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	<title>Comments on: Editorial: Resident Evil 5&#8242;s Shift from the Genre</title>
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	<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/</link>
	<description>Gamer Limit</description>
	<lastBuildDate>Fri, 25 May 2012 06:46:44 +0000</lastBuildDate>
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		<title>By: Chayapat</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-75645</link>
		<dc:creator>Chayapat</dc:creator>
		<pubDate>Sun, 13 May 2012 02:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-75645</guid>
		<description>cara olha sf3 vc usou escopeta de longe e ai ddpeersie7a balas e outra vc tem que usar a escopeta numa? hora dificil f1 nessas partes cea entende ne9. Vlw</description>
		<content:encoded><![CDATA[<p>cara olha sf3 vc usou escopeta de longe e ai ddpeersie7a balas e outra vc tem que usar a escopeta numa? hora dificil f1 nessas partes cea entende ne9. Vlw</p>
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		<title>By: Fumiya</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-75547</link>
		<dc:creator>Fumiya</dc:creator>
		<pubDate>Sun, 13 May 2012 00:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-75547</guid>
		<description>Resident Evil 4 is generally heaild as one of the best action games ever made for a reason. Once you pick it up and start playing, you won&#039;t want to stop. And its release on the Wii is undoubtedly the best version yet. For those of you who have never played it before, the game centers around Leon Kennedy, on a mission to rescue the President&#039;s daughter, Ashley Graham. But with inhuman creature after creature flung at him, it quickly becomes obvious that these aren&#039;t any ordinary kidnappers he&#039;s dealing with. It&#039;s more or less a side story to the main Resident Evil plotline, so even if you&#039;ve never played an RE game before in your life, don&#039;t worry you won&#039;t get confused. The game is amazingly fun to play. It does have a couple of  make you jump  moments, but for the most part, it&#039;s not really a scary game. It is very gory, however Leon can die in any number of memorable and horrendous ways, such as having his head cut off by a chainsaw-wielding maniac. It can also be extremely difficult at times. The game throws near endless enemies at you from the beginning, forcing you to adapt to the controls quickly merely to survive. And believe me, you will die. You will die many times. What little scariness the game does have tends to come from being surrounded and fearing for your survival although, on Normal difficulty it&#039;s not as bad as some other notoriously difficult games (coughDMC3cough). Now, as for the Wii version. If you&#039;ve played the game before, this is where you&#039;ll want to start paying attention. The Wii controls work amazingly well, and are very intuitive after a few minutes of playing. To shoot, you simply hold B, aim with the Wiimote, and press A to fire. It works incredibly well and allows for previously unknown speed and precision having played the Wii version, I doubt I could go back to aiming on a traditional controller. Simply wave the Wiimote, and it automatically attacks the nearest target with your knife. (I was skeptical of the auto-target before playing, but it really does work very well.) Of course, the drawback to the controls themselves being easier to use is that the game itself is also a bit easier as a result, particularly if you&#039;ve played it before. It&#039;s also a bit annoying that when using your rifle the time at which you really NEED precise aiming the game makes you aim using the joystick. But, these are merely minor nitpicks in what is otherwise an amazing game. The Wii version has both the extra content that was included in the PS2 version, and the superior graphics and sound of the Gamecube version. So, if you&#039;ve never played the game before, this is definitely the version to get. And even if you have played it before, at only $30, it might just be worth picking up again.</description>
		<content:encoded><![CDATA[<p>Resident Evil 4 is generally heaild as one of the best action games ever made for a reason. Once you pick it up and start playing, you won&#8217;t want to stop. And its release on the Wii is undoubtedly the best version yet. For those of you who have never played it before, the game centers around Leon Kennedy, on a mission to rescue the President&#8217;s daughter, Ashley Graham. But with inhuman creature after creature flung at him, it quickly becomes obvious that these aren&#8217;t any ordinary kidnappers he&#8217;s dealing with. It&#8217;s more or less a side story to the main Resident Evil plotline, so even if you&#8217;ve never played an RE game before in your life, don&#8217;t worry you won&#8217;t get confused. The game is amazingly fun to play. It does have a couple of  make you jump  moments, but for the most part, it&#8217;s not really a scary game. It is very gory, however Leon can die in any number of memorable and horrendous ways, such as having his head cut off by a chainsaw-wielding maniac. It can also be extremely difficult at times. The game throws near endless enemies at you from the beginning, forcing you to adapt to the controls quickly merely to survive. And believe me, you will die. You will die many times. What little scariness the game does have tends to come from being surrounded and fearing for your survival although, on Normal difficulty it&#8217;s not as bad as some other notoriously difficult games (coughDMC3cough). Now, as for the Wii version. If you&#8217;ve played the game before, this is where you&#8217;ll want to start paying attention. The Wii controls work amazingly well, and are very intuitive after a few minutes of playing. To shoot, you simply hold B, aim with the Wiimote, and press A to fire. It works incredibly well and allows for previously unknown speed and precision having played the Wii version, I doubt I could go back to aiming on a traditional controller. Simply wave the Wiimote, and it automatically attacks the nearest target with your knife. (I was skeptical of the auto-target before playing, but it really does work very well.) Of course, the drawback to the controls themselves being easier to use is that the game itself is also a bit easier as a result, particularly if you&#8217;ve played it before. It&#8217;s also a bit annoying that when using your rifle the time at which you really NEED precise aiming the game makes you aim using the joystick. But, these are merely minor nitpicks in what is otherwise an amazing game. The Wii version has both the extra content that was included in the PS2 version, and the superior graphics and sound of the Gamecube version. So, if you&#8217;ve never played the game before, this is definitely the version to get. And even if you have played it before, at only $30, it might just be worth picking up again.</p>
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		<title>By: özgür</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-69777</link>
		<dc:creator>özgür</dc:creator>
		<pubDate>Sat, 24 Mar 2012 00:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-69777</guid>
		<description>good job game making nice projet yeah evaryone thank you</description>
		<content:encoded><![CDATA[<p>good job game making nice projet yeah evaryone thank you</p>
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		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21923</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Mon, 12 Oct 2009 17:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21923</guid>
		<description>I happen to think Dead Space was superior as well, RE5 was a clunk fest. Only love for the series and awesome graphics stopped it from being awful.</description>
		<content:encoded><![CDATA[<p>I happen to think Dead Space was superior as well, RE5 was a clunk fest. Only love for the series and awesome graphics stopped it from being awful.</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21878</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Mon, 12 Oct 2009 05:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21878</guid>
		<description>@J Garski
&quot;The difference with RE4 versus RE5 was that the controls were ‘new’ when RE4 came out, and there wasn’t much to compare it to at the time.&quot;  You nailed what I&#039;m trying to get at.

