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It has been a long seven months since Demigod’s release, but now, finally, in the latest Demigod patch, Stardock/GPG have unleashed a new hero on the community: the “Demon Assassin”.

Check out the complete patch notes after jump.

  • New Demigod added: The Demon Assassin.
  • New AI option in multiplayer: The host can set what the death of an AI player does in terms of how much gold and XP players receive.
  • New AI option: How much HP do Demigods get by default (very high, high, normal, low).
  • Modding Manager. Demigod now supports modding. We will be releasing mod samples in the next couple of weeks to get the ball rolling.
  • Mod System. Mods are treated in the game like options. If all players have a given mod installed and the host of the game has it enabled, it is used in the game.
  • Fixes to desync issues (thank you to users who sent in data) and other problems reported.
  • Citadel Upgrade: Graveyard Citadel upgrade: increased bonus to 15/30/50%
  • Improved Torch Bearer’s attack while moving in fire mode.
  • Additional improvements in MP to decrease apparent “lag”. Note to players: ping is not the only measurement of connection. Throughput is an important factor as well. For best online performance, disable background tasks that are consuming your bandwidth.
  • Updated favor items:
    • Samm-El’s Cloak: Buffed cap from 25% to 15%
    • Dark Crimson Vial: Reduced cast time from 2 to 1 seconds
    • Staff of the Warmage: Increased mana from 700 to 800
    • Magical Coin Pouch: Buffed cost reduction from 10% to 15%
    • Horn of battle effect changed to provide fewer total HP regeneration over a longer period of time.
  • Updated items:
    • Hex Scroll: Reduced cost from 500 to 250
    • Capture Lock: Increased cast time from 1 to 2 seconds
    • Duelist Cuirass: Reduced cost from 3000 to 2500. Crit chance increased from 5 to 10%.
    • Gladiator Gloves: Reduced cost from 750 to 450
    • Theurgist’s Cap: Reduced cost from 3000 to 2000
    • Hungarling’s Crown: Reduced cost from 6500 to 5500
    • Ironwalkers: Reduced cost from 3750 to 2750
    • Desperate Treads: Reduced cost from 5000 to 4000
    • Gauntlet’s of Despair: Increased mana drain from 200 to 300
    • Doomspite Grips: Increased weapon damage from 30 to 40
    • Forest Band: Increased minion armor from 200 to 300
    • Warlord’s Punisher: Unchanged
    • Ring of the Ancients: Reduced cost from 3500 to 2500
    • Parasite Egg: Reduced cost from 4000 to 3000
  • Updated Game mechanics
    • - Dodge Cap increased from 30% to 40%
    • - Interrupts will no longer overwrite stuns
    • - Crit damage calculations fixes
    • - Item cost modifiers will now affect citidel upgrades properly. Previously, a citidel upgrade would charge a player the modified cost, but would not allow you to buy it until you had the full cost gold available.
    • - Improved shamblers to be a bit more capable of pursuit.
    • - Heroes will re-engage their attack target after performing an ability
    • - Fix for all of TB’s Rings of Fire going away after the oldest ones time out.
    • - Fixes for demigods chasing after old targets at inappropriate times.
    • - Added support for ignoring players in-game. Supported commands: /ignore /squelch
  • Queen of Thorns Buffs
    • - Summon Shambler: Summon Shambler now increases health and damage of Shamblers as you gain new ranks. The values are 5/10/15 damage and 125/250/375 health.
    • - Entourage: Shamber buff decreased to compensate for Summon Shambler’s boost. Damage reduced from 10/20/30 to 6/12/18 damage and 250/500/750 health to 165/330/495.

At the time of writing this news post, there are currently 66 games (total) being played, and 6 games pending. So, no sign yet of the patch boosting the community. Although, here’s hoping it isn’t too little, too late.

You can read our full Demigod review here.

Source: Demigod Forums

  1. So the game is dying and they are finally releasing a new hero huh. I guess it’s good to see the developers are still supporting it.

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