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	<title>Comments on: Editorial: Storytelling in MGS, or, Why Kojima Just Got Carried Away</title>
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	<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/</link>
	<description>Gamer Limit</description>
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		<title>By: Anonymous</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-28716</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 07 Jan 2010 07:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-28716</guid>
		<description>For people complaining about realism or lack of go read up on magical realism and similar devices.</description>
		<content:encoded><![CDATA[<p>For people complaining about realism or lack of go read up on magical realism and similar devices.</p>
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		<title>By: eddie</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-20933</link>
		<dc:creator>eddie</dc:creator>
		<pubDate>Fri, 02 Oct 2009 18:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-20933</guid>
		<description>your being overly critical i feel when u talk about story lines in games, it can kind of be like comic books at times but mgs has undertones about humanity and war that run very deep, sure some comic book storylines are ludicrous and don&#039;t tranlsate well to movies sometimes same with games but most have undertones of heroism and personal sacrifice. Remember jericho and stranglehold two games made by film directors their stories were beyond crap because they (probably like you) thought stories in games aren&#039;t as deep as movies. When i&#039;m emmersed in a game i soak up everything i can which is why i luv playing mgs and ff there&#039;s so much story and character development that they make look easy.</description>
		<content:encoded><![CDATA[<p>your being overly critical i feel when u talk about story lines in games, it can kind of be like comic books at times but mgs has undertones about humanity and war that run very deep, sure some comic book storylines are ludicrous and don&#8217;t tranlsate well to movies sometimes same with games but most have undertones of heroism and personal sacrifice. Remember jericho and stranglehold two games made by film directors their stories were beyond crap because they (probably like you) thought stories in games aren&#8217;t as deep as movies. When i&#8217;m emmersed in a game i soak up everything i can which is why i luv playing mgs and ff there&#8217;s so much story and character development that they make look easy.</p>
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		<title>By: someone</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-20405</link>
		<dc:creator>someone</dc:creator>
		<pubDate>Sun, 27 Sep 2009 04:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-20405</guid>
		<description>Whether or not a story is bland and boring is not related to how realistic or unrealistic it is.</description>
		<content:encoded><![CDATA[<p>Whether or not a story is bland and boring is not related to how realistic or unrealistic it is.</p>
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		<title>By: Saine</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-20369</link>
		<dc:creator>Saine</dc:creator>
		<pubDate>Sat, 26 Sep 2009 16:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-20369</guid>
		<description>It&#039;S VIDEO GAMES!... it&#039;s not meant to be a movie. Even Kojima always said.. don&#039;t take the games too seriously. I&#039;m sure we could all make great stories like top movies... But what he created = no one else can come up with. Is it silly at times? sure, but that&#039;s Metal Gear, if you want a more realistic story play Splintercell... guess what? No one talks about Splintercel stories cuz it&#039;s bland and boring.</description>
		<content:encoded><![CDATA[<p>It&#8217;S VIDEO GAMES!&#8230; it&#8217;s not meant to be a movie. Even Kojima always said.. don&#8217;t take the games too seriously. I&#8217;m sure we could all make great stories like top movies&#8230; But what he created = no one else can come up with. Is it silly at times? sure, but that&#8217;s Metal Gear, if you want a more realistic story play Splintercell&#8230; guess what? No one talks about Splintercel stories cuz it&#8217;s bland and boring.</p>
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		<title>By: someone</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-20352</link>
		<dc:creator>someone</dc:creator>
		<pubDate>Sat, 26 Sep 2009 04:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-20352</guid>
		<description>Limulder: &quot;It’s for that reason, that Kojima is the best storyteller in videogames today.&quot;

