
Those of you who own Borderlands for the PC, or who read my review, should know that the game launched with a ton of problems. Luckily, Gearbox has just released patch 1.0.1 which fixes and eliminates some of those issues. The two you’ll probably care about most are: 1) you can now control the volume of in-game voice chat, and 2) Lilith’s phase strike and melee attacks from phase walk now function properly.
To see a complete list of the patch notes, and to find out where to download the patch, hit the jump.
- Characters that have lost skill points will have the lost points refunded
- Clients will no longer lose proficiency progress upon leaving a co-op game
- Item cards now display the intended five lines of detail text
- Lilith’s Phase strike and melee attacks from Phase Walk now function as intended
- Voicechat: users can now control volume and individually mute players
- Fixed a bug that sometimes caused CL4P-TP to stop progressing during the introduction
- Server browser population times have been improved
- Server information should now always display the correct plot mission
- Benchmarking feature now works as intended
- Nvidia 3D Vision visuals now render shadows correctly (requires minimum 195.28 drivers, available from nVidia)
If you own a retail version of the game you can go to the Gearbox website and download the patch now. If you purchased a digital copy though you’ll need to download the patch directly from them. The retail patch will apparently not work with the digital copies. I have no idea why this is.
Hopefully Gearbox will continue to put out patches to solve the large assortment of problems the game launched with. I have my fingers crossed.
So it’s now really easy to jump into a private game with friends? Because the other night around my mate’s house it seemed stupidly complicated. So much so we gave up.
@Austin:
No it’s still not easy to get private games going. The host has to make sure he has forwarded the correct ports to be able to invite people in. Once you do that it should work no problem, but if you don’t know how to do it, it didn’t know to do it, it can get extremely annoying.
This is why I hate console ports, multiplayer is usually full of fail.