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	<title>Comments on: Molyneux reveals his &#8216;Top 5 Most Innovative Games&#8217;</title>
	<atom:link href="http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/</link>
	<description>Gamer Limit</description>
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		<title>By: Jordan Garski</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23218</link>
		<dc:creator>Jordan Garski</dc:creator>
		<pubDate>Sun, 25 Oct 2009 21:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23218</guid>
		<description>I agree with this whole list except for Tomb Raider.

@Jeff
Goldeneye might have pioneered shooters on consoles but Halo refined it and legitimized it.</description>
		<content:encoded><![CDATA[<p>I agree with this whole list except for Tomb Raider.</p>
<p>@Jeff<br />
Goldeneye might have pioneered shooters on consoles but Halo refined it and legitimized it.</p>
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		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23175</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Sun, 25 Oct 2009 09:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23175</guid>
		<description>Dune II is very, very important for the RTS genre. I guess I can see the reasoning behind each one of those choices.</description>
		<content:encoded><![CDATA[<p>Dune II is very, very important for the RTS genre. I guess I can see the reasoning behind each one of those choices.</p>
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		<title>By: Steven Shepherd</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23173</link>
		<dc:creator>Steven Shepherd</dc:creator>
		<pubDate>Sun, 25 Oct 2009 06:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23173</guid>
		<description>I remember being dumbstruck by Tomb Raider when it first emerged. Don&#039;t forget it wasn&#039;t that long after the 16 bit era so we&#039;d never seen such clever use of 3d space</description>
		<content:encoded><![CDATA[<p>I remember being dumbstruck by Tomb Raider when it first emerged. Don&#8217;t forget it wasn&#8217;t that long after the 16 bit era so we&#8217;d never seen such clever use of 3d space</p>
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		<title>By: Nick Simberg</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23167</link>
		<dc:creator>Nick Simberg</dc:creator>
		<pubDate>Sun, 25 Oct 2009 04:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23167</guid>
		<description>Super Molyneux 64 actually let you play with people on Mars while it fed you sushi, tickled your feet, washed your car, and massaged your cat.

Of course, by the time it was actually released, it wasn&#039;t QUITE as good as originally promised.  What can you do.  Hardware limitations.</description>
		<content:encoded><![CDATA[<p>Super Molyneux 64 actually let you play with people on Mars while it fed you sushi, tickled your feet, washed your car, and massaged your cat.</p>
<p>Of course, by the time it was actually released, it wasn&#8217;t QUITE as good as originally promised.  What can you do.  Hardware limitations.</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23164</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Sun, 25 Oct 2009 02:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23164</guid>
		<description>Did he over-hype each game?</description>
		<content:encoded><![CDATA[<p>Did he over-hype each game?</p>
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		<title>By: michaelc88</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23160</link>
		<dc:creator>michaelc88</dc:creator>
		<pubDate>Sun, 25 Oct 2009 02:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23160</guid>
		<description>I highly agree with Mario 64, but Halo and Tomb Raider are perplexing on an innovative games list.  Where&#039;s Portal?</description>
		<content:encoded><![CDATA[<p>I highly agree with Mario 64, but Halo and Tomb Raider are perplexing on an innovative games list.  Where&#8217;s Portal?</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23157</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sun, 25 Oct 2009 01:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23157</guid>
		<description>@Shawn
I would have agreed with Tomb Raider II: EASILY! That game was all sorts of incredible.

As for the list in general, the one I agree with most is Super Mario 64: in fact, I might even say that&#039;s my top pick for most innovative game of all time.</description>
		<content:encoded><![CDATA[<p>@Shawn<br />
I would have agreed with Tomb Raider II: EASILY! That game was all sorts of incredible.</p>
<p>As for the list in general, the one I agree with most is Super Mario 64: in fact, I might even say that&#8217;s my top pick for most innovative game of all time.</p>
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		<title>By: Jeff Effendi</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23155</link>
		<dc:creator>Jeff Effendi</dc:creator>
		<pubDate>Sun, 25 Oct 2009 01:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23155</guid>
		<description>Tomb Raider and Halo are questionable choices to me. Mainly Halo, seeing Goldeneye practically pioneered console FPS a generation before it.</description>
		<content:encoded><![CDATA[<p>Tomb Raider and Halo are questionable choices to me. Mainly Halo, seeing Goldeneye practically pioneered console FPS a generation before it.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23152</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Sun, 25 Oct 2009 01:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23152</guid>
		<description>I can understand why he chose almost all these games except for Tomb Raider.  How was Lara Croft&#039;s first adventure in any way innovative?  Can someone explain that to me?</description>
		<content:encoded><![CDATA[<p>I can understand why he chose almost all these games except for Tomb Raider.  How was Lara Croft&#8217;s first adventure in any way innovative?  Can someone explain that to me?</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/10/molyneux-reveals-his-top-5-most-innovative-games/#comment-23141</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Sun, 25 Oct 2009 00:00:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43826#comment-23141</guid>
		<description>I have to admit, I wouldn&#039;t have been surprised if he listed any of his own games. Nice pic of Mr. Molyneux, by the way. I guffawed.</description>
		<content:encoded><![CDATA[<p>I have to admit, I wouldn&#8217;t have been surprised if he listed any of his own games. Nice pic of Mr. Molyneux, by the way. I guffawed.</p>
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