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	<title>Comments on: Limitcast 24 Preshow Discussion: Favorite Developers</title>
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		<title>By: Weston White</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25491</link>
		<dc:creator>Weston White</dc:creator>
		<pubDate>Sun, 15 Nov 2009 02:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25491</guid>
		<description>Bring back Sierra Online. I miss &quot;Leisure Suit Larry&quot;!</description>
		<content:encoded><![CDATA[<p>Bring back Sierra Online. I miss &#8220;Leisure Suit Larry&#8221;!</p>
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		<title>By: James Pinnell</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25489</link>
		<dc:creator>James Pinnell</dc:creator>
		<pubDate>Sun, 15 Nov 2009 01:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25489</guid>
		<description>Just to be pedantic, Bioware released 2 DLC packs for Mass Effect. Neither of them were really any good though.</description>
		<content:encoded><![CDATA[<p>Just to be pedantic, Bioware released 2 DLC packs for Mass Effect. Neither of them were really any good though.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25480</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Sat, 14 Nov 2009 19:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25480</guid>
		<description>So apparently people Josh and Chase both do not like the comments I made about Bioware in my previous comment.  Since they&#039;ve both stated they plan on raping me and &quot;tearing my argument apart&quot; during the podcast, I thought I would at least say a litte more to try and defend myself.  

First of all, I never said that Bioware is a bad developer.  I very plainly stated that they make &quot;great games&quot;, and to be honest they are easily one of my top 10 developers.  I mentioned one bad thing about them I don&#039;t like, but that&#039;s it.  Just one bad thing.

I simply wish that they would support their games a little bit more after they launch.  This comment mainly comes from the way they treated Mass Effect.  First of all, the game launched with a ton of bugs and problems.  Problems like a horrible inventory system, lots of graphical glitches, and some other annoying glitches.  A lot of people dealt with these issues because the game was so good, but they never once released a patch to fix any of these problems.

Bioware also promised to support Mass Effect post launch with a bunch of DLC and that never came to fruition.  They launched one DLC expansion and that&#039;s it and it was a small little 2 hour mission.  Look at how well Bethesda supported Fallout 3 after it launched.  It got 5 DLC packs, all of which were 4-8 hours in length.  That is how to properly support a game after launch.

Now you might all disagree that a company that makes single player games should not have to support it&#039;s game after launch, but I simply disagree with that, especially after the company promises to support a game and doesn&#039;t.  That being said, I&#039;ll still buy every single Bioware game they make, because they make INCREDIBLE GAMES.  They are just not my favorite developer.  THey are however in my top 10 as I already stated.

I never said Blizzard was my favorite developer either.  I simply used them as an example as a company who DOES SUPPORT their games after launch.  They have a lot of problems as well though.  They take way too long to release their games, and when they do release them their technology always seems way behind the times.  

