, 01 Feb 2010 11:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-30148</guid>
		<description>Mass Effect 2 is a great game, but this: &quot;BioWare practically invented an entirely new genre: “Story-Driven Shooter”.&quot; is complete BS. 

What game isnt driven by its story? Serious Sam maybe.</description>
		<content:encoded><![CDATA[<p>Mass Effect 2 is a great game, but this: &#8220;BioWare practically invented an entirely new genre: “Story-Driven Shooter”.&#8221; is complete BS. </p>
<p>What game isnt driven by its story? Serious Sam maybe.</p>
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		<title>By: James Pinnell</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29991</link>
		<dc:creator>James Pinnell</dc:creator>
		<pubDate>Thu, 28 Jan 2010 16:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29991</guid>
		<description>I agree, Chris was a little off the chart I think when he mentioned that your decisions from ME1 don&#039;t effect you in ME2. It&#039;s untrue.

I&#039;ve noticed heaps of small things, from story sequences, conversations, cut scenes and other elements that reflect on the choices I made in the first one.

Absolutely amazing experience so far, I can&#039;t see anything topping this for GOTY.</description>
		<content:encoded><![CDATA[<p>I agree, Chris was a little off the chart I think when he mentioned that your decisions from ME1 don&#8217;t effect you in ME2. It&#8217;s untrue.</p>
<p>I&#8217;ve noticed heaps of small things, from story sequences, conversations, cut scenes and other elements that reflect on the choices I made in the first one.</p>
<p>Absolutely amazing experience so far, I can&#8217;t see anything topping this for GOTY.</p>
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		<title>By: Darwin</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29979</link>
		<dc:creator>Darwin</dc:creator>
		<pubDate>Thu, 28 Jan 2010 10:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29979</guid>
		<description>Please ignore the &#039;not&#039; in the first sentence of the above!!! I don&#039;t know how it got there and it messed up my point 120%

soz</description>
		<content:encoded><![CDATA[<p>Please ignore the &#8216;not&#8217; in the first sentence of the above!!! I don&#8217;t know how it got there and it messed up my point 120%</p>
<p>soz</p>
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	<item>
		<title>By: Darwin</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29977</link>
		<dc:creator>Darwin</dc:creator>
		<pubDate>Thu, 28 Jan 2010 10:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29977</guid>
		<description>Import feature not dissapointing? I don&#039;t get it. It&#039;s like you never played ME1. 

With all those little encounters that make sense only if you import, ME2 managed to sell the &quot;continue the story that begun in ME1 and move it into a trilogy&quot; slogan to me. If it wasn&#039;t for that, the game would feel pale I fear. Simplified and quite detached from the ME1 story (for the first 20 hours of the game at least), the RPG element is only saved by the characters living in the world. And you get a load more IF you have a ME1 save to import.

So even though the main storyline remains the same, import or not, the tiny elements that fill the ME universe are worth having. They make ME universe YOUR universe.

My opinion</description>
		<content:encoded><![CDATA[<p>Import feature not dissapointing? I don&#8217;t get it. It&#8217;s like you never played ME1. </p>
<p>With all those little encounters that make sense only if you import, ME2 managed to sell the &#8220;continue the story that begun in ME1 and move it into a trilogy&#8221; slogan to me. If it wasn&#8217;t for that, the game would feel pale I fear. Simplified and quite detached from the ME1 story (for the first 20 hours of the game at least), the RPG element is only saved by the characters living in the world. And you get a load more IF you have a ME1 save to import.</p>
<p>So even though the main storyline remains the same, import or not, the tiny elements that fill the ME universe are worth having. They make ME universe YOUR universe.</p>
<p>My opinion</p>
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		<title>By: Dylan Snyder</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29912</link>
		<dc:creator>Dylan Snyder</dc:creator>
		<pubDate>Wed, 27 Jan 2010 04:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29912</guid>
		<description>Well, the game is missy alot RPG-wise that was present in the first game.  And while I do occasionally miss checking the stats of everything I pick up, I think in the end it was for the best.</description>
		<content:encoded><![CDATA[<p>Well, the game is missy alot RPG-wise that was present in the first game.  And while I do occasionally miss checking the stats of everything I pick up, I think in the end it was for the best.</p>
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		<title>By: Huh.</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29910</link>
		<dc:creator>Huh.</dc:creator>
		<pubDate>Wed, 27 Jan 2010 03:53:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29910</guid>
		<description>@EA HATER
Cool story, bro.
Anyways, picking this up as soon as I possibly can. I can safely say I haven&#039;t been anticipating a game so much in the last decade.</description>
		<content:encoded><![CDATA[<p>@EA HATER<br />
Cool story, bro.<br />
Anyways, picking this up as soon as I possibly can. I can safely say I haven&#8217;t been anticipating a game so much in the last decade.</p>
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		<title>By: Jeff Effendi</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29908</link>
		<dc:creator>Jeff Effendi</dc:creator>
		<pubDate>Wed, 27 Jan 2010 03:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29908</guid>
		<description>@ EA Hater
What made Mass Effect great? And what&#039;s gone in this one?</description>
		<content:encoded><![CDATA[<p>@ EA Hater<br />
What made Mass Effect great? And what&#8217;s gone in this one?</p>
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	<item>
		<title>By: EA HATER</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29897</link>
		<dc:creator>EA HATER</dc:creator>
		<pubDate>Wed, 27 Jan 2010 00:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29897</guid>
		<description>Everything that made mass effect great is gone. Bioware sold out!</description>
		<content:encoded><![CDATA[<p>Everything that made mass effect great is gone. Bioware sold out!</p>
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		<title>By: satsui</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29860</link>
		<dc:creator>satsui</dc:creator>
		<pubDate>Tue, 26 Jan 2010 18:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29860</guid>
		<description>I am probably the only one here who will say, &quot;Eh... not interested&quot;</description>
		<content:encoded><![CDATA[<p>I am probably the only one here who will say, &#8220;Eh&#8230; not interested&#8221;</p>
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		<title>By: Sean Carey</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29847</link>
		<dc:creator>Sean Carey</dc:creator>
		<pubDate>Tue, 26 Jan 2010 17:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29847</guid>
		<description>Oh, Gamefly -- how I love you for sending this on release date!</description>
		<content:encoded><![CDATA[<p>Oh, Gamefly &#8212; how I love you for sending this on release date!</p>
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		<title>By: Andrew Kauz</title>
		<link>http://gamerlimit.com/2010/01/gamer-limit-review-mass-effect-2/#comment-29843</link>
		<dc:creator>Andrew Kauz</dc:creator>
		<pubDate>Tue, 26 Jan 2010 15:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=49309#comment-29843</guid>
		<description>All that I can say is that this workday cannot end quickly enough.</description>
		<content:encoded><![CDATA[<p>All that I can say is that this workday cannot end quickly enough.</p>
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