And he isn&#039;t very good, so what does that say about the industry? The writing quality in games is absolutely laughable and pitiful compared to movies.</description>
		<content:encoded><![CDATA[<p>Limulder: &#8220;It’s for that reason, that Kojima is the best storyteller in videogames today.&#8221;</p>
<p>And he isn&#8217;t very good, so what does that say about the industry? The writing quality in games is absolutely laughable and pitiful compared to movies.</p>
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		<title>By: eddie</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19964</link>
		<dc:creator>eddie</dc:creator>
		<pubDate>Mon, 21 Sep 2009 02:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19964</guid>
		<description>it wouldn&#039;t be mgs if it didn&#039;t have ott scenes and i loved zoe thought it was too short but some really good points were made the mgs series has been going for a really longtime before playstation how someone could produce massive story arcs and actually sum it up in digestable dialouge (in mgs4) is amazing. I&#039;ve never played mgs just for the gameplay i played for the story snakes story but big boss is also a bad ass individual but snake is way more hardcore he has killed him and liquid a number times i think he could beet the boss ass well. (they should put her character in mgo that would be awesome with some crazy cqc sheezy for reezy)</description>
		<content:encoded><![CDATA[<p>it wouldn&#8217;t be mgs if it didn&#8217;t have ott scenes and i loved zoe thought it was too short but some really good points were made the mgs series has been going for a really longtime before playstation how someone could produce massive story arcs and actually sum it up in digestable dialouge (in mgs4) is amazing. I&#8217;ve never played mgs just for the gameplay i played for the story snakes story but big boss is also a bad ass individual but snake is way more hardcore he has killed him and liquid a number times i think he could beet the boss ass well. (they should put her character in mgo that would be awesome with some crazy cqc sheezy for reezy)</p>
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		<title>By: Asator_MK</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19913</link>
		<dc:creator>Asator_MK</dc:creator>
		<pubDate>Sun, 20 Sep 2009 20:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19913</guid>
		<description>Kojima actually really likes the character Raiden.. as do I..

Kojima has been compared to Quentin Tarintino in some ways, they both tend to get carried away sometimes..

Anyway good points.</description>
		<content:encoded><![CDATA[<p>Kojima actually really likes the character Raiden.. as do I..</p>
<p>Kojima has been compared to Quentin Tarintino in some ways, they both tend to get carried away sometimes..</p>
<p>Anyway good points.</p>
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		<title>By: patrick</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19689</link>
		<dc:creator>patrick</dc:creator>
		<pubDate>Thu, 17 Sep 2009 06:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19689</guid>
		<description>Ocelot = I meant Otacon :)</description>
		<content:encoded><![CDATA[<p>Ocelot = I meant Otacon <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: patrick</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19688</link>
		<dc:creator>patrick</dc:creator>
		<pubDate>Thu, 17 Sep 2009 06:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19688</guid>
		<description>Ok here I come...

First of all I been playing mgs since the first one... yes that&#039;s right 1987 I believe. So after beating part 4 I was crying like a little school girl.

I don&#039;t look at them as 1 game but I take them all and put them together as an amazing story / characters.
No other series could do what Kojima did, not me and not anyone in this blog.

Why Snake didn&#039;t kill himself? BECAUSE IT&#039;S KOJIMA!!! Hello people, he loves pulling this kind of stuff. Want to bet Snake will be back one day? 
Raiden is in the cover of mgs Rising, but who says Snake won&#039;t be back near the mid point or end? This is why he did this, cuz if he killed him then it would be 0 ways to bring him back just in case Rising flops.

Why you think Ocelot went with him? For him to write stories? come on people aren&#039;t more smart then that? Who knows maybe he will turn young again from what Naomi put in him, or maybe Ocelot will do something... No one will ever know till the day  Rising comes out. 
I don&#039;t care if Kojima says he won&#039;t make another game with Snake, you all know how he is, he loves to mess with his fans and make them talk about his next game for years and years. And that&#039;s what the beauty of Metal Gear is. No other game can or will ever do this to people.

Remember part 3? People were so lost when they saw the teaser. They were saying stuff like.. Well maybe he went in the past with virtuality, or maybe it&#039;s a dream?.. Stuff like this. Also look at mgs2... We all thought we would play as snake througout the game, and then the next thing we know is we are controlling a lousy ass character with no soul.

Snake is metal gear, there really isn&#039;t a point to make any other game, just call the next game Super Ninja Man, cuz it will not work. Sure he&#039;s cooler in part 4, and I actually liked him, not cuz he&#039;s a bad ass, but because Snake and his scenes are awesome. Snake makes those scenes shine, without Snake this game would be terrible. Ocelot crying like a fool is terrible, and so is Johnny... Simply terrible acting and directing. But I don&#039;t think that&#039;s kojimas fault, that&#039;s mostly the actors in english fault.

