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episode24v

This week, Kevin Miller joins Josh, Chase, Chris, and Paul as they discuss their favorite developers, and they reasons for why the favor them. We spend a hefty amount of time on listener comments, so tune in to catch our responses to your picks as well.

Later in the show, we hit on what we’ve been playing, which diverts into to arguments regarding Call of Duty: Modern Warfare 2.

At the start of the show, you’ll catch some information on our upcoming Piece of Heart charity event. Check out the following link for more information:

http://gamerlimit.com/2009/11/piece-of-heart-charity-gaming-marathon/

Aside from that, help the Limitcast grow by hitting us up on iTunes and leaving your favorable comments. Also, follow JoshQuinnett on twitter for regular updates on the latest happenings and upcoming topics for the Limitcast.

[podcast]http://www.gamerlimit.com/podcasting/Limitcast24.mp3[/podcast]
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  1. You guys need to change the url to limitcast24.mp3 by the way.

    Great discussion, though. Quickly turning into one of my favourite podcasts to listen in to. :)

  2. Well, the download link, anyway. Stream works fine still.

  3. Thanks for the note kowbrainz – it’s been updated.

  4. This was one of the best casts so far. Loved all the opinions on developers.

  5. I have to say that i entirely side with chris on the MW2 single player debate. The majority of the people critically attacking the campaign admitted to only being to a point 30-40 mins into the game, which as it takes about 6-7 hours to complete works out as less than 10% of the game. To turn around and dismiss an entire single player campaign with only 10% completition is ridiculous, especially as you are given more levels, more variations in gameplay, more story and more action in the first 45 mins of MW2 than you are given in the first 90 mins of half life 2 a game that in the same podcast you praise.

    i am not a CoD fanboy (MW2 is the first i have played) but i found the single player to be a massively fun and enjoyable experience with lots of level and objective variation and while the plot is like playing the inside of Michael Bays brain on fast forward it pulls it off in a very enjoyable way.

    the criticisms placed on this game from everyone that dismissed the multiplayer all sounded out the same thing – it wasn’t dragon age! November always has a heavy release schedule but to criticise a game so heavyily for not being mindblowingly spectacular enough to dislodge you from a game that you are already heavily in love with and invested in seems ridiculous.

    the single player campaign of MW2 has some of the most enjoyable and replayable set pieces fuled with the same energy as the spec op missions you praised so highly. dc, wolverines, the gulag and the snowmobiles were some of the finest moments in this game and after completeing the single player i wanted to go back and revisit at least 2/3 of the levels.

    i would also say the arguments made against the ‘this is not a true sequel’ statement kind of contradict the opinions you guys have put forth previously regarding left 4 dead 2. seeing though as you seem to be comig round on that i will let it slide.

    enjoyed listening to the podcast but felt that chris was drowned out having to defend the game rather than actually talk about the singleplayer campaign

  6. that should say single player in stanza 3 not multiplayer, i appolagise for not proof reading

  7. @cynicalmonkey

    As I stated in the podcast, a game should drive you to finish the game. If anything, the first 10% should be the driving force to draw you in and keep you playing more. That is a large factor into why people would keep dismissing the single player so early.

    “the criticisms placed on this game from everyone that dismissed the multiplayer all sounded out the same thing – it wasn’t dragon age!”

    That isn’t true at all. All that was said is that the game didn’t do enough in single player to want us to play more. That isn’t to say it won’t be played later, but if you have two games, and one keeps you engaged and wanting more, you play that one.

    “to criticise a game so heavyily for not being mindblowingly spectacular enough to dislodge you from a game that you are already heavily in love with and invested in seems ridiculous”

    I couldn’t disagree more. Because of the fact there are so many games out there this holiday season, comparing games is an absolute necessity. And if a game doesn’t do enough to draw you in and make you want to just play that game (especially the most hyped game of the year) than it has failed in that regard. And until I have nothing else on my backlog I really doubt I will complete MW2 single player.

  8. “And if a game doesn’t do enough to draw you in and make you want to just play that game (especially the most hyped game of the year) than it has failed in that regard”

    MW2 for once isn’t responsible for the hype it has recieved, the fans of cod4 started the hype train activision/infinity ward just took advantage of it. the hype for this game started from anouncement and was far more fan based than it was company based. Hold a game to the standards it sets for itself is fair but to hold to a higher standard because of fan reaction is not a true reflection of the game.

    its like saying the more people like a game the harsher it is allowed to be judged but if only 2 people like it you will let more things slide.

    criticism should not be comparitive. if a game has faults it has faults wether people have been waiting 2 years with hyped up excitement or didn’t know about it at all.

    i am not saying it is perfect and not criticising your right to choose to play it or not. my initial point of which you have chosen rebuttles against the tangeants is that you absolutely cannot dismiss an entire single player campaign based on playing only 10% of it. which i notice you didn’t defend as a position.

    if i criticised a movie based on only seeing the first 9-12 minutes would you think my opinion of the movie as a whole was valid? no my opinion of the first 9-12 minutes is all i can voice. but that was not the case in the podcast, the entire single player campaign was dismissed and criticised based on only a portion.

  9. I finished the campaign monkey. I would still rather play Dragon Age or even Torchlight. Call of Duty should be responsible for its hype train. Activision stoked the fire the fans created. They should be responsible for burning the house down too.

  10. I think the important thing to remember here is that we made the decision to hold off further assessment until next weeks show, when we would have presumably completed the campaign. We’d never pass judgement based on 10% completion.

    All we’ve said is that we gave it a shot, and it wasn’t good enough to drag us away from Dragon Age – and to be honest, during my extended love affair with the later title, it’s difficult to imagine a game that could.

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