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Episode 18

Join Josh Quinnett, Chase Cook, Chris Carter and Paul Clark as they sail across the turbulent waters of gaming culture upon the winds of self deprecating humor and innuendo.

This week the crew weighs the pros and cons of digital distribution, and attempts to predict its long term effects on the gaming world. Stay tuned later in the show, as Chris’ degree in pessimism results in an inspirational rallying call against the forces corporate greed by Chase and Josh.

We also take time to discuss the big releases of the previous week including Wet, Section 8, and NHL 10 during our regular segment on what we’ve been playing.

As mentioned at the end of the show, we’re running a completely unofficial and entirely non-legitimate contest in which the commenter who best insults Chase Cook receives a yet-to-be-determined prize of questionable value – so get belittling, listeners!

As always, be sure to hit us up with positive thoughts on iTunes, and share with us your questions below – we’ll answer them during next week’s show.

[podcast]http://gamerlimit.com/podcasting/Limitcast18.mp3[/podcast]

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  1. I honestly think digital distribution is a loooong ways out. With Blu Ray young and starting to take off, consumers will be making a switch in the next 2 or so years. And as evident by the success of the PS2, additions such as DVD players or Blu Ray players in the case of PS3 are a good portion of business for consoles.

    So I think it won’t be until movies go full digital distribution that video games will as well. Either way, I really hope businesses do this right. I really hope we skip digital downloads and go straight for streaming. But whether digital downloads or streaming, the internet needs to change. Either FIOS becomes the majority source of internet, which is most likely 5 to 10 years out, or the government in collaboration with companies completely redo the internet as it structured like crap since we did nothing but continually add and expand on old architecture and networks.

    The reason I think streaming is the way to go is because it will follow where computers are going which is into the cloud. Local storage would become a problem for gamers such as us if we are downloading 8-50GB games in the future. If everything stays in the cloud, an upgrade can be a simple addition to an account. Games can be acquired easier, faster, and cheaper for both businesses and consumers. But again, this is a good amount of time until this will become a reality.

    Digital distribution is inevitable and at first will be messy. But if they put everything in the cloud we can choose where we want our cloud to be based. I look at it like web hosting. You have complete control over where you get your web hosting. If companies like Gamestop, Sony, M$, etc compete in web hosting instead of consoles it becomes more of a fair competition. I may just write a blog post about this though since I’m ranting :)

  2. In regards to my fear of digital content, I’m pretty sure at this point I own half my entire hard copy library’s worth ($) in PSN/XBLA releases, I’m just dubious as to how far price points will be stretched (see Games On Demand).

    Note that I do have light at the end of my dark digital tunnel: Blizzard!

  3. avatar DDAK88

    Chase Cook’s mother was a hamster and his father smells of elderberries!

  4. Digital Content is only well priced at the moment on PC because there are competitors. Steam has Direct2Drive, Impulse, GamersGate and a couple of other competitors that keep it on its toes, as well as a still hefty retail sector.

    I have no qualms if retail and competitors are able to play on the same field as the developers. The worst thing that can happen for games if if all the publishers make their own stores (or worse, STORE) and push out any third parties.

    Games On Demand is a scary look at a possible future.

  5. I think DDAK88 should win. Hands down. Monty Python ftw!

  6. Great cast again, guys.

    I would join in on the insulting of Chase, but feel that the mere fact that his parents named him “Chase” is insult enough.

  7. @Kevin…both times.

    First off, the cloud scares me more than digital distribution because I only own the account. I know we don’t “own” the digital product, but having it on my hard drive, for me, is the just the future’s game shelf.

    I would guess that this is what OnLive is doing? Giving everyone the capability to stream all games. I would really only go for this if they dropped the price by half.

    Secondly, if you are gonna insult me, or praise someone that insults me ( and this goes for Simon too), I want to hear something original. Something that will make me tear up as all of my failures and loneliness loom over what I call my life. SO MAN UP.

  8. So turned on right now.

    Get angry, Chase. Real angry.

  9. Chase has the facial hair of a yak, and he gets moist over Justin Timberlake. I can’t even enter this competition, I don’t care, I just wanted to insult Verby McVerb.

  10. Chase awakes every morning and stares out of the hollow soulless pits of fear he calls his eyes into a mirror reflecting the very emptiness of his being and is left wanting, forcing him to fill with an unquenchable rage at his lot and life and tear down the ideas and dreams of those around him with no semblance of real argument but more the bitter ranting of a cancerous leach on society.

    That and he has aids…..the bad kind….not the good aids!

    also i think one of the big issues you over looked in the digital distribution discussion was the hard drive size and cost issue. if they truly want to make DD work on a console stop charging £100 for a 120gb hard drive.

  11. Great Podcast as usual guys.

    @Josh:
    It’s awesome to hear you’ve been playing both Freespace and Homeworld. Both of those series of games are some of my favorites of all time. The original Homeworld just completely blew me away, as did Homeworld: Cataclysm, and Homeworld 2.

    @Chris:
    I’m not sure I’ve ever heard anyone talk as pessimistically about digital distribution as you. I personally don’t really have a problem with it, as long as it’s done correctly. By that I mean as long as I have unlimited downloads of my product for life and have easy access to it, like Steam and Blizzard will give me.

    I also have to side with Chase that if consumers don’t want something, we need to stand up and let me it be known we don’t. We need to be strong and stick to our beliefs and educate people about the wrongs of corporate America, not just sit back and say “there’s nothing we can do, the system is too big.” With that kind of attitude there isn’t anything we can do about it.

    @Everyone:
    I also think that there is a big part of us that’s just scared of change. I remember when iTunes first came out and I thought to myself I would never buy a digital song from Apple. I wanted to stick to my physical CDs, because as long as I have something physical it’s real to me; at least more real then just a bunch of 1′s and 0′s. Now I buy almost all my music on iTunes. I got over my fear and discovered the freedom I can get from buying digital.

    @Kevin:
    While digital distribution might not scare me, the whole Cloud computing thing kind of does. The only thing worse then not owning a physical copy, is not owning ANYTHING AT ALL!!!!

    These are all topics for other times btw ….

  12. @cynicalmonkey
    You just made my day.

  13. @Shawn
    “I also have to side with Chase that if consumers don’t want something, we need to stand up and let me it be known we don’t.”

    I agreed, I just don’t think anything is going to be done about it. We’re gamers, not politically active citizens, which makes this market even more lucrative.

    For every 2 people who boycott a $70 video game price hike, 8 will just buy them anyways. Remember when games all went to $60, or cigarettes were nationally tax hiked? Peopled bitched, but no one fought back with their wallets, because they were too addicted to care.

  14. avatar Chase cook

    People need someone to rally behind, faceless petitions mean nothing. That is the key to getting to people.

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