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	<title>Comments on: Why I Didn&#8217;t Adore Final Fantasy XII (The Importance of Personality)</title>
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	<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/</link>
	<description>Gamer Limit</description>
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		<title>By: Nick</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-51134</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 31 Aug 2011 03:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-51134</guid>
		<description>FF12 had a really bad storyline with boring characters all around. Sure it had a very different villain, but you don&#039;t really see him for most of the game, and when you do, it&#039;s without any action. The cutscenes were nice but there aren&#039;t as many as I hoped. Because of this (and the games rather repetitive gameplay) it&#039;s almost hard to complete the game. The gambit system is definitely a welcome feature, and it works well without random battles, and hunting can also be fun. 
Basically, I think that the game has a bad storyline and great gameplay.</description>
		<content:encoded><![CDATA[<p>FF12 had a really bad storyline with boring characters all around. Sure it had a very different villain, but you don&#8217;t really see him for most of the game, and when you do, it&#8217;s without any action. The cutscenes were nice but there aren&#8217;t as many as I hoped. Because of this (and the games rather repetitive gameplay) it&#8217;s almost hard to complete the game. The gambit system is definitely a welcome feature, and it works well without random battles, and hunting can also be fun.<br />
Basically, I think that the game has a bad storyline and great gameplay.</p>
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		<title>By: Ify</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-27623</link>
		<dc:creator>Ify</dc:creator>
		<pubDate>Sun, 13 Dec 2009 03:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-27623</guid>
		<description>Honestly I hated the game. I mean the game play was pretty good if you ignore the fact that you can practically play through it and watch the battles. But I play FF&#039;s for the story line. If I&#039;m looking for amazing game play I&#039;ll pick up something like MGS4 or some such. In FF&#039;s I want to play a game where I&#039;m feeling for the characters - I want to feel it when Fran is kicked out of her village rather then just watching and wondering how old she really is. I had a real problem with the ending boss I mean who was Vayne? (that was his name right?) Look in VI there was Kefka - guy who wanted to control our main character, VII - Sephiroth, too much history to go into... but you get the idea, VIII - Ultimecia who had been behind all that they had been going through from the beginning, X - Yu Yevon, You practically destroyed a worlds religion.. Now XII who the hell was Vayne to anybody? (My spelling suck)   

All in all, I found the story to be greatly lacking. maybe it had something to do the fact that this FF was no longer about fate of the world but rather the fate of a country. I can&#039;t really put my finger on it it may just have been the lack luster characters, but when the game ended I just couldn&#039;t believe that that was it. I mean the credits rolled and I was still thinking that the game couldn&#039;t be over yet.

