<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Gamer Limit DLC Review: Borderlands&#8217; Zombie Island of Dr. Ned</title>
	<atom:link href="http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/</link>
	<description>Gamer Limit</description>
	<lastBuildDate>Fri, 25 May 2012 06:48:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Anonymous</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-28005</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 18 Dec 2009 20:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-28005</guid>
		<description>Well I think the reviewer summed it all up and I was a bit disappointed with the loot. I think that was probably the big part of the game as in getting the next better weapon. Also the fact if you played this the 2nd time around and maxed to level 50 then it really offers nothing to the table the DLC. If you already have the latest gear then you can easily run through zombies without breaking a sweat. I was mowing zombies left and right with ease and that really disappointed me. Only way to make it more challenging is start from scratch, but I was hoping a continuation.

More loot and uncap the level to challenge us further. The ending can be forgiven if they drop some rare items. I mean I was disappointed I couldn&#039;t go in, but some rare item drops would motivate me to play it more often. Maybe I am asking too much?</description>
		<content:encoded><![CDATA[<p>Well I think the reviewer summed it all up and I was a bit disappointed with the loot. I think that was probably the big part of the game as in getting the next better weapon. Also the fact if you played this the 2nd time around and maxed to level 50 then it really offers nothing to the table the DLC. If you already have the latest gear then you can easily run through zombies without breaking a sweat. I was mowing zombies left and right with ease and that really disappointed me. Only way to make it more challenging is start from scratch, but I was hoping a continuation.</p>
<p>More loot and uncap the level to challenge us further. The ending can be forgiven if they drop some rare items. I mean I was disappointed I couldn&#8217;t go in, but some rare item drops would motivate me to play it more often. Maybe I am asking too much?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul Clark</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27696</link>
		<dc:creator>Paul Clark</dc:creator>
		<pubDate>Mon, 14 Dec 2009 12:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27696</guid>
		<description>I wouldn&#039;t even say it was that recent to class Fallout 3 as an early example. In my opinion, Deus Ex would probably be the first substantial offering to the mainstreaming of FPS-RPG</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t even say it was that recent to class Fallout 3 as an early example. In my opinion, Deus Ex would probably be the first substantial offering to the mainstreaming of FPS-RPG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marx</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27690</link>
		<dc:creator>Marx</dc:creator>
		<pubDate>Mon, 14 Dec 2009 08:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27690</guid>
		<description>Great Review Sean!, I just had a quick point out, Fallout 3 was the first FPS-RPS. Thanks alot for this, I think ill be picking up this DLC im sorry guys but i just can&#039;t pass up the opportunity to kill zombies with some of the amazing weapons in this game.

P.s. Ive played and beaten this game 3 times im on my forth time now, it seems every time i play it is just as good or better, for those that have only played and beaten it once GO FOR THE PLAYTHROUGH NUMBER 2 ITS SO MUCH BETTER THE SECOND TIME AROUND!</description>
		<content:encoded><![CDATA[<p>Great Review Sean!, I just had a quick point out, Fallout 3 was the first FPS-RPS. Thanks alot for this, I think ill be picking up this DLC im sorry guys but i just can&#8217;t pass up the opportunity to kill zombies with some of the amazing weapons in this game.</p>
<p>P.s. Ive played and beaten this game 3 times im on my forth time now, it seems every time i play it is just as good or better, for those that have only played and beaten it once GO FOR THE PLAYTHROUGH NUMBER 2 ITS SO MUCH BETTER THE SECOND TIME AROUND!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Avs</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27537</link>
		<dc:creator>Avs</dc:creator>
		<pubDate>Fri, 11 Dec 2009 06:10:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27537</guid>
		<description>I believe most of its sales were on the console, vs the PC. While console players tend not to blast through these kinds of games the way PC players do, Borderlands as a whole simply ended after the 1st game. The second playthrough was pretty much the same, and after the ending, there was no game left to play. I dont expect the DLC to make a difference, and while gearbox did a decent job with Borderlands, I don&#039;t agree with putting out a $10 DLC which is the same thing with a new theme. They should take a page out of Valve&#039;s playbook.</description>
		<content:encoded><![CDATA[<p>I believe most of its sales were on the console, vs the PC. While console players tend not to blast through these kinds of games the way PC players do, Borderlands as a whole simply ended after the 1st game. The second playthrough was pretty much the same, and after the ending, there was no game left to play. I dont expect the DLC to make a difference, and while gearbox did a decent job with Borderlands, I don&#8217;t agree with putting out a $10 DLC which is the same thing with a new theme. They should take a page out of Valve&#8217;s playbook.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27058</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Wed, 02 Dec 2009 13:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27058</guid>
		<description>I gave up on Borderlands after beating it the first time.  While I loved most of the game, there were too many problems with the PC version, and I was greatly dissapointed by a lot of the bosses and the ending of the game.  I still have a blast playing it though, but I don&#039;t think I&#039;ll be picking up any DLC.  Not that I have to worry about that though, since there is no release date for the PC DLC.

