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As of yesterday, Majesco snatched up the publishing rights to A Different Game’s (actual developing company name) Ghostwire: Link to the Paranormal.  You’re probably sitting at your computer thinking to yourself, “What’s with all this Hulabaloo?”

Normally, I’d probably skim through this press release going on about my day without ever thinking about what I’ve just read.  On the other hand, this game really caught my eye.  In respect to Halloween, maybe Ghostwire is finding a new way to scare the bejesus out of people?

The game utilizes the the Nintendo DSi’s camera to scan your surroundings to locate ghosts.  Some of them are friendly, some are shy and some are outright terrifying.

In Ghostwire: Link to the Paranormal, players are challenged to find and capture  apparitions trapped within their own environment by using the Nintendo DSi Camera and ghost tuner to access alternative frequencies beyond the standard Wi-Fi range. Spirits, shadows and demons all have their own personalities, so finding and “solving” them is anything but easy. Some are shy. Some are evil. And some will only interact with you if you bring them something they want. What’s more, factors like time of day and light levels will further challenge your ghost hunting abilities, but a wide range of upgradeable equipment is available to help you communicate with the other side.

This is actually a very intriguing concept for a game that can potentially work extremely well.  As of now, any more details are scarce, but let’s hope the developers put some sort of game within the context, so that it doesn’t seem like another Ouija board.

The game debuts in 2010, so keep your eyes open, or you may just miss that ghost who’s sitting right behind you.

Source: Press Release, Dtoid

  1. This has to be the most clever utilization of the DSi camera

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