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	<title>Comments on: Gamer Limit Review: The Conduit</title>
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	<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/</link>
	<description>Gamer Limit</description>
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		<title>By: Anonymous</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-38896</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 27 Jul 2010 22:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-38896</guid>
		<description>you arent even using current screen shots, it was praised on actually good sites like ign and gamespot for its technically amazing graphics and amazing control, and at your last statement NINTENDO didnt even make the game!! the only thing close to an fps nintendo has made is metroid, which scored high even probably on this amateur site</description>
		<content:encoded><![CDATA[<p>you arent even using current screen shots, it was praised on actually good sites like ign and gamespot for its technically amazing graphics and amazing control, and at your last statement NINTENDO didnt even make the game!! the only thing close to an fps nintendo has made is metroid, which scored high even probably on this amateur site</p>
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		<title>By: you arent even using current screen shots, it was praised on actually good sites like ign and gamespot for its technically amazing graphics and amazing control, and at your last statement NINTENDO didnt even make the game!! the only thing close to an fps </title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-38895</link>
		<dc:creator>you arent even using current screen shots, it was praised on actually good sites like ign and gamespot for its technically amazing graphics and amazing control, and at your last statement NINTENDO didnt even make the game!! the only thing close to an fps </dc:creator>
		<pubDate>Tue, 27 Jul 2010 22:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-38895</guid>
		<description>your an idiot</description>
		<content:encoded><![CDATA[<p>your an idiot</p>
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		<title>By: romar</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-16978</link>
		<dc:creator>romar</dc:creator>
		<pubDate>Sun, 02 Aug 2009 19:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-16978</guid>
		<description>wow. a 5? you kidding me. you need to actually play this game longer than 10 minutes. you just give it a 5 because you suck at this game because of the control.</description>
		<content:encoded><![CDATA[<p>wow. a 5? you kidding me. you need to actually play this game longer than 10 minutes. you just give it a 5 because you suck at this game because of the control.</p>
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		<title>By: M-Dan</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-16734</link>
		<dc:creator>M-Dan</dc:creator>
		<pubDate>Wed, 29 Jul 2009 19:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-16734</guid>
		<description>Why do people insist on comparing FPS games on Wii to the ones on the 360 and PS3?  Even though all are classified &#039;next-gen&#039;, you will never get the graphics and control on the Wii that are present on the other two consoles.  Credit where it&#039;s due, they&#039;ve made a pretty good game given the limitations that the console provides, and it&#039;s certainly better than a 5/10 rating when compared to other Wii games in the same genre.

If you don&#039;t like the Wii, why bother reviewing titles for it?</description>
		<content:encoded><![CDATA[<p>Why do people insist on comparing FPS games on Wii to the ones on the 360 and PS3?  Even though all are classified &#8216;next-gen&#8217;, you will never get the graphics and control on the Wii that are present on the other two consoles.  Credit where it&#8217;s due, they&#8217;ve made a pretty good game given the limitations that the console provides, and it&#8217;s certainly better than a 5/10 rating when compared to other Wii games in the same genre.</p>
<p>If you don&#8217;t like the Wii, why bother reviewing titles for it?</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-16005</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Fri, 17 Jul 2009 19:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-16005</guid>
		<description>@Nat
I&#039;m not talking about the theoretical impact: just the social impact it had on the gaming public at large. Halo sold millions on a brand new console; The Conduit, at the moment, is only in a select amount of the Wii population&#039;s homes, despite the fact that the Wii is the best selling current gen console. 

