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	<title>Comments on: Limitcast Episode 21 &#8211; Preshow Discussion: Difficulty in Gaming</title>
	<atom:link href="http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/</link>
	<description>Gamer Limit</description>
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		<title>By: Daniel Growns</title>
		<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/#comment-23463</link>
		<dc:creator>Daniel Growns</dc:creator>
		<pubDate>Tue, 27 Oct 2009 10:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43713#comment-23463</guid>
		<description>I felt that Halo: ODST was far too easy to complete on &#039;Heroic&#039; difficulty. I know there is a Legendary difficulty setting, but heroic definitely did not feel strong enough.

I will admit I sometimes speed through games on easy modes for the achievements. However I always go back to see the game more challenging afterwards.</description>
		<content:encoded><![CDATA[<p>I felt that Halo: ODST was far too easy to complete on &#8216;Heroic&#8217; difficulty. I know there is a Legendary difficulty setting, but heroic definitely did not feel strong enough.</p>
<p>I will admit I sometimes speed through games on easy modes for the achievements. However I always go back to see the game more challenging afterwards.</p>
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		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/#comment-23098</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Sat, 24 Oct 2009 19:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43713#comment-23098</guid>
		<description>Personally I think every game should have at least four difficulty modes so that people have a choice. If you like a game enough you will try to play it on harder settings.

Some games seem to be getting easier, for instance I played Dead Space through on Hard straight away because people said normal was too easy. However, getting the trophy/achievement &quot; I choose The Impossible&quot; on Bioshock is crazily hard to do so difficulty is still there for those who seek it.</description>
		<content:encoded><![CDATA[<p>Personally I think every game should have at least four difficulty modes so that people have a choice. If you like a game enough you will try to play it on harder settings.</p>
<p>Some games seem to be getting easier, for instance I played Dead Space through on Hard straight away because people said normal was too easy. However, getting the trophy/achievement &#8221; I choose The Impossible&#8221; on Bioshock is crazily hard to do so difficulty is still there for those who seek it.</p>
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		<title>By: Paul Clark</title>
		<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/#comment-23043</link>
		<dc:creator>Paul Clark</dc:creator>
		<pubDate>Sat, 24 Oct 2009 03:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43713#comment-23043</guid>
		<description>Hey, I&#039;ll have you know I got up to Expert on the Guitar on plastic instrument games, and have recently boshed my way to expert on some drums songs. I&#039;m assuming I&#039;ve played other games on normal/above, but i&#039;ll be damned if I can think of any.</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;ll have you know I got up to Expert on the Guitar on plastic instrument games, and have recently boshed my way to expert on some drums songs. I&#8217;m assuming I&#8217;ve played other games on normal/above, but i&#8217;ll be damned if I can think of any.</p>
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		<title>By: Simon Jones</title>
		<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/#comment-23042</link>
		<dc:creator>Simon Jones</dc:creator>
		<pubDate>Sat, 24 Oct 2009 02:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43713#comment-23042</guid>
		<description>I&#039;ve never finished a Halo game on anything other than easy. I&#039;m so ashamed.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never finished a Halo game on anything other than easy. I&#8217;m so ashamed.</p>
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		<title>By: Ferahtsu</title>
		<link>http://gamerlimit.com/2009/10/limitcast-episode-20-preshow-discussion-difficulty-in-gaming/#comment-23032</link>
		<dc:creator>Ferahtsu</dc:creator>
		<pubDate>Sat, 24 Oct 2009 00:02:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43713#comment-23032</guid>
		<description>I myself take a games difficulty into consideration as much as I would it&#039;s degree of fun. I&#039;d be less than interested in a game that plays as easily as reading a book.</description>
		<content:encoded><![CDATA[<p>I myself take a games difficulty into consideration as much as I would it&#8217;s degree of fun. I&#8217;d be less than interested in a game that plays as easily as reading a book.</p>
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