Anyways if you&#039;ve played 1,2,3,4... from the start 1998 to 2008, then you feel something while playing this game, something no other game / book/ movie can do. Amazing franchise yes, but without Snake ... no
Just end it and do another louzy zone of the enders game :)</description>
		<content:encoded><![CDATA[<p>Ok here I come&#8230;</p>
<p>First of all I been playing mgs since the first one&#8230; yes that&#8217;s right 1987 I believe. So after beating part 4 I was crying like a little school girl.</p>
<p>I don&#8217;t look at them as 1 game but I take them all and put them together as an amazing story / characters.<br />
No other series could do what Kojima did, not me and not anyone in this blog.</p>
<p>Why Snake didn&#8217;t kill himself? BECAUSE IT&#8217;S KOJIMA!!! Hello people, he loves pulling this kind of stuff. Want to bet Snake will be back one day?<br />
Raiden is in the cover of mgs Rising, but who says Snake won&#8217;t be back near the mid point or end? This is why he did this, cuz if he killed him then it would be 0 ways to bring him back just in case Rising flops.</p>
<p>Why you think Ocelot went with him? For him to write stories? come on people aren&#8217;t more smart then that? Who knows maybe he will turn young again from what Naomi put in him, or maybe Ocelot will do something&#8230; No one will ever know till the day  Rising comes out.<br />
I don&#8217;t care if Kojima says he won&#8217;t make another game with Snake, you all know how he is, he loves to mess with his fans and make them talk about his next game for years and years. And that&#8217;s what the beauty of Metal Gear is. No other game can or will ever do this to people.</p>
<p>Remember part 3? People were so lost when they saw the teaser. They were saying stuff like.. Well maybe he went in the past with virtuality, or maybe it&#8217;s a dream?.. Stuff like this. Also look at mgs2&#8230; We all thought we would play as snake througout the game, and then the next thing we know is we are controlling a lousy ass character with no soul.</p>
<p>Snake is metal gear, there really isn&#8217;t a point to make any other game, just call the next game Super Ninja Man, cuz it will not work. Sure he&#8217;s cooler in part 4, and I actually liked him, not cuz he&#8217;s a bad ass, but because Snake and his scenes are awesome. Snake makes those scenes shine, without Snake this game would be terrible. Ocelot crying like a fool is terrible, and so is Johnny&#8230; Simply terrible acting and directing. But I don&#8217;t think that&#8217;s kojimas fault, that&#8217;s mostly the actors in english fault.</p>
<p>Anyways if you&#8217;ve played 1,2,3,4&#8230; from the start 1998 to 2008, then you feel something while playing this game, something no other game / book/ movie can do. Amazing franchise yes, but without Snake &#8230; no<br />
Just end it and do another louzy zone of the enders game <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Asator_MK</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19377</link>
		<dc:creator>Asator_MK</dc:creator>
		<pubDate>Thu, 10 Sep 2009 21:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19377</guid>
		<description>I liked MGS2, I don&#039;t know why Raiden gets so much grief.. Truly I personally find MGS3 to be the weakest link and most distanced game of the series.

MGS3 was based more on a outdoor mission, rather then the typical MGS1 &amp; 2 so gameplay wise it is very different. You can eat animals? lol I don&#039;t know about you but on normal difficulty + he is a very hungry man.. I guess he doesn&#039;t need to drink yet eating food is super realistic! ..

I found it great playing as a new character in MGS2 then meeting up with snake, an experience you can&#039;t do with any other MGS to date. What more can you ask for? being allies with snake, sure Raiden is a typical japanese character but he owns shit with a sword using his teeth! 

Yes I do realise that scene was ridiculous as with the scene where he stopped the battleship, died, then magically came back with no arms. It must have been hard to climb back ashore!

I agree with &quot;Magic Carpet&quot; with the ending of MGS4. The wedding was a giant dissapointment for me, a giant wtf moment. Snake should have died to eliminate the foxdie, he can kill thousands of men without a second thought to complete his mission but hessitates when it comes to his own life.. I thought that was out of character.

