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	<title>Comments on: SOCOM:U.S. Navy SEALs: Fireteam Bravo 3 delayed by marketing</title>
	<atom:link href="http://gamerlimit.com/2009/10/socomu-s-navy-seals-fireteam-bravo-3-delayed-by-marketing/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/10/socomu-s-navy-seals-fireteam-bravo-3-delayed-by-marketing/</link>
	<description>Gamer Limit</description>
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		<title>By: Ferahtsu</title>
		<link>http://gamerlimit.com/2009/10/socomu-s-navy-seals-fireteam-bravo-3-delayed-by-marketing/#comment-23741</link>
		<dc:creator>Ferahtsu</dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:30:11 +0000</pubDate>
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		<description>Ah man, the idea of a PS3 SOCOM title sounds promising</description>
		<content:encoded><![CDATA[<p>Ah man, the idea of a PS3 SOCOM title sounds promising</p>
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		<title>By: Christopher Matulich</title>
		<link>http://gamerlimit.com/2009/10/socomu-s-navy-seals-fireteam-bravo-3-delayed-by-marketing/#comment-23711</link>
		<dc:creator>Christopher Matulich</dc:creator>
		<pubDate>Thu, 29 Oct 2009 13:54:15 +0000</pubDate>
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		<description>Eh, it was nothing that Fireteam Bravo 1 and 2 hadn&#039;t already done anyway. No big deal really. The SOCOM series needs to find its way back to a major console and redeclare itself a multiplayer powerhouse.</description>
		<content:encoded><![CDATA[<p>Eh, it was nothing that Fireteam Bravo 1 and 2 hadn&#8217;t already done anyway. No big deal really. The SOCOM series needs to find its way back to a major console and redeclare itself a multiplayer powerhouse.</p>
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