
[This is a review of the import version of Demon's Souls. For another take on the Atlus localization, click this link]
Games are a growing, diversifying medium. Expanding beyond their arcade roots, most modern games are no longer expressly designed to suck quarters or tokens out of a player’s pocket. Games can get by on their narrative, complex systems, deep characters, and immersive worlds.
Unfortunately, difficulty has tended to form a barrier between games that rely on those factors, and their intended audiences. Players can hardly be expected to care about a game’s rich cast and twisting plot if they can’t actually make it that far.
As a result, many newer games have been seeing their difficulty toned down, challenge traded for accessibility. From Software’s PS3 title Demon’s Souls is not such a game. In fact, it prides itself on being as difficult as possible, punishing players for their missteps and kicking them in the teeth when they get knocked down. This might sound terrible, but this uncompromising brutality is actually what makes the game one of the most satisfying, challenging play experiences around, provided you have the will to persevere.
Read more… »