I&#039;m not honestly sure who my favorite developer is.  I have to admit that in the last 2 years Harmonix has been one of my favorites.  I have immensely enjoyed every game they have launched.  Nintendo also has an incredible track record.  I just don&#039;t know who I would pick.</description>
		<content:encoded><![CDATA[<p>So apparently people Josh and Chase both do not like the comments I made about Bioware in my previous comment.  Since they&#8217;ve both stated they plan on raping me and &#8220;tearing my argument apart&#8221; during the podcast, I thought I would at least say a litte more to try and defend myself.  </p>
<p>First of all, I never said that Bioware is a bad developer.  I very plainly stated that they make &#8220;great games&#8221;, and to be honest they are easily one of my top 10 developers.  I mentioned one bad thing about them I don&#8217;t like, but that&#8217;s it.  Just one bad thing.</p>
<p>I simply wish that they would support their games a little bit more after they launch.  This comment mainly comes from the way they treated Mass Effect.  First of all, the game launched with a ton of bugs and problems.  Problems like a horrible inventory system, lots of graphical glitches, and some other annoying glitches.  A lot of people dealt with these issues because the game was so good, but they never once released a patch to fix any of these problems.</p>
<p>Bioware also promised to support Mass Effect post launch with a bunch of DLC and that never came to fruition.  They launched one DLC expansion and that&#8217;s it and it was a small little 2 hour mission.  Look at how well Bethesda supported Fallout 3 after it launched.  It got 5 DLC packs, all of which were 4-8 hours in length.  That is how to properly support a game after launch.</p>
<p>Now you might all disagree that a company that makes single player games should not have to support it&#8217;s game after launch, but I simply disagree with that, especially after the company promises to support a game and doesn&#8217;t.  That being said, I&#8217;ll still buy every single Bioware game they make, because they make INCREDIBLE GAMES.  They are just not my favorite developer.  THey are however in my top 10 as I already stated.</p>
<p>I never said Blizzard was my favorite developer either.  I simply used them as an example as a company who DOES SUPPORT their games after launch.  They have a lot of problems as well though.  They take way too long to release their games, and when they do release them their technology always seems way behind the times.  </p>
<p>I&#8217;m not honestly sure who my favorite developer is.  I have to admit that in the last 2 years Harmonix has been one of my favorites.  I have immensely enjoyed every game they have launched.  Nintendo also has an incredible track record.  I just don&#8217;t know who I would pick.</p>
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		<title>By: Christopher Matulich</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25467</link>
		<dc:creator>Christopher Matulich</dc:creator>
		<pubDate>Sat, 14 Nov 2009 13:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25467</guid>
		<description>How could you lose Shawn!? Now Josh will NEVER stop talking about it.</description>
		<content:encoded><![CDATA[<p>How could you lose Shawn!? Now Josh will NEVER stop talking about it.</p>
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		<title>By: Josh Quinnett</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25460</link>
		<dc:creator>Josh Quinnett</dc:creator>
		<pubDate>Sat, 14 Nov 2009 08:58:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25460</guid>
		<description>BEST NIGHT EVAR</description>
		<content:encoded><![CDATA[<p>BEST NIGHT EVAR</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25459</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Sat, 14 Nov 2009 08:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25459</guid>
		<description>For the record, Josh just accepted my challenge from a previous podcast to take me on 1vs1 in a game of Counter Strike.  I called him out and said that I would whoop his ass as I was pretty damn confident in my CS skillz.

Well I&#039;m here to let everyone know that he totally whooped my butt 12 to 2 and made me look like a togtal CS NOOB!!!!  Not only that, but he was shit faced drunk when he did it, while I was sober and just off a 5 hours straight MW2 multiplayer gaming fest.

Josh is clearly the better Counter Strike player and I have a feeling I&#039;m going to be hearing about this for an extremely long time.  That is if he even remembers any of it when he wakes up.</description>
		<content:encoded><![CDATA[<p>For the record, Josh just accepted my challenge from a previous podcast to take me on 1vs1 in a game of Counter Strike.  I called him out and said that I would whoop his ass as I was pretty damn confident in my CS skillz.</p>
<p>Well I&#8217;m here to let everyone know that he totally whooped my butt 12 to 2 and made me look like a togtal CS NOOB!!!!  Not only that, but he was shit faced drunk when he did it, while I was sober and just off a 5 hours straight MW2 multiplayer gaming fest.</p>
<p>Josh is clearly the better Counter Strike player and I have a feeling I&#8217;m going to be hearing about this for an extremely long time.  That is if he even remembers any of it when he wakes up.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25387</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Fri, 13 Nov 2009 14:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25387</guid>
		<description>How can any of you say Bioware?  While they might make great games, they completely stop supporting them a couple months after they&#039;re released.  That&#039;s a major negative in my book.

Now Blizzard, there&#039;s an incredible video game company.  Not only do they release products that are extremely polished, they support those products for years and years.  Diablo 2 and Starcraft are still getting patches 10+ years after they&#039;ve been released.  