I&#039;m really hoping that XIII has more - much more - to offer.</description>
		<content:encoded><![CDATA[<p>Honestly I hated the game. I mean the game play was pretty good if you ignore the fact that you can practically play through it and watch the battles. But I play FF&#8217;s for the story line. If I&#8217;m looking for amazing game play I&#8217;ll pick up something like MGS4 or some such. In FF&#8217;s I want to play a game where I&#8217;m feeling for the characters &#8211; I want to feel it when Fran is kicked out of her village rather then just watching and wondering how old she really is. I had a real problem with the ending boss I mean who was Vayne? (that was his name right?) Look in VI there was Kefka &#8211; guy who wanted to control our main character, VII &#8211; Sephiroth, too much history to go into&#8230; but you get the idea, VIII &#8211; Ultimecia who had been behind all that they had been going through from the beginning, X &#8211; Yu Yevon, You practically destroyed a worlds religion.. Now XII who the hell was Vayne to anybody? (My spelling suck)   </p>
<p>All in all, I found the story to be greatly lacking. maybe it had something to do the fact that this FF was no longer about fate of the world but rather the fate of a country. I can&#8217;t really put my finger on it it may just have been the lack luster characters, but when the game ended I just couldn&#8217;t believe that that was it. I mean the credits rolled and I was still thinking that the game couldn&#8217;t be over yet.</p>
<p>I&#8217;m really hoping that XIII has more &#8211; much more &#8211; to offer.</p>
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		<title>By: 123</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-27326</link>
		<dc:creator>123</dc:creator>
		<pubDate>Sun, 06 Dec 2009 02:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-27326</guid>
		<description>@KALAbrian  are u serious? TOA characters are like FFXII? hello TOA had character development the story was very good the villain wasn&#039;t(tada da) somebody&#039;s twin and he had a purpose, the game had so many funny event&#039;s and balance between gameplay and story cut scenes, and the combat system was very fun and rewarding and each character has his/her own class, and what week princess are you talking about? sheesh XII is the worst thing that came out from SE and very close behind it the FFVII spin offs DOC &amp; CC all of them don&#039;t deserve the FF name plain and simple, they lacked every thing the story, the music, the characters and the fun and rewarding gameplay that had verity.</description>
		<content:encoded><![CDATA[<p>@KALAbrian  are u serious? TOA characters are like FFXII? hello TOA had character development the story was very good the villain wasn&#8217;t(tada da) somebody&#8217;s twin and he had a purpose, the game had so many funny event&#8217;s and balance between gameplay and story cut scenes, and the combat system was very fun and rewarding and each character has his/her own class, and what week princess are you talking about? sheesh XII is the worst thing that came out from SE and very close behind it the FFVII spin offs DOC &amp; CC all of them don&#8217;t deserve the FF name plain and simple, they lacked every thing the story, the music, the characters and the fun and rewarding gameplay that had verity.</p>
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		<title>By: cj</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-25050</link>
		<dc:creator>cj</dc:creator>
		<pubDate>Tue, 10 Nov 2009 05:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-25050</guid>
		<description>Shes the real Playboy Bunny</description>
		<content:encoded><![CDATA[<p>Shes the real Playboy Bunny</p>
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		<title>By: cj</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-25049</link>
		<dc:creator>cj</dc:creator>
		<pubDate>Tue, 10 Nov 2009 05:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-25049</guid>
		<description>Fran is pretty hot</description>
		<content:encoded><![CDATA[<p>Fran is pretty hot</p>
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		<title>By: KALAbrian</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-15903</link>
		<dc:creator>KALAbrian</dc:creator>
		<pubDate>Thu, 16 Jul 2009 19:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-15903</guid>
		<description>I love FF12 but I hated how the main character switched to Ashe. I was so PO&#039;d about that, and I just played with the first three people [Balthier, Fran, Vaan]
I also disliked the fact that it was a political thing and it didn&#039;t let you travial the world... It&#039;s called a WORLD MAP not a  EMPIRE MAP. I wanted to traval to Rozzarria (sp?) :[
Anyways Tales of the abyss reminded me of FF12. almost the same plot, the characters almost had the same characteristics and the political thing... and the weak &quot;princess&quot; (EWW)</description>
		<content:encoded><![CDATA[<p>I love FF12 but I hated how the main character switched to Ashe. I was so PO&#8217;d about that, and I just played with the first three people [Balthier, Fran, Vaan]<br />
I also disliked the fact that it was a political thing and it didn&#8217;t let you travial the world&#8230; It&#8217;s called a WORLD MAP not a  EMPIRE MAP. I wanted to traval to Rozzarria (sp?) :[<br />
Anyways Tales of the abyss reminded me of FF12. almost the same plot, the characters almost had the same characteristics and the political thing&#8230; and the weak &#8220;princess&#8221; (EWW)</p>
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		<title>By: Evan Spencer</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-15261</link>
		<dc:creator>Evan Spencer</dc:creator>
		<pubDate>Fri, 03 Jul 2009 02:22:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-15261</guid>
		<description>Man,
I loved this game so much, I had over 100 hours invested and I still havent obtained every rare item or Esper!
The combat system was a great change,
cuz EVERYONE hated random battles.
Also the gambit system was even better cuz there was over a thousand possible combinations, probably more!!!
The game had amazing graphics.
If this could be hooked up to an HD-TV and a Blu-Ray disc player,
you could probably see a pimple on Ashe&#039;s spotless face !!
But yes,
the story lacked in detail and was short.
They should&#039;ve made the story a couple places longer.
Also, the character art wasnt THAT good,
but it was alright since the graphics popped out the colours !!
And yes,
the game becomes boring at times especially when getting the Zodiac Spear from the Henne Mines or any other rare item :(