Sure, RE4 didn&#039;t receive the amount of criticism that RE5 has got for shying away from its roots, but that&#039;s because Mikami is a pioneer of innovation.  With each RE he tries to come up with a different style of gameplay.  Because RE4 was so innovating, much of the &quot;lack of survival horror&quot; was easily overlooked.

Takeuchi on the other hand, seems like he&#039;s more of an entertainment individual.  The game is exciting and fast paced, but there isn&#039;t anything really revolutionary in the game play.  Everything seems like it&#039;s copied and borrowed from past titles.

Don&#039;t get me wrong though.  I loved RE5 and found it to be a wildly entertaining and a great game as well.  And although the storyline has been criticized for being a bit predictable, IMO I found it be a great addition to the long standing series.</description>
		<content:encoded><![CDATA[<p>@J Garski<br />
&#8220;The difference with RE4 versus RE5 was that the controls were ‘new’ when RE4 came out, and there wasn’t much to compare it to at the time.&#8221;  You nailed what I&#8217;m trying to get at.</p>
<p>Sure, RE4 didn&#8217;t receive the amount of criticism that RE5 has got for shying away from its roots, but that&#8217;s because Mikami is a pioneer of innovation.  With each RE he tries to come up with a different style of gameplay.  Because RE4 was so innovating, much of the &#8220;lack of survival horror&#8221; was easily overlooked.</p>
<p>Takeuchi on the other hand, seems like he&#8217;s more of an entertainment individual.  The game is exciting and fast paced, but there isn&#8217;t anything really revolutionary in the game play.  Everything seems like it&#8217;s copied and borrowed from past titles.</p>
<p>Don&#8217;t get me wrong though.  I loved RE5 and found it to be a wildly entertaining and a great game as well.  And although the storyline has been criticized for being a bit predictable, IMO I found it be a great addition to the long standing series.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21848</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sun, 11 Oct 2009 22:34:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21848</guid>
		<description>@Jordan
Haha, that&#039;s an entirely different debate. I thought Dead Space was relatively uninspired, yet had solid gameplay and an inventive UI.

