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Panzer General: Allied Assault is an odd concoction. It contains a heaping pile of turn-based strategy, a handful of card mechanics, and even a pinch of board play. Fortunately, these ingredients mix together rather well, resulting in a surprisingly deep World War II-themed strategy title that should catch the eye of any fan of the genre.

The gameplay is most reminiscent of a turn-based strategy title, only the units and actions are represented by cards. Each player uses their deck to work their way across the board and accomplish victory via a number of various conditions – often eliminating all enemy units, or controlling the enemy’s “home” tile. Along the way, prestige points are earned, which serve as a valuable resource required for playing cards.

Does Panzer General: Allied Assault reveal itself as a success in this niche genre of gaming?

Read more… »

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It’s that time of year again: the final stretch of 2009, when we assess the past year, and come up with the best it had to offer.

Hit the break for a full list of categories, and nominees! To put things into perspective, everything below had to be nominated by two staff members. We’ll announce everything some time after the new year, so feel free to discuss the titles below. Read more… »

Zelda Reorchestrated

About six years ago, a massive project was undertaken by single ultra fan — to arrange the entire Ocarina of Time soundtrack into a giant orchestrated production. This Christmas, Santa dropped a big gift on our laps when it was announced that Zelda Reorchestrated was ready for Jesus’s birthday!

I would have posted this news up yesterday but it wouldn’t have made a difference. It seems that the poor guy’s site has been hammered into oblivion. I’ve provided the link above for whenever the page returns, but there are probably a few torrents of the 82-track behemoth floating about already.

From others’ impressions, it’s marvelous. I can’t wait to download it myself!

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Like the sea of fellow gamers out there who have been brought up with the Super Nintendo and  Sega Genesis, we’re all familiar with frustrating less-than-16bit games. We’re also on the same page in regards to arcade games like Pac-Man, where players will often find themselves in an endless abyss of a never-ending quest, usually without any narrative to tell us why we’re supposed to be eating white pixels.

Upon fast forwarding two decades, it’s strange how some of us have been accustomed to Kojima-san’s Metal Gear antics, or Square Enix’s ability to tell a poignant tale of cliché love and redemption. Maybe it’s just me, but this assimilation to the world of video game storytelling has had me convinced for a good decade. It must be said: games without storylines suck. Read more… »

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[Free-Game Friday is a weekly feature in which a writer from the Gamer Limit staff looks at a completely free game and discusses his/her experience with it, allowing you to download it at the end. Feel free to check out our full schedule right here!]

From time to time, a game will come along and leave us bewildered and confused.  While that may not sound too appealing, DePaul Game Elites have taken those characteristics and have created an experience that mixes a dash of uncertainty with a whole lot of mind games.

In this week’s addition of Free-Game Friday, we’ll be examining Devil’s Tuning Fork. To get an idea of how incredibly unique this game is, go watch Nightmare on Elm Street and play Portal right before.  It falls somewhere in between those two. Read more… »

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It’s been an interesting few months for the rights of gamers in Australia.

After years of fruitless deliberation and gerrymandering between state attorney generals, progress has been made. It was only a year ago that SA AG Michael Atkinson had originally promised a total scrubbing of any public discourse on an R18+ rating for games.

Eventually, he bowed to pressure from fellow colleagues and gamer lobbyists for a public submission inquiry to be released, but looked like it was never going to come.

But, as we all know, it did. But the campaign is far from over. Read on to see how you (Australians!) can help. Or, alternatively, you can read Gamer Limit AU’s submission to the inquiry here.

Read more… »

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This post will be fairly brief. The staff members at Gamer Limit just wanted to say “thanks” for coming back day after day, and we appreciate your views!

Feel free to post what you got today below, and most importantly: have a Merry Christmas!

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Quake Live, the free to play online FPS, is celebrating the holidays in style. Not only will you be able to play with some festive duds, but an entire level has been completely remixed into what is now called “Silent Night”.

So if you weren’t lucky enough to get anything gaming this holiday, log onto Quake Live and do some fragging! Hit the jump to see what the level looks like.

Read more… »

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Once upon a time, 11 months ago, 2009 blasted into our life with complete disregard for everything we left unfinished.  All it cared about was screwing over all of our New Year’s resolutions, and pumping out more games that most of us would never finish.  Now that 2010 is about to do the same, the Limitcast crew thought it was time to sit back and reflect on the passing year, our favorite additions to gaming’s library in the last decade, this year’s game of the year, and what’s in store for the beginning of the new decade.

Read more… »

Cemetery mist

Think for a moment about the sheer number of times that you have died in video games. As for myself, the number is surely in the thousands; after gaming for nearly twenty years, the deaths simply pile up like bodies on a cart, losing all sense of definition. Amidst all of this moribundity, what does the loss of life really mean?

The answer is somewhat unfortunate; to the gamer, death means little. We fail, we restart, and we carry on through meaningless failures until we reach the credits, each death standing as nothing more than a low hurdle to be leaped over deftly on our way to a game’s completion.

Yet there are a select few games that return the usually inalienable quality of permanence to death. In them, failure is total – and against all odds, they can offer experiences that meld foreboding with fun. Read on to see why permanent death is something that should be included in far, far more games. Read more… »

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For those who haven’t played No More Heroes yet: I’m sorry. Check out your local game specialty store, and pick it up for around $10, like right now (make it a self Christmas present). For those who are eagerly waiting for the sequel’s near release, feel free to check out the game’s website.

In case you’ve never heard of the series, No More Heroes is a game that puts you into the shoes of Travis Touchdown, a geek turned assassin, and pits you against ten of the world’s greatest killers in a quest to become number one. I’m refusing to post any screenshots of potential bosses, because that’s one of the best parts about the first game: venturing into unknown territory and clashing with some of the craziest characters ever created. Make sure you check out our review sometime after it’s January 26th release date!

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Merry Christmas, Gamer Limit readers! With another Christmas right around the corner, most of you will no doubt recieve a ton of new games, consoles, and accessories. Well, don’t trade in your old games just yet, because it seems like Uncharted 2 is going to have a Christmas weekend spectacular. Naughty Dog is getting in the holiday spirit, and running a double cash weekend, as well as decking out your characters in festive Santa hats. In case you were wondering, this is approximately a million times better way to spend your Christmas than watching Deck The Halls with your family, so go ahead: lock your door, and spend this Christmas weekend alone!

The “weekend” runs all the way from Thursday, December 24, 2009 at 10:00 AM PST through Sunday, December 27, 2009 at 11:00 AM PST, so have at it. Read more… »