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	<title>Comments on: Heavy Rain introducing delayed trophies</title>
	<atom:link href="http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/</link>
	<description>Gamer Limit</description>
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		<title>By: RJ Clarke</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27903</link>
		<dc:creator>RJ Clarke</dc:creator>
		<pubDate>Thu, 17 Dec 2009 01:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27903</guid>
		<description>When there&#039;s too much controversy...just give us the option to do whatever one we want.

Then no one can complain (even though they still will...)</description>
		<content:encoded><![CDATA[<p>When there&#8217;s too much controversy&#8230;just give us the option to do whatever one we want.</p>
<p>Then no one can complain (even though they still will&#8230;)</p>
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		<title>By: Komplex</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27894</link>
		<dc:creator>Komplex</dc:creator>
		<pubDate>Wed, 16 Dec 2009 22:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27894</guid>
		<description>That&#039;s a cool idea. All games should have the option to turn alerts on/off or wait till combat is over. Dragon age pisses me off to no end, with those half screen alerts.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a cool idea. All games should have the option to turn alerts on/off or wait till combat is over. Dragon age pisses me off to no end, with those half screen alerts.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27843</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Wed, 16 Dec 2009 04:22:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27843</guid>
		<description>I&#039;ve never found that my immersion into any game is ruined by trophies or achievements poping up.  It&#039;s not like they are presented on screen with any type of glorious fan fare. It&#039;s a small bleep and a little grey box.  That really bothers people?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never found that my immersion into any game is ruined by trophies or achievements poping up.  It&#8217;s not like they are presented on screen with any type of glorious fan fare. It&#8217;s a small bleep and a little grey box.  That really bothers people?</p>
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		<title>By: Jeff Effendi</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27827</link>
		<dc:creator>Jeff Effendi</dc:creator>
		<pubDate>Wed, 16 Dec 2009 00:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27827</guid>
		<description>I don&#039;t mind the either, but I&#039;m not for it either. For those that do aim to collect the trophies, how would you know if you&#039;ve successfully got it or not? 

Waiting until the end of the chapter wouldn&#039;t be the best idea, but since I don&#039;t really care for trophies, I&#039;m impartial to this adjustment.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind the either, but I&#8217;m not for it either. For those that do aim to collect the trophies, how would you know if you&#8217;ve successfully got it or not? </p>
<p>Waiting until the end of the chapter wouldn&#8217;t be the best idea, but since I don&#8217;t really care for trophies, I&#8217;m impartial to this adjustment.</p>
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		<title>By: Simon Jones</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27822</link>
		<dc:creator>Simon Jones</dc:creator>
		<pubDate>Tue, 15 Dec 2009 23:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27822</guid>
		<description>I don&#039;t want adolescent trophy-whores spoiling the drama of Heavy Rain.

Oh noes, I didn&#039;t get to see my achievements until the end of the chapter! Woe!

This is a great idea.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t want adolescent trophy-whores spoiling the drama of Heavy Rain.</p>
<p>Oh noes, I didn&#8217;t get to see my achievements until the end of the chapter! Woe!</p>
<p>This is a great idea.</p>
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		<title>By: Sean Patrick Carey</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27819</link>
		<dc:creator>Sean Patrick Carey</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27819</guid>
		<description>This is a GREAT idea. In a narrative driven game, break the immersion as little as possible. Everyone will still get their crack-- er, trophies.</description>
		<content:encoded><![CDATA[<p>This is a GREAT idea. In a narrative driven game, break the immersion as little as possible. Everyone will still get their crack&#8211; er, trophies.</p>
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		<title>By: Ferahtsu</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27815</link>
		<dc:creator>Ferahtsu</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27815</guid>
		<description>I sometimes find myself interrogating my ps3 when the trophy notice takes a second too long to show up. Maybe removing the audio or creating a more subtle in game notice would be better than a delayed notice</description>
		<content:encoded><![CDATA[<p>I sometimes find myself interrogating my ps3 when the trophy notice takes a second too long to show up. Maybe removing the audio or creating a more subtle in game notice would be better than a delayed notice</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27801</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27801</guid>
		<description>So what&#039;s the issue here? Just print off a piece of paper with the trophies on it.</description>
		<content:encoded><![CDATA[<p>So what&#8217;s the issue here? Just print off a piece of paper with the trophies on it.</p>
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		<title>By: Andrew Kauz</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27796</link>
		<dc:creator>Andrew Kauz</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27796</guid>
		<description>I&#039;m saving my in-depth comments for now, but I&#039;ll say this: I really like this idea and what it could evolve into.</description>
		<content:encoded><![CDATA[<p>I&#8217;m saving my in-depth comments for now, but I&#8217;ll say this: I really like this idea and what it could evolve into.</p>
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		<title>By: Michael Carusi</title>
		<link>http://gamerlimit.com/2009/12/heavy-rain-introducing-delayed-trophies/#comment-27794</link>
		<dc:creator>Michael Carusi</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48483#comment-27794</guid>
		<description>A trophy option would probably be for the best, but still, hats off to Sony.  This is a really good idea.</description>
		<content:encoded><![CDATA[<p>A trophy option would probably be for the best, but still, hats off to Sony.  This is a really good idea.</p>
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