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CODWaW Bling

Today Treyarch announced that the PC version of Call of Duty: World at War will receive the 1.5 patch tomorrow. The best part is, the patch includes Map Pack 2 for free.

Map Pack two, which has sold over one million copies, brings three new multiplayer maps, along with a new zombie mode map. Many attribute Call of Duty: World at War’s popularity to its Nazi Zombie mode. As someone who plays it quite frequently, I must say there is something so very satisfying about repelling wave after wave of zombies.

For a full list of the changes the 1.5 patch brings, hit the jump.

PC Patch 1.5:

  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1″ now only displays FPS and cg ms/frame
  • Added RCon command “teamstatus” to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ’2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file


  1. I just had to give this header image the mad props it deserves. Still laughing.

  2. avatar syazwan


  3. avatar phobia

    why dammit why couldnt this happen for the xbox 360

  4. avatar jayjerkin26

    i don’t know

  5. avatar jayjerkin26

    Why is there a mappack4?

  6. avatar Dante

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