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	<title>Comments on: Demigod peak players slips below 1000</title>
	<atom:link href="http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/</link>
	<description>Gamer Limit</description>
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		<title>By: leo</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-24072</link>
		<dc:creator>leo</dc:creator>
		<pubDate>Mon, 02 Nov 2009 02:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-24072</guid>
		<description>played it for 1 hour, then threw it in the corner. most-boring cheap crap ever. where are the grand role playing games today? the last decent thing was neverwinter nights 2+addon, then the wave of stupid wow-like massive damage games hit in and every game i look into proves to be boring nonsense for kids where you just have to press as many buttons as quickly as possible. guess i&#039;ll have to install planescape again...</description>
		<content:encoded><![CDATA[<p>played it for 1 hour, then threw it in the corner. most-boring cheap crap ever. where are the grand role playing games today? the last decent thing was neverwinter nights 2+addon, then the wave of stupid wow-like massive damage games hit in and every game i look into proves to be boring nonsense for kids where you just have to press as many buttons as quickly as possible. guess i&#8217;ll have to install planescape again&#8230;</p>
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		<title>By: Spooky</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22818</link>
		<dc:creator>Spooky</dc:creator>
		<pubDate>Wed, 21 Oct 2009 23:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22818</guid>
		<description>Colin Robinson got some of his facts wrong. The Demigod stats are tracked here btw.: http://dgstats.insidesupcom.de/</description>
		<content:encoded><![CDATA[<p>Colin Robinson got some of his facts wrong. The Demigod stats are tracked here btw.: <a href="http://dgstats.insidesupcom.de/" rel="nofollow">http://dgstats.insidesupcom.de/</a></p>
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		<title>By: James Pinnell</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22755</link>
		<dc:creator>James Pinnell</dc:creator>
		<pubDate>Wed, 21 Oct 2009 13:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22755</guid>
		<description>@titan

I agree, its an extremely basic game. Even though I loved it on release, I found it hard to get excited over time to keep playing.</description>
		<content:encoded><![CDATA[<p>@titan</p>
<p>I agree, its an extremely basic game. Even though I loved it on release, I found it hard to get excited over time to keep playing.</p>
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		<title>By: Shawn Evans</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22748</link>
		<dc:creator>Shawn Evans</dc:creator>
		<pubDate>Wed, 21 Oct 2009 12:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22748</guid>
		<description>This is disappointing to hear.  I wonder if a DotA style game would do any better of the consoles.  It would take some effort to convert the control scheme over properly, but I think it could be done.</description>
		<content:encoded><![CDATA[<p>This is disappointing to hear.  I wonder if a DotA style game would do any better of the consoles.  It would take some effort to convert the control scheme over properly, but I think it could be done.</p>
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		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22732</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Wed, 21 Oct 2009 09:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22732</guid>
		<description>Only 1000 people, that&#039;s less than you&#039;ll find on games that are almost 10 years old like CS</description>
		<content:encoded><![CDATA[<p>Only 1000 people, that&#8217;s less than you&#8217;ll find on games that are almost 10 years old like CS</p>
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		<title>By: Anon</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22729</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Wed, 21 Oct 2009 09:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22729</guid>
		<description>I played this at the start when the network issues broke the online play. Then I played it again 2 weeks ago... same issues, same boring and non-linear game play. The game was doomed from the beginning, I&#039;d be trying to get my money back if I was your friend James.</description>
		<content:encoded><![CDATA[<p>I played this at the start when the network issues broke the online play. Then I played it again 2 weeks ago&#8230; same issues, same boring and non-linear game play. The game was doomed from the beginning, I&#8217;d be trying to get my money back if I was your friend James.</p>
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		<title>By: titan7000</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22724</link>
		<dc:creator>titan7000</dc:creator>
		<pubDate>Wed, 21 Oct 2009 07:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22724</guid>
		<description>While it will be a shame if the game does go down relatively soon after its launch I can&#039;t say that I am surprised really. I bought the game like most people since it was extremely beautiful game and a drastic improvement over the dota game play that inspired it. I have to say though that after around 3-4 weeks I was basically done with the game since I had done basically everything in the game by that point. If they want to avoid failing they will need to find a new &quot;hook&quot; to get players back like introducing two new classes or something along those lines.</description>
		<content:encoded><![CDATA[<p>While it will be a shame if the game does go down relatively soon after its launch I can&#8217;t say that I am surprised really. I bought the game like most people since it was extremely beautiful game and a drastic improvement over the dota game play that inspired it. I have to say though that after around 3-4 weeks I was basically done with the game since I had done basically everything in the game by that point. If they want to avoid failing they will need to find a new &#8220;hook&#8221; to get players back like introducing two new classes or something along those lines.</p>
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		<title>By: James O'Connor</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22722</link>
		<dc:creator>James O'Connor</dc:creator>
		<pubDate>Wed, 21 Oct 2009 07:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22722</guid>
		<description>A friend of mine just bought this the other day. Hope it doesn&#039;t go and die on him!</description>
		<content:encoded><![CDATA[<p>A friend of mine just bought this the other day. Hope it doesn&#8217;t go and die on him!</p>
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		<title>By: Curtis Takaichi</title>
		<link>http://gamerlimit.com/2009/10/demigod-peak-players-slips-below-1000/#comment-22720</link>
		<dc:creator>Curtis Takaichi</dc:creator>
		<pubDate>Wed, 21 Oct 2009 06:33:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=43273#comment-22720</guid>
		<description>Looks like they need to pull a World of Goo and have a &quot;Name-Your-Own-Price&quot; sale.  That sold 57,000 games in one week!</description>
		<content:encoded><![CDATA[<p>Looks like they need to pull a World of Goo and have a &#8220;Name-Your-Own-Price&#8221; sale.  That sold 57,000 games in one week!</p>
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