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	<title>Comments on: Retro Reunion: The Neverhood</title>
	<atom:link href="http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/</link>
	<description>Gamer Limit</description>
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		<title>By: Jacob</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-75570</link>
		<dc:creator>Jacob</dc:creator>
		<pubDate>Sun, 13 May 2012 01:22:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-75570</guid>
		<description>???? ?????:?? ???? ???? ???????? ????? The Neverhood ??? ????? ? ?? upaold%20by%20matoa???? ??? ??? ???[] ???? ?? ????? ?? ???, ???? ?:?? ?.?:????????? ?? ?? ????? ????? ??? ???? ??? ?????[]???? ???? ?? ????? ?? ???, ???? ?:?? ?.?:?? ??? ?????.???? ???? ?? ????????? ?? ???.??? ???? ??? ?? ???? ??[]???? ???? ?? ????? ?? ???, ???? ??:?? ?.?:?????? ??? ???? ?? ???????? ???? ???? ??? ???? ??????? ????? upaold%20by%20matoa ??????? ????</description>
		<content:encoded><![CDATA[<p>???? ?????:?? ???? ???? ???????? ????? The Neverhood ??? ????? ? ?? upaold%20by%20matoa???? ??? ??? ???[] ???? ?? ????? ?? ???, ???? ?:?? ?.?:????????? ?? ?? ????? ????? ??? ???? ??? ?????[]???? ???? ?? ????? ?? ???, ???? ?:?? ?.?:?? ??? ?????.???? ???? ?? ????????? ?? ???.??? ???? ??? ?? ???? ??[]???? ???? ?? ????? ?? ???, ???? ??:?? ?.?:?????? ??? ???? ?? ???????? ???? ???? ??? ???? ??????? ????? upaold%20by%20matoa ??????? ????</p>
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	<item>
		<title>By: Melissa</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-62607</link>
		<dc:creator>Melissa</dc:creator>
		<pubDate>Sun, 08 Jan 2012 21:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-62607</guid>
		<description>I did the exact same thing. &lt;3 the burp. I would eat 20 of them just to annoy my mom...and then proceed to giggle profusely at the 20 minute burp that followed.</description>
		<content:encoded><![CDATA[<p>I did the exact same thing. &lt;3 the burp. I would eat 20 of them just to annoy my mom&#8230;and then proceed to giggle profusely at the 20 minute burp that followed.</p>
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		<title>By: Simon Jones</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26831</link>
		<dc:creator>Simon Jones</dc:creator>
		<pubDate>Mon, 30 Nov 2009 06:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26831</guid>
		<description>@Fuco

I seriously didn&#039;t know that! Time to drink from the n00b cup. Looking forward to the Skullmonkeys Retro Reunion this week.</description>
		<content:encoded><![CDATA[<p>@Fuco</p>
<p>I seriously didn&#8217;t know that! Time to drink from the n00b cup. Looking forward to the Skullmonkeys Retro Reunion this week.</p>
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		<title>By: war</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26776</link>
		<dc:creator>war</dc:creator>
		<pubDate>Sun, 29 Nov 2009 17:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26776</guid>
		<description>i only played skull monkeys and loved it!</description>
		<content:encoded><![CDATA[<p>i only played skull monkeys and loved it!</p>
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	<item>
		<title>By: Fuco</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26637</link>
		<dc:creator>Fuco</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26637</guid>
		<description>&gt; Mr. TenNapel, on the other hand, must have gleaned excessive 
&gt; pleasure from knowing that his gamers would be forced to walk 
&gt; across dozens of screens in order to collect a necessary piece of 
&gt; the puzzle.

You know you can just press &quot;space&quot; and skip the walking...</description>
		<content:encoded><![CDATA[<p>&gt; Mr. TenNapel, on the other hand, must have gleaned excessive<br />
&gt; pleasure from knowing that his gamers would be forced to walk<br />
&gt; across dozens of screens in order to collect a necessary piece of<br />
&gt; the puzzle.</p>
<p>You know you can just press &#8220;space&#8221; and skip the walking&#8230;</p>
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		<title>By: Simon Jones</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26596</link>
		<dc:creator>Simon Jones</dc:creator>
		<pubDate>Fri, 27 Nov 2009 12:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26596</guid>
		<description>@5!

My main problem is the excessive nature of those screens. There are countless ways to give a backstory to a game, and in all honesty there would be very few players who would commit themselves to reading that entire mass of dialogue for the purpose of finding a &quot;hint&quot;.

I love this game, but it&#039;s very hit and miss in parts. Still, a totally memorable experience!</description>
		<content:encoded><![CDATA[<p>@5!</p>
<p>My main problem is the excessive nature of those screens. There are countless ways to give a backstory to a game, and in all honesty there would be very few players who would commit themselves to reading that entire mass of dialogue for the purpose of finding a &#8220;hint&#8221;.</p>
<p>I love this game, but it&#8217;s very hit and miss in parts. Still, a totally memorable experience!</p>
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		<title>By: 5!</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26577</link>
		<dc:creator>5!</dc:creator>
		<pubDate>Fri, 27 Nov 2009 06:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26577</guid>
		<description>The entire reason for those dozens of screens was to provide the player with the backstory to the game.  Certainly it might be excessive to someone who&#039;s played it before, but to the uninitiated it&#039;s absolutely crucial, and the piece at the end serves as the perfect reward for their patience and interest.</description>
		<content:encoded><![CDATA[<p>The entire reason for those dozens of screens was to provide the player with the backstory to the game.  Certainly it might be excessive to someone who&#8217;s played it before, but to the uninitiated it&#8217;s absolutely crucial, and the piece at the end serves as the perfect reward for their patience and interest.</p>
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		<title>By: Andy</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26566</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Fri, 27 Nov 2009 03:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26566</guid>
		<description>I disagree - the longest burp ever was so funny to me that I replayed it to all my friends when they visited... each to their own I suppose ;-)</description>
		<content:encoded><![CDATA[<p>I disagree &#8211; the longest burp ever was so funny to me that I replayed it to all my friends when they visited&#8230; each to their own I suppose <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/11/retro-reunion-the-neverhood/#comment-26536</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Thu, 26 Nov 2009 17:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=47012#comment-26536</guid>
		<description>Neverhood always reminds me of &lt;a href=&quot;http://webspace.webring.com/people/k9/9assimilator9/duckman.jpg&quot; rel=&quot;nofollow&quot;&gt;Duck Man&lt;/a&gt; for some reason.</description>
		<content:encoded><![CDATA[<p>Neverhood always reminds me of <a href="http://webspace.webring.com/people/k9/9assimilator9/duckman.jpg" rel="nofollow">Duck Man</a> for some reason.</p>
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