Overall I&#039;d give this game an A- or 8.5/10 :)</description>
		<content:encoded><![CDATA[<p>Man,<br />
I loved this game so much, I had over 100 hours invested and I still havent obtained every rare item or Esper!<br />
The combat system was a great change,<br />
cuz EVERYONE hated random battles.<br />
Also the gambit system was even better cuz there was over a thousand possible combinations, probably more!!!<br />
The game had amazing graphics.<br />
If this could be hooked up to an HD-TV and a Blu-Ray disc player,<br />
you could probably see a pimple on Ashe&#8217;s spotless face !!<br />
But yes,<br />
the story lacked in detail and was short.<br />
They should&#8217;ve made the story a couple places longer.<br />
Also, the character art wasnt THAT good,<br />
but it was alright since the graphics popped out the colours !!<br />
And yes,<br />
the game becomes boring at times especially when getting the Zodiac Spear from the Henne Mines or any other rare item <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Overall I&#8217;d give this game an A- or 8.5/10 <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Josh Seibert</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-15203</link>
		<dc:creator>Josh Seibert</dc:creator>
		<pubDate>Thu, 02 Jul 2009 07:13:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-15203</guid>
		<description>...or she actually means Aerith. It&#039;s both ways (th=JP, s=NA).

Wait, why do I even know that? I&#039;ve never played VII.</description>
		<content:encoded><![CDATA[<p>&#8230;or she actually means Aerith. It&#8217;s both ways (th=JP, s=NA).</p>
<p>Wait, why do I even know that? I&#8217;ve never played VII.</p>
]]></content:encoded>
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		<title>By: anon</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-14664</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Sun, 21 Jun 2009 18:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-14664</guid>
		<description>you mean Aeris</description>
		<content:encoded><![CDATA[<p>you mean Aeris</p>
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		<title>By: Jess Famularo</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-13914</link>
		<dc:creator>Jess Famularo</dc:creator>
		<pubDate>Sun, 14 Jun 2009 01:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-13914</guid>
		<description>Umm, I know this is old but I was just browsing through old stories and I thought I would make a quick rebuttal. Haha. 

Why was Rapture as a setting and environment the main draw of Bioshock? Sure, it looked cool but that alone was not enough to make Bioshock the huge success that it was. Rapture was fascinating because we were given the opportunity to discover the reason why this city was here in the first place, who built it, and why it eventually went bad - or to put it simply - the story of Rapture.</description>
		<content:encoded><![CDATA[<p>Umm, I know this is old but I was just browsing through old stories and I thought I would make a quick rebuttal. Haha. </p>
<p>Why was Rapture as a setting and environment the main draw of Bioshock? Sure, it looked cool but that alone was not enough to make Bioshock the huge success that it was. Rapture was fascinating because we were given the opportunity to discover the reason why this city was here in the first place, who built it, and why it eventually went bad &#8211; or to put it simply &#8211; the story of Rapture.</p>
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		<title>By: @ Bioshock</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-12230</link>
		<dc:creator>@ Bioshock</dc:creator>
		<pubDate>Thu, 28 May 2009 03:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-12230</guid>
		<description>Bioshock&#039;s story isn&#039;t the draw. Its STORY was about an anmesiac trying to find out where he is.

Bioshock&#039;s main draw was Rapture itself. Setting and Atmosphere. Notsomuch the tale that took place within it.

Dont&#039; confuse the two.</description>
		<content:encoded><![CDATA[<p>Bioshock&#8217;s story isn&#8217;t the draw. Its STORY was about an anmesiac trying to find out where he is.</p>
<p>Bioshock&#8217;s main draw was Rapture itself. Setting and Atmosphere. Notsomuch the tale that took place within it.</p>
<p>Dont&#8217; confuse the two.</p>
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		<title>By: Jess Famularo</title>
		<link>http://gamerlimit.com/2009/05/why-i-didnt-adore-final-fantasy-xii-the-importance-of-personality/#comment-12116</link>
		<dc:creator>Jess Famularo</dc:creator>
		<pubDate>Tue, 26 May 2009 20:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=22051#comment-12116</guid>
		<description>I agree! Bioshock showed the video game world how successfully a FPS game could incorporate a strong story without sacrificing game play as well.</description>
		<content:encoded><![CDATA[<p>I agree! Bioshock showed the video game world how successfully a FPS game could incorporate a strong story without sacrificing game play as well.</p>
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