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	<title>Comments on: Editorial: Resident Evil 5&#8242;s Shift from the Genre</title>
	<atom:link href="http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/</link>
	<description>Gamer Limit</description>
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		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21923</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Mon, 12 Oct 2009 17:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21923</guid>
		<description>I happen to think Dead Space was superior as well, RE5 was a clunk fest. Only love for the series and awesome graphics stopped it from being awful.</description>
		<content:encoded><![CDATA[<p>I happen to think Dead Space was superior as well, RE5 was a clunk fest. Only love for the series and awesome graphics stopped it from being awful.</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21878</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Mon, 12 Oct 2009 05:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21878</guid>
		<description>@J Garski
&quot;The difference with RE4 versus RE5 was that the controls were ‘new’ when RE4 came out, and there wasn’t much to compare it to at the time.&quot;  You nailed what I&#039;m trying to get at.

Sure, RE4 didn&#039;t receive the amount of criticism that RE5 has got for shying away from its roots, but that&#039;s because Mikami is a pioneer of innovation.  With each RE he tries to come up with a different style of gameplay.  Because RE4 was so innovating, much of the &quot;lack of survival horror&quot; was easily overlooked.

Takeuchi on the other hand, seems like he&#039;s more of an entertainment individual.  The game is exciting and fast paced, but there isn&#039;t anything really revolutionary in the game play.  Everything seems like it&#039;s copied and borrowed from past titles.

Don&#039;t get me wrong though.  I loved RE5 and found it to be a wildly entertaining and a great game as well.  And although the storyline has been criticized for being a bit predictable, IMO I found it be a great addition to the long standing series.</description>
		<content:encoded><![CDATA[<p>@J Garski<br />
&#8220;The difference with RE4 versus RE5 was that the controls were ‘new’ when RE4 came out, and there wasn’t much to compare it to at the time.&#8221;  You nailed what I&#8217;m trying to get at.</p>
<p>Sure, RE4 didn&#8217;t receive the amount of criticism that RE5 has got for shying away from its roots, but that&#8217;s because Mikami is a pioneer of innovation.  With each RE he tries to come up with a different style of gameplay.  Because RE4 was so innovating, much of the &#8220;lack of survival horror&#8221; was easily overlooked.</p>
<p>Takeuchi on the other hand, seems like he&#8217;s more of an entertainment individual.  The game is exciting and fast paced, but there isn&#8217;t anything really revolutionary in the game play.  Everything seems like it&#8217;s copied and borrowed from past titles.</p>
<p>Don&#8217;t get me wrong though.  I loved RE5 and found it to be a wildly entertaining and a great game as well.  And although the storyline has been criticized for being a bit predictable, IMO I found it be a great addition to the long standing series.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21848</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sun, 11 Oct 2009 22:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21848</guid>
		<description>@Jordan
Haha, that&#039;s an entirely different debate. I thought Dead Space was relatively uninspired, yet had solid gameplay and an inventive UI.

Resident Evil 5 had four times as much value/content as a $60 purchase, and had more just plain action packed fun.</description>
		<content:encoded><![CDATA[<p>@Jordan<br />
Haha, that&#8217;s an entirely different debate. I thought Dead Space was relatively uninspired, yet had solid gameplay and an inventive UI.</p>
<p>Resident Evil 5 had four times as much value/content as a $60 purchase, and had more just plain action packed fun.</p>
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		<title>By: J Garski</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21841</link>
		<dc:creator>J Garski</dc:creator>
		<pubDate>Sun, 11 Oct 2009 21:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21841</guid>
		<description>@Chris
Comparing RE5 and Dead Space is a perfectly fair comparison of the two. The two games were meant to be of the same genre and experience. The difference is, well, Dead Space was flat out better?</description>
		<content:encoded><![CDATA[<p>@Chris<br />
Comparing RE5 and Dead Space is a perfectly fair comparison of the two. The two games were meant to be of the same genre and experience. The difference is, well, Dead Space was flat out better?</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21797</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Sun, 11 Oct 2009 08:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21797</guid>
		<description>Haha, as someone who knows spanish, I think you would change your mind about Las Plagas if you knew what they were saying! But, I suppose I can&#039;t say that with 100% certainty - just a wild guess!</description>
		<content:encoded><![CDATA[<p>Haha, as someone who knows spanish, I think you would change your mind about Las Plagas if you knew what they were saying! But, I suppose I can&#8217;t say that with 100% certainty &#8211; just a wild guess!</p>
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		<title>By: James O'Connor</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21769</link>
		<dc:creator>James O'Connor</dc:creator>
		<pubDate>Sun, 11 Oct 2009 02:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21769</guid>
		<description>I really love RE5, but one thing I think RE4 definately did better - and this really added, in my opinion, to the &#039;horror&#039; vibe - was throw enemies at you (especially in the first third of the game) who desperately wanted you to die. There was something more rabid about the guys infected with the plagas in RE5 - they were less human. In RE4, when you first see the guys infected with the Las Plagas, they&#039;re carrying on with their farming, and spotting you seems to be a great source of trauma. When they see you, they drop everything and dedicate themselves to your death, completely uncaring about their own safety. 

