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	<title>Comments on: First Max Payne 3 screenshots revealed</title>
	<atom:link href="http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/</link>
	<description>Gamer Limit</description>
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		<title>By: Josh Quinnett</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14831</link>
		<dc:creator>Josh Quinnett</dc:creator>
		<pubDate>Wed, 24 Jun 2009 17:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14831</guid>
		<description>Anyone else worried that, based on the above screenshots, this game will result in a racial controversy similar to the one that occurred with RE5&#039;s first trailer?</description>
		<content:encoded><![CDATA[<p>Anyone else worried that, based on the above screenshots, this game will result in a racial controversy similar to the one that occurred with RE5&#8242;s first trailer?</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel Clancy</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14829</link>
		<dc:creator>Daniel Clancy</dc:creator>
		<pubDate>Wed, 24 Jun 2009 14:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14829</guid>
		<description>The bottom screen indicates that he&#039;s not exactly an AC Milan fan.

Looks nice, but generic. Are developers incapable of rendering hair these days?</description>
		<content:encoded><![CDATA[<p>The bottom screen indicates that he&#8217;s not exactly an AC Milan fan.</p>
<p>Looks nice, but generic. Are developers incapable of rendering hair these days?</p>
]]></content:encoded>
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	<item>
		<title>By: Austin Sutton-Jennings</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14828</link>
		<dc:creator>Austin Sutton-Jennings</dc:creator>
		<pubDate>Wed, 24 Jun 2009 14:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14828</guid>
		<description>The noir style was what made Max Payne so good. Now it looks generic.</description>
		<content:encoded><![CDATA[<p>The noir style was what made Max Payne so good. Now it looks generic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grahame</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14822</link>
		<dc:creator>Grahame</dc:creator>
		<pubDate>Wed, 24 Jun 2009 12:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14822</guid>
		<description>I miss his leather jacket already. :(</description>
		<content:encoded><![CDATA[<p>I miss his leather jacket already. <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pi4noBl4ck</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14812</link>
		<dc:creator>Pi4noBl4ck</dc:creator>
		<pubDate>Wed, 24 Jun 2009 04:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14812</guid>
		<description>It&#039;s clearly some Brazil&#039;s slum, like Rocinha or Vidigal. I live in Rio de Janeiro, and I can say for sure that&#039;s pretty accurate the way they capture the essence of the landscape. Congrats for them.</description>
		<content:encoded><![CDATA[<p>It&#8217;s clearly some Brazil&#8217;s slum, like Rocinha or Vidigal. I live in Rio de Janeiro, and I can say for sure that&#8217;s pretty accurate the way they capture the essence of the landscape. Congrats for them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: McSpermie</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14805</link>
		<dc:creator>McSpermie</dc:creator>
		<pubDate>Wed, 24 Jun 2009 02:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14805</guid>
		<description>I don&#039;t really like the way he looks but hopefully the game will still be good.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really like the way he looks but hopefully the game will still be good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frank</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14803</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Wed, 24 Jun 2009 01:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14803</guid>
		<description>/agreed.</description>
		<content:encoded><![CDATA[<p>/agreed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Colin Robinson</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14802</link>
		<dc:creator>Colin Robinson</dc:creator>
		<pubDate>Wed, 24 Jun 2009 01:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14802</guid>
		<description>Ant, probably because they can get more sales this way.</description>
		<content:encoded><![CDATA[<p>Ant, probably because they can get more sales this way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ant2206@gmail.com</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14799</link>
		<dc:creator>ant2206@gmail.com</dc:creator>
		<pubDate>Tue, 23 Jun 2009 23:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14799</guid>
		<description>Why not just make it a new franchise?</description>
		<content:encoded><![CDATA[<p>Why not just make it a new franchise?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew Bennett</title>
		<link>http://gamerlimit.com/2009/06/first-max-payne-3-screenshots-revealed/#comment-14798</link>
		<dc:creator>Andrew Bennett</dc:creator>
		<pubDate>Tue, 23 Jun 2009 23:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=28838#comment-14798</guid>
		<description>Ive been waiting for this game for a very long time</description>
		<content:encoded><![CDATA[<p>Ive been waiting for this game for a very long time</p>
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