Gamer Limit Banner


Arguably the biggest surprise to arise from Sony’s E3 conference was the announcement of a new motion sensing controller, which almost felt like a direct retaliation to Microsoft’s Project Natal which was revealed just the day before Sony’s showing.

An extended video demonstration of this tasty technology can be found after the break.

Utilising the Playstation Eye camera (about time that got put to good use), the Playstation Motion Controler uses motion sensing technology on a level that is ”closer to real-life than anything you’ve ever seen,” according to SCEA’s Jack Tretton, and movements of the controller are captured for “true one-to-one tracking”. Sony were keen to show off various tech demos, including drawing, sports (move over Wii Sports?) and even first person shooting.

There was no denying that the technology on show was indeed very impressive, and an indication that motion based gaming is really starting to evolve even further.

The Playstation Motion Controller is due to be released by 2010. Each real time demonstration of the prototype model can be viewed below:

  1. avatar Cedge

    This really isn’t terribly interesting, from a technological standpoint. Tracking two colored balls is very simple, in terms of the technology involved. Basically, it’s like the Wiimote, in reverse, and doubled.

    The Natal Project interests me much, much, much more, not so much because of it’s gaming possibilities (which, to be honest, I think are fairly limited), but because of what it represents for the future of human/computer interface, in ways completely unrelated to gaming. The possibilities are fascinating.

    Tracking colored balls isn’t really setting up any foundations for the sorts of fantastic human/computer interfaces you see in sci-fi movies. But a system that can track an entire, non-augmented, actual human body, registering it as a complete 3D skeleton, in real-time? That’s a serious step in the “Star Trek” direction.

  2. avatar Jshepard

    I agree with you Cedge, it’s just the Wii remotes with balls on the end. Nothing groundbreaking.

  3. Agreed again. While it shows promise, it’s essentially an almost carbon copy of the WiiMote, just with higher precision. Tracking fixed opjects is definitely not new at all. Tracking an entire body, voice patterns and facial construction, well, is.

  4. Yeah it was more than a little reminiscent of the WiiMote. When the SixAxis was launched there was an outcry claiming that Sony were cashing in on Nintendo’s success with the Wii, so the reaction to the release of the Playstation Motion Controller should be interesting.

  5. Agree with all BUT the 1:1 precision of the Sony motion sensor was actually demonstrated, rather than shown in a fancy, polished trailer.

    So, Natal has more potential, but a lack of evidence so far. If done well, could lead to iRobot shenanigans.

    I did love how the Sony guy was tickling that soldier and tipping the sword under its chin. Very good.

Leave a Reply