Sony has commissioned the developers of Heavy Rain to try some new things with its trophy alerts. To prevent small distractions from popping up during intense, emotional scenes, the developers are implementing a delayed system that shows your achievements during chapter breaks.
While the idea has good intentions, the effect seems to be generating mixed feelings. Read on to find out more.
Many gamers agree that taking away the alerts will add to the game’s immersion, but those who enjoy going after achievements don’t like the idea of being alerted between levels when they’d rather know instantly.
Many people have suggested having delayed trophies as an option for players, but talks about that are yet to be seen.
Heavy Rain is set to release February 2010. Until then, we’ll just have to wait and see.