Blizzard also does a lot to support and build it&#039;s gaming communities, which a lot of other developers don&#039;t do.  Not to mention, they actually listen to their fan base and take their recommendations and criticisms to heart.</description>
		<content:encoded><![CDATA[<p>How can any of you say Bioware?  While they might make great games, they completely stop supporting them a couple months after they&#8217;re released.  That&#8217;s a major negative in my book.</p>
<p>Now Blizzard, there&#8217;s an incredible video game company.  Not only do they release products that are extremely polished, they support those products for years and years.  Diablo 2 and Starcraft are still getting patches 10+ years after they&#8217;ve been released.  </p>
<p>Blizzard also does a lot to support and build it&#8217;s gaming communities, which a lot of other developers don&#8217;t do.  Not to mention, they actually listen to their fan base and take their recommendations and criticisms to heart.</p>
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		<title>By: Paul Clark</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25381</link>
		<dc:creator>Paul Clark</dc:creator>
		<pubDate>Fri, 13 Nov 2009 13:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25381</guid>
		<description>I didn&#039;t bring up PES, Chase did. And the developers of that game are also wrong.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t bring up PES, Chase did. And the developers of that game are also wrong.</p>
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		<title>By: Jeff Effendi</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25380</link>
		<dc:creator>Jeff Effendi</dc:creator>
		<pubDate>Fri, 13 Nov 2009 12:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25380</guid>
		<description>Activision, EA, THQ, duh. Oh wait... they&#039;re publishers. I third BioWare, they&#039;ve got a brilliant team and are craftsmen at storytelling.</description>
		<content:encoded><![CDATA[<p>Activision, EA, THQ, duh. Oh wait&#8230; they&#8217;re publishers. I third BioWare, they&#8217;ve got a brilliant team and are craftsmen at storytelling.</p>
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		<title>By: Daniel Growns</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25372</link>
		<dc:creator>Daniel Growns</dc:creator>
		<pubDate>Fri, 13 Nov 2009 11:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25372</guid>
		<description>BioWare hands down, every time. They always make great games and seem genuinely passionated about ensuring they provide us with something worth keeping, not trading it in later.</description>
		<content:encoded><![CDATA[<p>BioWare hands down, every time. They always make great games and seem genuinely passionated about ensuring they provide us with something worth keeping, not trading it in later.</p>
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		<title>By: Nick Simberg</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25369</link>
		<dc:creator>Nick Simberg</dc:creator>
		<pubDate>Fri, 13 Nov 2009 09:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25369</guid>
		<description>Simon, MDK2 was AWESOME.  Too bad I had to play the PS2 version instead of the original on the Dreamcast.

The problem with Bioware is that their games are all the same game in a different setting.  First, KOTOR.  Then, KOTOR in Asia (Jade Empire).  The KOTOR is space, minus the Star Wars (Mass Effect).  Now, high fantasy KOTOR (Dragon Age).  There&#039;s more talking choices, but still the same!

I like how Paul says, &quot;football, not soccer!&quot;  Then brings up PES.  It&#039;s not PEF.  S is for soccer...  That&#039;s good enough for me.

My favorite developer, still, is Nintendo.  They&#039;ve had entire hardware cycles where the only reason to even look at their systems was for the first-party offerings.  That&#039;s not just because Nintendo is notorious for licensing fees/etc. scaring off third parties, but also because Nintendo delivers an INCREDIBLE game every single time they try.

Except Wii Music.  Whatever.  One flaw in 100 years is not too shabby.</description>
		<content:encoded><![CDATA[<p>Simon, MDK2 was AWESOME.  Too bad I had to play the PS2 version instead of the original on the Dreamcast.</p>
<p>The problem with Bioware is that their games are all the same game in a different setting.  First, KOTOR.  Then, KOTOR in Asia (Jade Empire).  The KOTOR is space, minus the Star Wars (Mass Effect).  Now, high fantasy KOTOR (Dragon Age).  There&#8217;s more talking choices, but still the same!</p>
<p>I like how Paul says, &#8220;football, not soccer!&#8221;  Then brings up PES.  It&#8217;s not PEF.  S is for soccer&#8230;  That&#8217;s good enough for me.</p>
<p>My favorite developer, still, is Nintendo.  They&#8217;ve had entire hardware cycles where the only reason to even look at their systems was for the first-party offerings.  That&#8217;s not just because Nintendo is notorious for licensing fees/etc. scaring off third parties, but also because Nintendo delivers an INCREDIBLE game every single time they try.</p>
<p>Except Wii Music.  Whatever.  One flaw in 100 years is not too shabby.</p>
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		<title>By: Paul Clark</title>
		<link>http://gamerlimit.com/2009/11/limitcast-24-preshow-discussion-favorite-developers/#comment-25366</link>
		<dc:creator>Paul Clark</dc:creator>
		<pubDate>Fri, 13 Nov 2009 08:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=45958#comment-25366</guid>
		<description>A) It&#039;s football, not soccer. Damn Yanks! 
B) Fifa is better than PES.
C) Ooh, look, a squirell!</description>
		<content:encoded><![CDATA[<p>A) It&#8217;s football, not soccer. Damn Yanks!<br />
B) Fifa is better than PES.<br />
C) Ooh, look, a squirell!</p>
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