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	<title>Comments on: Noby Noby Jupiter!</title>
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		<title>By: Sean Patrick Carey</title>
		<link>http://gamerlimit.com/2009/11/noby-noby-jupiter/#comment-26236</link>
		<dc:creator>Sean Patrick Carey</dc:creator>
		<pubDate>Sun, 22 Nov 2009 21:36:47 +0000</pubDate>
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		<description>I like the concept of the meta goal for all the players -- it seems like the game itself would need more meat on its bones to keep players participating more to reach them. Noby Noby needed more in the way of gameplay to capitalize on that excellent idea.

Demon&#039;s Souls had the feeling of the meta-goal in how the pseudo multi-player elements were implemented. Imagine a game with the depth of Demon&#039;s Souls with meta goals that required enough players to open up new areas from the nexus, or make new abilities available for all players!</description>
		<content:encoded><![CDATA[<p>I like the concept of the meta goal for all the players &#8212; it seems like the game itself would need more meat on its bones to keep players participating more to reach them. Noby Noby needed more in the way of gameplay to capitalize on that excellent idea.</p>
<p>Demon&#8217;s Souls had the feeling of the meta-goal in how the pseudo multi-player elements were implemented. Imagine a game with the depth of Demon&#8217;s Souls with meta goals that required enough players to open up new areas from the nexus, or make new abilities available for all players!</p>
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