Time will tell if sales will skyrocket someday, but at the moment, the amount of people who actively enjoy The Conduit is a small percentage.</description>
		<content:encoded><![CDATA[<p>@Nat<br />
I&#8217;m not talking about the theoretical impact: just the social impact it had on the gaming public at large. Halo sold millions on a brand new console; The Conduit, at the moment, is only in a select amount of the Wii population&#8217;s homes, despite the fact that the Wii is the best selling current gen console. </p>
<p>Time will tell if sales will skyrocket someday, but at the moment, the amount of people who actively enjoy The Conduit is a small percentage.</p>
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		<title>By: Nat</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15840</link>
		<dc:creator>Nat</dc:creator>
		<pubDate>Wed, 15 Jul 2009 04:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15840</guid>
		<description>Chris, you obviously are not trying to find data, rather giving your own.  Halo had a high impact because of the Xbox&#039;s hypemachine, the game itself was rather dull and unoriginal in all manners, not a huge surprise considering it was largely the same game as the previous three Marathon titles.

Having played Marathons one through three, Halos one and two, Half-Life in many of it&#039;s iterations and it&#039;s consequent modifications and sequel and it&#039;s sequelettes, the Metroid Prime trilogy, Quakes one and two, various Duke Nukems, Serious Sam, Heretic and Hexen, Wolfenstien 3D and Return to Castle Wolfenstien...  I can honestly say that none of them make huge revolutionary moves, they are iterary steps.

The Conduit&#039;s control is a positive step forward in evolution of gameplay towards the fluid and natural control of your first person shooter avatar.  I would have loved to have the game make use of the grand evolutionary step of Half-Life 2&#039;s physics gameplay, the ability to warp gravity.

The AI is not revolutionary, but it is a high mark above that of many other games, the enemies work to surround you, which is better than many others.  Hell, in Halo the AI pretty much lets you peck at them if you&#039;re far enough away.</description>
		<content:encoded><![CDATA[<p>Chris, you obviously are not trying to find data, rather giving your own.  Halo had a high impact because of the Xbox&#8217;s hypemachine, the game itself was rather dull and unoriginal in all manners, not a huge surprise considering it was largely the same game as the previous three Marathon titles.</p>
<p>Having played Marathons one through three, Halos one and two, Half-Life in many of it&#8217;s iterations and it&#8217;s consequent modifications and sequel and it&#8217;s sequelettes, the Metroid Prime trilogy, Quakes one and two, various Duke Nukems, Serious Sam, Heretic and Hexen, Wolfenstien 3D and Return to Castle Wolfenstien&#8230;  I can honestly say that none of them make huge revolutionary moves, they are iterary steps.</p>
<p>The Conduit&#8217;s control is a positive step forward in evolution of gameplay towards the fluid and natural control of your first person shooter avatar.  I would have loved to have the game make use of the grand evolutionary step of Half-Life 2&#8242;s physics gameplay, the ability to warp gravity.</p>
<p>The AI is not revolutionary, but it is a high mark above that of many other games, the enemies work to surround you, which is better than many others.  Hell, in Halo the AI pretty much lets you peck at them if you&#8217;re far enough away.</p>
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		<title>By: hdshgyh</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15763</link>
		<dc:creator>hdshgyh</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15763</guid>
		<description>A 5.0 WWHHAATT THE HELL. THIS GAME DESERVES BETTER THAN A 5.  I KNOW ITS NOT THE PERFECT GAME BUT IT AT LEAST DESERVES A 7.5 OR A 8</description>
		<content:encoded><![CDATA[<p>A 5.0 WWHHAATT THE HELL. THIS GAME DESERVES BETTER THAN A 5.  I KNOW ITS NOT THE PERFECT GAME BUT IT AT LEAST DESERVES A 7.5 OR A 8</p>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15756</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Mon, 13 Jul 2009 15:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15756</guid>
		<description>@Nat
From what I played, I wouldn&#039;t compare any facet of it to either the fun factor of Halo, or the impact it had on the gaming community as a whole. This is a bit of a niche title.

