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	<title>Comments on: Gamer Limit Review: Operation Flashpoint: Dragon Rising</title>
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	<link>http://gamerlimit.com/2009/10/gamer-limit-review-operation-flashpoint-dragon-rising/</link>
	<description>Gamer Limit</description>
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		<title>By: LoL</title>
		<link>http://gamerlimit.com/2009/10/gamer-limit-review-operation-flashpoint-dragon-rising/#comment-28542</link>
		<dc:creator>LoL</dc:creator>
		<pubDate>Sat, 02 Jan 2010 22:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=42548#comment-28542</guid>
		<description>oh,another thing... the campaign is so short and the incredible sortage of weapons.Where is the freedom of picking up weapons or selecting what to use in a mission,like in the other games (Arma,Operation Fp.:Cold War Crysis).

Also,to mention another thing: semi-automatic mode of firing is too slow... it is just stupid to make it this way! people got killed in the game because of this

And again: NO DEDICATED SERVERS!

No military sim would have only 2 TEAMS TO CHOOSE FROM : a team of regular &quot;grunts&quot; or a spec-ops team ... this is an insult. 

Only because they lied about the fact the AI is &quot;great&quot; (it is the stupidest thing i experienced in a &quot;military sim&quot;) and that they had a military advisor that has anything to do with military (i cant belive they had...since the missions were seriously non-realistic)...only because of these 2 facts,the game should be given a 2 or a 3 point penalty.

Cold War Crisis had an AI that was way beyond its sequel... a sad thing.I checked a store and this game was sold for something like 22 Euro</description>
		<content:encoded><![CDATA[<p>oh,another thing&#8230; the campaign is so short and the incredible sortage of weapons.Where is the freedom of picking up weapons or selecting what to use in a mission,like in the other games (Arma,Operation Fp.:Cold War Crysis).</p>
<p>Also,to mention another thing: semi-automatic mode of firing is too slow&#8230; it is just stupid to make it this way! people got killed in the game because of this</p>
<p>And again: NO DEDICATED SERVERS!</p>
<p>No military sim would have only 2 TEAMS TO CHOOSE FROM : a team of regular &#8220;grunts&#8221; or a spec-ops team &#8230; this is an insult. </p>
<p>Only because they lied about the fact the AI is &#8220;great&#8221; (it is the stupidest thing i experienced in a &#8220;military sim&#8221;) and that they had a military advisor that has anything to do with military (i cant belive they had&#8230;since the missions were seriously non-realistic)&#8230;only because of these 2 facts,the game should be given a 2 or a 3 point penalty.</p>
<p>Cold War Crisis had an AI that was way beyond its sequel&#8230; a sad thing.I checked a store and this game was sold for something like 22 Euro</p>
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		<title>By: LoL</title>
		<link>http://gamerlimit.com/2009/10/gamer-limit-review-operation-flashpoint-dragon-rising/#comment-28541</link>
		<dc:creator>LoL</dc:creator>
		<pubDate>Sat, 02 Jan 2010 22:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=42548#comment-28541</guid>
		<description>oh my god...i cant belive you gave the game such a high score.Realistic? are you insane?  AI is extremely weak. There is virtually no chopper/artilery support when charging enemies. Small grouped teams never-ever take a charge against a ginormous force.  TRUMPETS?!?! 

And what about when you are crouched and walk,say,on the left and you go against a rock: YOU UNVOLUNTARILY STAND UP (the so called &quot;Skylining&quot;),which is stupid.
There is also this idiotic AUTOMATIC RELOAD which is a total dissaster if you played as a sniper.If you have no idea why this is so, i have a fair bet you never played this game for more than a few hours in the first mission.
What about NO DEDICATED servers? this is also okay for you i guess... 
What about the AI seeing you thru foilage ? what about the muzzle-flash that gives away your position in real life ? 

What about the fact you can only drive 3 vehicles in an entire campaign ? Where are the choppers,differentiated character&#039;s stories ? (in CWC you played thru several characters/teams)

I guess you like this. Just please,dont call it tactical and realistic,since you have no clue to what you are saying.</description>
		<content:encoded><![CDATA[<p>oh my god&#8230;i cant belive you gave the game such a high score.Realistic? are you insane?  AI is extremely weak. There is virtually no chopper/artilery support when charging enemies. Small grouped teams never-ever take a charge against a ginormous force.  TRUMPETS?!?! </p>
<p>And what about when you are crouched and walk,say,on the left and you go against a rock: YOU UNVOLUNTARILY STAND UP (the so called &#8220;Skylining&#8221;),which is stupid.<br />
There is also this idiotic AUTOMATIC RELOAD which is a total dissaster if you played as a sniper.If you have no idea why this is so, i have a fair bet you never played this game for more than a few hours in the first mission.<br />
What about NO DEDICATED servers? this is also okay for you i guess&#8230;<br />
What about the AI seeing you thru foilage ? what about the muzzle-flash that gives away your position in real life ? </p>
<p>What about the fact you can only drive 3 vehicles in an entire campaign ? Where are the choppers,differentiated character&#8217;s stories ? (in CWC you played thru several characters/teams)</p>
<p>I guess you like this. Just please,dont call it tactical and realistic,since you have no clue to what you are saying.</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2009/10/gamer-limit-review-operation-flashpoint-dragon-rising/#comment-22338</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Fri, 16 Oct 2009 20:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=42548#comment-22338</guid>
		<description>Great Review Paul.  Generally, I tend to be kind of weary of games that have such a huge map, as you&#039;ll be trucking along for a while just to find a glimpse of action, but your description sounds like this game is intelligent as well as exciting.</description>
		<content:encoded><![CDATA[<p>Great Review Paul.  Generally, I tend to be kind of weary of games that have such a huge map, as you&#8217;ll be trucking along for a while just to find a glimpse of action, but your description sounds like this game is intelligent as well as exciting.</p>
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