Resident Evil 5 had four times as much value/content as a $60 purchase, and had more just plain action packed fun.</description>
		<content:encoded><![CDATA[<p>@Jordan<br />
Haha, that&#8217;s an entirely different debate. I thought Dead Space was relatively uninspired, yet had solid gameplay and an inventive UI.</p>
<p>Resident Evil 5 had four times as much value/content as a $60 purchase, and had more just plain action packed fun.</p>
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		<title>By: J Garski</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21841</link>
		<dc:creator>J Garski</dc:creator>
		<pubDate>Sun, 11 Oct 2009 21:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21841</guid>
		<description>@Chris
Comparing RE5 and Dead Space is a perfectly fair comparison of the two. The two games were meant to be of the same genre and experience. The difference is, well, Dead Space was flat out better?</description>
		<content:encoded><![CDATA[<p>@Chris<br />
Comparing RE5 and Dead Space is a perfectly fair comparison of the two. The two games were meant to be of the same genre and experience. The difference is, well, Dead Space was flat out better?</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21797</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Sun, 11 Oct 2009 08:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21797</guid>
		<description>Haha, as someone who knows spanish, I think you would change your mind about Las Plagas if you knew what they were saying! But, I suppose I can&#039;t say that with 100% certainty - just a wild guess!</description>
		<content:encoded><![CDATA[<p>Haha, as someone who knows spanish, I think you would change your mind about Las Plagas if you knew what they were saying! But, I suppose I can&#8217;t say that with 100% certainty &#8211; just a wild guess!</p>
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		<title>By: James O'Connor</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21769</link>
		<dc:creator>James O'Connor</dc:creator>
		<pubDate>Sun, 11 Oct 2009 02:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21769</guid>
		<description>I really love RE5, but one thing I think RE4 definately did better - and this really added, in my opinion, to the &#039;horror&#039; vibe - was throw enemies at you (especially in the first third of the game) who desperately wanted you to die. There was something more rabid about the guys infected with the plagas in RE5 - they were less human. In RE4, when you first see the guys infected with the Las Plagas, they&#039;re carrying on with their farming, and spotting you seems to be a great source of trauma. When they see you, they drop everything and dedicate themselves to your death, completely uncaring about their own safety. 

To me, this contributed to the &#039;horror&#039; of RE4, even if it wasn&#039;t a traditional survival horror (which was fine with me, because I&#039;m not a fan of the genre). The tone was a little less corny too, although I did enjoy RE5&#039;s ridiculous dialogue for entirely different reasons.</description>
		<content:encoded><![CDATA[<p>I really love RE5, but one thing I think RE4 definately did better &#8211; and this really added, in my opinion, to the &#8216;horror&#8217; vibe &#8211; was throw enemies at you (especially in the first third of the game) who desperately wanted you to die. There was something more rabid about the guys infected with the plagas in RE5 &#8211; they were less human. In RE4, when you first see the guys infected with the Las Plagas, they&#8217;re carrying on with their farming, and spotting you seems to be a great source of trauma. When they see you, they drop everything and dedicate themselves to your death, completely uncaring about their own safety. </p>
<p>To me, this contributed to the &#8216;horror&#8217; of RE4, even if it wasn&#8217;t a traditional survival horror (which was fine with me, because I&#8217;m not a fan of the genre). The tone was a little less corny too, although I did enjoy RE5&#8242;s ridiculous dialogue for entirely different reasons.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21768</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Sun, 11 Oct 2009 01:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21768</guid>
		<description>@Jordan
That&#039;s a shame though. 

Resident Evil 5 was still a good game, and comparing it to completely different experiences isn&#039;t very fair, considering you could STILL compare Devil May Cry or God of War&#039;s action based control scheme to Resident Evil 4 at the time. Hell, Devil May Cry pretty much cemented new-age action controls a whole 4 years before Resident Evil 4.</description>
		<content:encoded><![CDATA[<p>@Jordan<br />
That&#8217;s a shame though. </p>
<p>Resident Evil 5 was still a good game, and comparing it to completely different experiences isn&#8217;t very fair, considering you could STILL compare Devil May Cry or God of War&#8217;s action based control scheme to Resident Evil 4 at the time. Hell, Devil May Cry pretty much cemented new-age action controls a whole 4 years before Resident Evil 4.</p>
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		<title>By: J Garski</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21766</link>
		<dc:creator>J Garski</dc:creator>
		<pubDate>Sun, 11 Oct 2009 01:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21766</guid>
		<description>The difference with RE4 versus RE5 was that the controls were &#039;new&#039; when RE4 came out, and there wasn&#039;t much to compare it to at the time. However, when RE5 came out we had other established games like Gears and Dead Space, the latter which proved that you could have a great survival horror experience with great fluid controls. That and the fact that RE5 didnt fix -any- of the issues with the controls issues that plagued 4 resulted in 5 getting heat that 4 didnt.</description>
		<content:encoded><![CDATA[<p>The difference with RE4 versus RE5 was that the controls were &#8216;new&#8217; when RE4 came out, and there wasn&#8217;t much to compare it to at the time. However, when RE5 came out we had other established games like Gears and Dead Space, the latter which proved that you could have a great survival horror experience with great fluid controls. That and the fact that RE5 didnt fix -any- of the issues with the controls issues that plagued 4 resulted in 5 getting heat that 4 didnt.</p>
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		<title>By: HiddenAHB</title>
		<link>http://gamerlimit.com/2009/10/editorial-resident-evil-5s-shift-from-the-genre/#comment-21757</link>
		<dc:creator>HiddenAHB</dc:creator>
		<pubDate>Sat, 10 Oct 2009 20:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=41592#comment-21757</guid>
		<description>I fucking love the firts 3 RE. I think RE4 is okay but it&#039;s too much action. 
I prefer the slow combat and the sahdy puzzles.</description>
		<content:encoded><![CDATA[<p>I fucking love the firts 3 RE. I think RE4 is okay but it&#8217;s too much action.<br />
I prefer the slow combat and the sahdy puzzles.</p>
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