The epilogue was HORRIBLE, I mean.. hi i&#039;m big boss, here is this old man (remember him from MGS3??? if not buy it!!) *talking ensues for 10 mins* now I will kill him *pulls plug* oh no foxdie *dies* ...</description>
		<content:encoded><![CDATA[<p>I liked MGS2, I don&#8217;t know why Raiden gets so much grief.. Truly I personally find MGS3 to be the weakest link and most distanced game of the series.</p>
<p>MGS3 was based more on a outdoor mission, rather then the typical MGS1 &amp; 2 so gameplay wise it is very different. You can eat animals? lol I don&#8217;t know about you but on normal difficulty + he is a very hungry man.. I guess he doesn&#8217;t need to drink yet eating food is super realistic! ..</p>
<p>I found it great playing as a new character in MGS2 then meeting up with snake, an experience you can&#8217;t do with any other MGS to date. What more can you ask for? being allies with snake, sure Raiden is a typical japanese character but he owns shit with a sword using his teeth! </p>
<p>Yes I do realise that scene was ridiculous as with the scene where he stopped the battleship, died, then magically came back with no arms. It must have been hard to climb back ashore!</p>
<p>I agree with &#8220;Magic Carpet&#8221; with the ending of MGS4. The wedding was a giant dissapointment for me, a giant wtf moment. Snake should have died to eliminate the foxdie, he can kill thousands of men without a second thought to complete his mission but hessitates when it comes to his own life.. I thought that was out of character.</p>
<p>The epilogue was HORRIBLE, I mean.. hi i&#8217;m big boss, here is this old man (remember him from MGS3??? if not buy it!!) *talking ensues for 10 mins* now I will kill him *pulls plug* oh no foxdie *dies* &#8230;</p>
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		<title>By: thom</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19326</link>
		<dc:creator>thom</dc:creator>
		<pubDate>Thu, 10 Sep 2009 10:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19326</guid>
		<description>hate to say it but you didnt state why he got carried away but stated why his getting carried away had detremental effects on the series. it is hard to explain and i know a good amount of people who are/were turned off by it. 
personally i thought the plot twist in 2 was incredible. it made the player actually think about what the character they controlled did, if you were actually the villian or not, about all sorts of things. this has never happened to me before or after in a game and really displayed kojimas ability with the video game genre and what its capable of. 3 &amp; 4 im afraid were hurt by the end of 2 in that they had to be set up to explain what happened in 2. people wanted answers the something that should have stayed unsolvable but could be defeated.
but the story line is finished (or should be, we will see how the sequels play out) and mgs can now go into a new direction which can be more intune with the original than the sequels if it perfers.</description>
		<content:encoded><![CDATA[<p>hate to say it but you didnt state why he got carried away but stated why his getting carried away had detremental effects on the series. it is hard to explain and i know a good amount of people who are/were turned off by it.<br />
personally i thought the plot twist in 2 was incredible. it made the player actually think about what the character they controlled did, if you were actually the villian or not, about all sorts of things. this has never happened to me before or after in a game and really displayed kojimas ability with the video game genre and what its capable of. 3 &amp; 4 im afraid were hurt by the end of 2 in that they had to be set up to explain what happened in 2. people wanted answers the something that should have stayed unsolvable but could be defeated.<br />
but the story line is finished (or should be, we will see how the sequels play out) and mgs can now go into a new direction which can be more intune with the original than the sequels if it perfers.</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/09/editorial-storytelling-in-mgs-or-why-kojima-just-got-carried-away/#comment-19299</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Thu, 10 Sep 2009 01:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=37154#comment-19299</guid>
		<description>@Magic
I used to love Bay as a child. His unbridled love for action was nearly unrivaled.

But once he shat on a national tragedy (Pearl Harbor) by making it mostly a chick flick (and a bad movie to boot), completely ruined Transformers 2, and threw up on The Island&#039;s source material, I really lost faith in his directorial prowess.

I think he&#039;s a guy who can blow stuff up really well, and when he&#039;s behind the right people, he can be a success, but as a sole movie making entity, he&#039;s not that great, unlike Tarantino.</description>
		<content:encoded><![CDATA[<p>@Magic<br />
I used to love Bay as a child. His unbridled love for action was nearly unrivaled.</p>
<p>But once he shat on a national tragedy (Pearl Harbor) by making it mostly a chick flick (and a bad movie to boot), completely ruined Transformers 2, and threw up on The Island&#8217;s source material, I really lost faith in his directorial prowess.</p>
<p>I think he&#8217;s a guy who can blow stuff up really well, and when he&#8217;s behind the right people, he can be a success, but as a sole movie making entity, he&#8217;s not that great, unlike Tarantino.</p>
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