Thanks for the review Sean! :-)</description>
		<content:encoded><![CDATA[<p>I gave up on Borderlands after beating it the first time.  While I loved most of the game, there were too many problems with the PC version, and I was greatly dissapointed by a lot of the bosses and the ending of the game.  I still have a blast playing it though, but I don&#8217;t think I&#8217;ll be picking up any DLC.  Not that I have to worry about that though, since there is no release date for the PC DLC.</p>
<p>Thanks for the review Sean! <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon Jones</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27024</link>
		<dc:creator>Simon Jones</dc:creator>
		<pubDate>Wed, 02 Dec 2009 03:29:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27024</guid>
		<description>Great review, Sean! A pity this looks as disappointing as I found the original.</description>
		<content:encoded><![CDATA[<p>Great review, Sean! A pity this looks as disappointing as I found the original.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/12/gamer-limit-dlc-review-borderlands-zombie-island-of-dr-ned/#comment-27023</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Wed, 02 Dec 2009 02:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47243#comment-27023</guid>
		<description>Great first review, Sean! It&#039;s a shame that the first batch of DLC suffers from the same repetitive qualities as the main game.

I have a funny story that sums up my party and I&#039;s thoughts on the poor design:

As we received the mission &quot;Skagzilla&quot;, our eyes lit up with excitement. After fighting droves of the same exact raider and skag skins, it was nice to actually find some sort of &quot;boss&quot; that had promises of a different look. Well, imagine our reaction when Skagzilla WAS JUST A GIANT VERSION OF THE SECOND ENEMY YOU EVER ENCOUNTER.

Suffice to say we were literally rolling on the floor laughing: three of us, that is. The fourth party member tried to justify the re-skin, and we just made fun of Gearbox&#039;s laziness the entire night. Considering 90% of the game consists of &quot;skag, raider, and worm&quot; reskins, the jokes were even more plentiful as time went on.</description>
		<content:encoded><![CDATA[<p>Great first review, Sean! It&#8217;s a shame that the first batch of DLC suffers from the same repetitive qualities as the main game.</p>
<p>I have a funny story that sums up my party and I&#8217;s thoughts on the poor design:</p>
<p>As we received the mission &#8220;Skagzilla&#8221;, our eyes lit up with excitement. After fighting droves of the same exact raider and skag skins, it was nice to actually find some sort of &#8220;boss&#8221; that had promises of a different look. Well, imagine our reaction when Skagzilla WAS JUST A GIANT VERSION OF THE SECOND ENEMY YOU EVER ENCOUNTER.</p>
<p>Suffice to say we were literally rolling on the floor laughing: three of us, that is. The fourth party member tried to justify the re-skin, and we just made fun of Gearbox&#8217;s laziness the entire night. Considering 90% of the game consists of &#8220;skag, raider, and worm&#8221; reskins, the jokes were even more plentiful as time went on.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

