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	<title>Comments on: Gamer Limit Review: Madden NFL 10</title>
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	<link>http://gamerlimit.com/2009/09/gamer-limit-review-madden-nfl-10/</link>
	<description>Gamer Limit</description>
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		<title>By: OEM software online</title>
		<link>http://gamerlimit.com/2009/09/gamer-limit-review-madden-nfl-10/#comment-54375</link>
		<dc:creator>OEM software online</dc:creator>
		<pubDate>Wed, 28 Sep 2011 23:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=38814#comment-54375</guid>
		<description>pdkP64 Develop the topic further! It is interesting to know more details..!</description>
		<content:encoded><![CDATA[<p>pdkP64 Develop the topic further! It is interesting to know more details..!</p>
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		<title>By: Alex Yue</title>
		<link>http://gamerlimit.com/2009/09/gamer-limit-review-madden-nfl-10/#comment-20329</link>
		<dc:creator>Alex Yue</dc:creator>
		<pubDate>Fri, 25 Sep 2009 19:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=38814#comment-20329</guid>
		<description>You, sir, sound like a man who knows his Madden... Great review!</description>
		<content:encoded><![CDATA[<p>You, sir, sound like a man who knows his Madden&#8230; Great review!</p>
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		<title>By: Kevin Miller</title>
		<link>http://gamerlimit.com/2009/09/gamer-limit-review-madden-nfl-10/#comment-20297</link>
		<dc:creator>Kevin Miller</dc:creator>
		<pubDate>Fri, 25 Sep 2009 00:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=38814#comment-20297</guid>
		<description>Madden has come a long way graphics wise. So I&#039;m nitpicking when I say more effort in the fans during the game (not cutscenes).

Most of what I would like to see in Madden 11 involve mechanics:
     -Downfield blocking as I mentioned in the review
     - QB being able to lob the ball off when being sacked. This can be       
       remedied by playing with the tuck rule. Have it so the QB doesn&#039;t 
       make forward movement with his arm every now and then,
       resulting in a fumble.
     - Both quick release and play action for QBs have some work that
       needs to be done. A &quot;quick pass&quot; rating for example may remedy
       this. Inaccuracy of QBs right off the snap or play action is quite 
       unrealistic in terms of accuracy.
     - Wildcat plays need to be nerfed. They are way more powerful than
       realistically possible.

Feature wise I would like to see what NBA games did last year with integration with the season. Obviously they do a great job of roster updates each week, but I want to see team tendencies be tweaked. For example, a team averages 8 penalties a game and is going up each week. I want to see that team be more penalty prone in Madden. Or a team for the season is right side heavy with 75% accuracy on that side versus 40% accuracy on the other. I want to see right side play accuracy increase.

I would also like to see co-op mode be fleshed out some to do a better job of aiding to &quot;noobs.&quot; An online co-op versus mode might be nice too.

I do think that a DNA, as NBA Live has called it, would be a big selling point for hardcore football sim players like myself.</description>
		<content:encoded><![CDATA[<p>Madden has come a long way graphics wise. So I&#8217;m nitpicking when I say more effort in the fans during the game (not cutscenes).</p>
<p>Most of what I would like to see in Madden 11 involve mechanics:<br />
     -Downfield blocking as I mentioned in the review<br />
     &#8211; QB being able to lob the ball off when being sacked. This can be<br />
       remedied by playing with the tuck rule. Have it so the QB doesn&#8217;t<br />
       make forward movement with his arm every now and then,<br />
       resulting in a fumble.<br />
     &#8211; Both quick release and play action for QBs have some work that<br />
       needs to be done. A &#8220;quick pass&#8221; rating for example may remedy<br />
       this. Inaccuracy of QBs right off the snap or play action is quite<br />
       unrealistic in terms of accuracy.<br />
     &#8211; Wildcat plays need to be nerfed. They are way more powerful than<br />
       realistically possible.</p>
<p>Feature wise I would like to see what NBA games did last year with integration with the season. Obviously they do a great job of roster updates each week, but I want to see team tendencies be tweaked. For example, a team averages 8 penalties a game and is going up each week. I want to see that team be more penalty prone in Madden. Or a team for the season is right side heavy with 75% accuracy on that side versus 40% accuracy on the other. I want to see right side play accuracy increase.</p>
<p>I would also like to see co-op mode be fleshed out some to do a better job of aiding to &#8220;noobs.&#8221; An online co-op versus mode might be nice too.</p>
<p>I do think that a DNA, as NBA Live has called it, would be a big selling point for hardcore football sim players like myself.</p>
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		<title>By: Colin Robinson</title>
		<link>http://gamerlimit.com/2009/09/gamer-limit-review-madden-nfl-10/#comment-20280</link>
		<dc:creator>Colin Robinson</dc:creator>
		<pubDate>Thu, 24 Sep 2009 23:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=38814#comment-20280</guid>
		<description>Curious, what would you like to see in Madden 11?</description>
		<content:encoded><![CDATA[<p>Curious, what would you like to see in Madden 11?</p>
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