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	<title>Comments on: EA: Modern Warfare 2 was &#8220;gutsy&#8221;, but taken too far</title>
	<atom:link href="http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/</link>
	<description>Gamer Limit</description>
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		<title>By: lucy</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-35682</link>
		<dc:creator>lucy</dc:creator>
		<pubDate>Mon, 17 May 2010 07:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-35682</guid>
		<description>I’ve got the same problem as you,</description>
		<content:encoded><![CDATA[<p>I’ve got the same problem as you,</p>
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		<title>By: Tim Turi</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27912</link>
		<dc:creator>Tim Turi</dc:creator>
		<pubDate>Thu, 17 Dec 2009 01:49:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27912</guid>
		<description>I&#039;d say gusty is reinventing a franchise to ride on the coat tails of another company&#039;s success, screaming promises of usurping their reign of supremacy all along the way.</description>
		<content:encoded><![CDATA[<p>I&#8217;d say gusty is reinventing a franchise to ride on the coat tails of another company&#8217;s success, screaming promises of usurping their reign of supremacy all along the way.</p>
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		<title>By: RJ Clarke</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27906</link>
		<dc:creator>RJ Clarke</dc:creator>
		<pubDate>Thu, 17 Dec 2009 01:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27906</guid>
		<description>I&#039;ll agree with you Shawn. It asked me far too many times if I wanted to play the mission, and even during it, I could choose to pause it and skip....

But then where the heck would the story go? (not that it was even worth following anyway...but still...)</description>
		<content:encoded><![CDATA[<p>I&#8217;ll agree with you Shawn. It asked me far too many times if I wanted to play the mission, and even during it, I could choose to pause it and skip&#8230;.</p>
<p>But then where the heck would the story go? (not that it was even worth following anyway&#8230;but still&#8230;)</p>
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		<title>By: Jordan Garski</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27849</link>
		<dc:creator>Jordan Garski</dc:creator>
		<pubDate>Wed, 16 Dec 2009 06:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27849</guid>
		<description>This is EA-speak for &quot;We wish we did it first&quot;</description>
		<content:encoded><![CDATA[<p>This is EA-speak for &#8220;We wish we did it first&#8221;</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27840</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Wed, 16 Dec 2009 04:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27840</guid>
		<description>I thought the scene was a very important pat of the overall game experience.  If anything I wuld say it wasn&#039;t &quot;gutsy&quot; enough.  The whole opting out option was such a pussy maneuver.</description>
		<content:encoded><![CDATA[<p>I thought the scene was a very important pat of the overall game experience.  If anything I wuld say it wasn&#8217;t &#8220;gutsy&#8221; enough.  The whole opting out option was such a pussy maneuver.</p>
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		<title>By: Ferahtsu</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27814</link>
		<dc:creator>Ferahtsu</dc:creator>
		<pubDate>Tue, 15 Dec 2009 22:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27814</guid>
		<description>These are the kind of pushes developers need to start making to help break the status quo of video game plots</description>
		<content:encoded><![CDATA[<p>These are the kind of pushes developers need to start making to help break the status quo of video game plots</p>
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		<title>By: randombullseye</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27811</link>
		<dc:creator>randombullseye</dc:creator>
		<pubDate>Tue, 15 Dec 2009 21:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27811</guid>
		<description>Compared to what I do on average in Grand Theft Auto or Saints Row, Modern Warfare was nothing. Seriously how can we get in a tiff here when in the various other games I&#039;ve relentlessly killed innocent people.</description>
		<content:encoded><![CDATA[<p>Compared to what I do on average in Grand Theft Auto or Saints Row, Modern Warfare was nothing. Seriously how can we get in a tiff here when in the various other games I&#8217;ve relentlessly killed innocent people.</p>
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		<title>By: Andrew Kauz</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27809</link>
		<dc:creator>Andrew Kauz</dc:creator>
		<pubDate>Tue, 15 Dec 2009 21:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27809</guid>
		<description>I&#039;ll agree that the whole thing didn&#039;t really seem to be all that bad--and I spent the whole time firing like an asshole. Maybe it was partially a matter of people talking it to death before release, and perhaps because I found the rest of the story to be sort of silly.

Hell, there were plenty of moments in Silent Hill: Shattered Memories that were way more understated than this yet far more disturbing.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll agree that the whole thing didn&#8217;t really seem to be all that bad&#8211;and I spent the whole time firing like an asshole. Maybe it was partially a matter of people talking it to death before release, and perhaps because I found the rest of the story to be sort of silly.</p>
<p>Hell, there were plenty of moments in Silent Hill: Shattered Memories that were way more understated than this yet far more disturbing.</p>
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		<title>By: Grahame</title>
		<link>http://gamerlimit.com/2009/12/ea-modern-warfare-2-was-gutsy-but-too-far/#comment-27807</link>
		<dc:creator>Grahame</dc:creator>
		<pubDate>Tue, 15 Dec 2009 21:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=48536#comment-27807</guid>
		<description>I found most of MW2 to be clichéd nonsense to be honest.

It&#039;s more Rambo than Schindler&#039;s List. Yet some seem to take it far more seriously than that.</description>
		<content:encoded><![CDATA[<p>I found most of MW2 to be clichéd nonsense to be honest.</p>
<p>It&#8217;s more Rambo than Schindler&#8217;s List. Yet some seem to take it far more seriously than that.</p>
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