To me, this contributed to the &#039;horror&#039; of RE4, even if it wasn&#039;t a traditional survival horror (which was fine with me, because I&#039;m not a fan of the genre). The tone was a little less corny too, although I did enjoy RE5&#039;s ridiculous dialogue for entirely different reasons.</description>
		<content:encoded><![CDATA[<p>I really love RE5, but one thing I think RE4 definately did better &#8211; and this really added, in my opinion, to the &#8216;horror&#8217; vibe &#8211; was throw enemies at you (especially in the first third of the game) who desperately wanted you to die. There was something more rabid about the guys infected with the plagas in RE5 &#8211; they were less human. In RE4, when you first see the guys infected with the Las Plagas, they&#8217;re carrying on with their farming, and spotting you seems to be a great source of trauma. When they see you, they drop everything and dedicate themselves to your death, completely uncaring about their own safety. </p>
<p>To me, this contributed to the &#8216;horror&#8217; of RE4, even if it wasn&#8217;t a traditional survival horror (which was fine with me, because I&#8217;m not a fan of the genre). The tone was a little less corny too, although I did enjoy RE5&#8242;s ridiculous dialogue for entirely different reasons.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21768</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sun, 11 Oct 2009 01:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21768</guid>
		<description>@Jordan
That&#039;s a shame though. 

Resident Evil 5 was still a good game, and comparing it to completely different experiences isn&#039;t very fair, considering you could STILL compare Devil May Cry or God of War&#039;s action based control scheme to Resident Evil 4 at the time. Hell, Devil May Cry pretty much cemented new-age action controls a whole 4 years before Resident Evil 4.</description>
		<content:encoded><![CDATA[<p>@Jordan<br />
That&#8217;s a shame though. </p>
<p>Resident Evil 5 was still a good game, and comparing it to completely different experiences isn&#8217;t very fair, considering you could STILL compare Devil May Cry or God of War&#8217;s action based control scheme to Resident Evil 4 at the time. Hell, Devil May Cry pretty much cemented new-age action controls a whole 4 years before Resident Evil 4.</p>
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		<title>By: J Garski</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21766</link>
		<dc:creator>J Garski</dc:creator>
		<pubDate>Sun, 11 Oct 2009 01:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21766</guid>
		<description>The difference with RE4 versus RE5 was that the controls were &#039;new&#039; when RE4 came out, and there wasn&#039;t much to compare it to at the time. However, when RE5 came out we had other established games like Gears and Dead Space, the latter which proved that you could have a great survival horror experience with great fluid controls. That and the fact that RE5 didnt fix -any- of the issues with the controls issues that plagued 4 resulted in 5 getting heat that 4 didnt.</description>
		<content:encoded><![CDATA[<p>The difference with RE4 versus RE5 was that the controls were &#8216;new&#8217; when RE4 came out, and there wasn&#8217;t much to compare it to at the time. However, when RE5 came out we had other established games like Gears and Dead Space, the latter which proved that you could have a great survival horror experience with great fluid controls. That and the fact that RE5 didnt fix -any- of the issues with the controls issues that plagued 4 resulted in 5 getting heat that 4 didnt.</p>
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		<title>By: HiddenAHB</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21757</link>
		<dc:creator>HiddenAHB</dc:creator>
		<pubDate>Sat, 10 Oct 2009 20:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21757</guid>
		<description>I fucking love the firts 3 RE. I think RE4 is okay but it&#039;s too much action. 
I prefer the slow combat and the sahdy puzzles.</description>
		<content:encoded><![CDATA[<p>I fucking love the firts 3 RE. I think RE4 is okay but it&#8217;s too much action.<br />
I prefer the slow combat and the sahdy puzzles.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21749</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Sat, 10 Oct 2009 18:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21749</guid>
		<description>Like Grahame, I have also not played RE5 yet.  It&#039;s one of the few AAA titles of 2005 I missed.  At this point I&#039;m probably gonna wait to play it until the PS3 motion controls come out.  I really enjoyed playing RE4 on the Wii.</description>
		<content:encoded><![CDATA[<p>Like Grahame, I have also not played RE5 yet.  It&#8217;s one of the few AAA titles of 2005 I missed.  At this point I&#8217;m probably gonna wait to play it until the PS3 motion controls come out.  I really enjoyed playing RE4 on the Wii.</p>
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		<title>By: Grahame</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21748</link>
		<dc:creator>Grahame</dc:creator>
		<pubDate>Sat, 10 Oct 2009 18:23:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21748</guid>
		<description>I still haven&#039;t played RE5 apart from in demo form.

I&#039;ll get it before the year is out I&#039;m sure.</description>
		<content:encoded><![CDATA[<p>I still haven&#8217;t played RE5 apart from in demo form.</p>
<p>I&#8217;ll get it before the year is out I&#8217;m sure.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21747</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sat, 10 Oct 2009 18:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21747</guid>
		<description>@Jamie
Agreed. Resident Evil 4 had tank controls in an action-based world (Halo, Devil May Cry, Ninja Gaiden), yet no one bothered to knock it. It also made a complete shift from survival horror to action, and included QTEs, yet everyone praised them.

Now, Resident Evil 5 is released, and people destroyed the game for the &lt;strong&gt;exact same reasons!&lt;/strong&gt; As you can tell,&lt;a href=&quot;http://gamerlimit.com/2009/03/gamer-limit-double-take-review-resident-evil-5/&quot; rel=&quot;nofollow&quot;&gt; I still loved Resident Evil 5&lt;/a&gt;: I&#039;m able to differentiate it and RE4 from the original series and love them in a different way.</description>
		<content:encoded><![CDATA[<p>@Jamie<br />
Agreed. Resident Evil 4 had tank controls in an action-based world (Halo, Devil May Cry, Ninja Gaiden), yet no one bothered to knock it. It also made a complete shift from survival horror to action, and included QTEs, yet everyone praised them.</p>
<p>Now, Resident Evil 5 is released, and people destroyed the game for the <strong>exact same reasons!</strong> As you can tell,<a href="http://gamerlimit.com/2009/03/gamer-limit-double-take-review-resident-evil-5/" rel="nofollow"> I still loved Resident Evil 5</a>: I&#8217;m able to differentiate it and RE4 from the original series and love them in a different way.</p>
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