Also, from the information I can gather, all of the people who love the controls are not previous PC/Xbox 360 FPS fans, and only have the Wii.</description>
		<content:encoded><![CDATA[<p>@Nat<br />
From what I played, I wouldn&#8217;t compare any facet of it to either the fun factor of Halo, or the impact it had on the gaming community as a whole. This is a bit of a niche title.</p>
<p>Also, from the information I can gather, all of the people who love the controls are not previous PC/Xbox 360 FPS fans, and only have the Wii.</p>
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		<title>By: Nat</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15752</link>
		<dc:creator>Nat</dc:creator>
		<pubDate>Mon, 13 Jul 2009 14:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15752</guid>
		<description>Wow, you really rag hard on such a good game.  This is the single best controlling first person shooter I have ever encountered, the AI is not the best, but it is passible, it&#039;s better than Halo&#039;s AI by a margin.

The nature of the story and aliens encountered being somehow an issue for people completely surprises me, people spoke highly for Halo&#039;s use of even more generic story and just as generic of enemies, I will never understand the hyprocritical nature of game reviewers these days, attacking pretty much anything that is coming out on the Nintendo platforms, just because they want to dismiss it.</description>
		<content:encoded><![CDATA[<p>Wow, you really rag hard on such a good game.  This is the single best controlling first person shooter I have ever encountered, the AI is not the best, but it is passible, it&#8217;s better than Halo&#8217;s AI by a margin.</p>
<p>The nature of the story and aliens encountered being somehow an issue for people completely surprises me, people spoke highly for Halo&#8217;s use of even more generic story and just as generic of enemies, I will never understand the hyprocritical nature of game reviewers these days, attacking pretty much anything that is coming out on the Nintendo platforms, just because they want to dismiss it.</p>
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		<title>By: Steven Shepherd</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15745</link>
		<dc:creator>Steven Shepherd</dc:creator>
		<pubDate>Mon, 13 Jul 2009 09:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15745</guid>
		<description>The screens remind me of Prey, which I loved!</description>
		<content:encoded><![CDATA[<p>The screens remind me of Prey, which I loved!</p>
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		<title>By: TheGameLlama</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15738</link>
		<dc:creator>TheGameLlama</dc:creator>
		<pubDate>Mon, 13 Jul 2009 07:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15738</guid>
		<description>This was brutal... you should have compared it to Far Cry, the only other FPS on the Wii.

... and Prime 3 doesn&#039;t count!  It&#039;s an adventure game, not a shooter!</description>
		<content:encoded><![CDATA[<p>This was brutal&#8230; you should have compared it to Far Cry, the only other FPS on the Wii.</p>
<p>&#8230; and Prime 3 doesn&#8217;t count!  It&#8217;s an adventure game, not a shooter!</p>
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		<title>By: Aeon</title>
		<link>http://gamerlimit.com/2009/07/gamer-limit-review-the-conduit/#comment-15719</link>
		<dc:creator>Aeon</dc:creator>
		<pubDate>Mon, 13 Jul 2009 02:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=30917#comment-15719</guid>
		<description>Well, I enjoy the game. Anyone who thinks the game is generic in story, go here: http://www.gamefaqs.com/boards/genmessage.php?board=947068&amp;topic=50295705

If you don&#039;t like the game, though, that&#039;s fine. Everyone&#039;s opinion&#039;s different, but I don&#039;t see how you can knock something that gives you the option to do whatever you want. If the dead-zone annoys you that much, make it as small as possible. And the lock-on helps if you know how to use it properly.</description>
		<content:encoded><![CDATA[<p>Well, I enjoy the game. Anyone who thinks the game is generic in story, go here: <a href="http://www.gamefaqs.com/boards/genmessage.php?board=947068&#038;topic=50295705" rel="nofollow">http://www.gamefaqs.com/boards/genmessage.php?board=947068&#038;topic=50295705</a></p>
<p>If you don&#8217;t like the game, though, that&#8217;s fine. Everyone&#8217;s opinion&#8217;s different, but I don&#8217;t see how you can knock something that gives you the option to do whatever you want. If the dead-zone annoys you that much, make it as small as possible. And the lock-on helps if you know how to use it properly.</p>
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