[Every Wednesday Gamer Limit scours the underbelly of the internet to bring you the finest releases from the indie scene, check back each week to see what we recommend. Feel free to check out our full schedule right here!]
Stepping out from the indie realms of Xbox Live and the iPhone, we instead take a trip onto the PC today with Big Fish Games’ artistic title Drawn: The Painted Tower. I will admit, I was smitten with this game after seeing the trailer. I genuinely had no idea what the game was about and how it’s played. I couldn’t have even told you what genre the game fit into, but I knew I wanted to play it because it was so darn pretty. I mean, seriously pretty. I’m talking Hayley Williams pretty right now.
Does The Painted Tower offer more than just a casual romp through some nice drawings?
Ashadow has fallen over the kingdom, and legend tells of a young girl who will rise above the darkness to restore the light. Within the stone walls of the Painted Tower, the girl lives out her dreams in near solitude imagining the world as she sees it, filled with magic and wonder. But darkness has gathered around the tower and she has been imprisoned by its curse. Only someone who believes in the magic of dreams can unlock the secrets…
The game sets you at the bottom of a tower and tasks you with performing a variety of puzzles to work your way to your goal: the top of the tower. The premise is simple, yet it’s wonderfully told with a captivating narrative to accompany the fantastic aesthetics. Likewise, there is a wonderful score, setting the game with an impressive trinity of writing, music and art.
The puzzles you have to perform in order to progress are largely “hidden item” based puzzles, as used in many casual games that the stereotypical image of a mainstream gamer ignores every day. I’m not going to lie, I too generally ignore those games; the repetition of finding items in a scene is not a game I want to spend much time with. Drawn: The Painted Tower manages to evade that tedium by having a myriad of puzzles, from matching tiles to create a bolt of lightning, to using mirrors to reflect a beam of light and even a memory akin to Simon.
For those not accustomed to such puzzles, there is a constant hint system in place, granting you a three-tiered set of clues much like the Professor Layton series. However, unlike the DS puzzle sensation, there is no limit to how many clues you can receive. For the perpetually stuck, this means the game won’t cause them to quit in a confused furor.
If that is not enough, there is even the option to skip a puzzle altogether. Now, whilst this may seem a bit too easy, the option to skip the puzzle is precisely that. An option. For purists, you can slave at the puzzle for an hour if that is what you’re into. Personally, whilst I didn’t use this feature, I love that it was available and I know I certainly would have wanted it in games such as Resident Evil or Silent Hill when they insist upon stumping me with those infuriating slider puzzles.
The game isn’t that long, but on the other hand, it isn’t very expensive either with the damage being only $6.99. If the question you ask is “Is Drawn: The Painted Tower worth that?”, my answer is 100% yes. It is a fantastic experience, however, it unfortunately offers essentially no replay value.
Drawn: The Painted Tower is fun to play and aesthetically amazing. I would fully recommend this to any fan of casual games, and anyone who after seeing the trailer is a fan of the art.
Buy it Now, from Big Fish Games.
Drawn: The Painted Tower – 8/10