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	<title>Comments on: Gamer Limit Review: Velvet Assassin</title>
	<atom:link href="http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/</link>
	<description>Gamer Limit</description>
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		<title>By: Chris Carter</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10297</link>
		<dc:creator>Chris Carter</dc:creator>
		<pubDate>Wed, 06 May 2009 12:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10297</guid>
		<description>I don&#039;t mind over-difficult games, but I&#039;m just biased.

However, to everyone who thinks calling a game &quot;too hard&quot; is never warranted: 
There&#039;s such a thing as &quot;cheap, or fake difficulty&quot;. It means that the game is hard for no good reason, and it&#039;s not a fun or rewarding hard.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind over-difficult games, but I&#8217;m just biased.</p>
<p>However, to everyone who thinks calling a game &#8220;too hard&#8221; is never warranted:<br />
There&#8217;s such a thing as &#8220;cheap, or fake difficulty&#8221;. It means that the game is hard for no good reason, and it&#8217;s not a fun or rewarding hard.</p>
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		<title>By: Chris Vassilopoulos</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10289</link>
		<dc:creator>Chris Vassilopoulos</dc:creator>
		<pubDate>Wed, 06 May 2009 07:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10289</guid>
		<description>Urgh over hard games turn me right off. I love the concept though</description>
		<content:encoded><![CDATA[<p>Urgh over hard games turn me right off. I love the concept though</p>
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	<item>
		<title>By: Gabe T</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10270</link>
		<dc:creator>Gabe T</dc:creator>
		<pubDate>Wed, 06 May 2009 01:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10270</guid>
		<description>Eh..
I still would play it..
It&#039;s a bit difficult. So? If someone finishes a game, it&#039;s not that hard.</description>
		<content:encoded><![CDATA[<p>Eh..<br />
I still would play it..<br />
It&#8217;s a bit difficult. So? If someone finishes a game, it&#8217;s not that hard.</p>
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		<title>By: Tim Turi</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10237</link>
		<dc:creator>Tim Turi</dc:creator>
		<pubDate>Tue, 05 May 2009 21:27:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10237</guid>
		<description>Hmm, it sounds like a promising concept for a game, and something just got lost in the translation.</description>
		<content:encoded><![CDATA[<p>Hmm, it sounds like a promising concept for a game, and something just got lost in the translation.</p>
]]></content:encoded>
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	<item>
		<title>By: beard</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10225</link>
		<dc:creator>beard</dc:creator>
		<pubDate>Tue, 05 May 2009 19:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10225</guid>
		<description>Maybe you just suck at games
Love from Cloud @ beards PC</description>
		<content:encoded><![CDATA[<p>Maybe you just suck at games<br />
Love from Cloud @ beards PC</p>
]]></content:encoded>
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	<item>
		<title>By: Steven Kelso</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10216</link>
		<dc:creator>Steven Kelso</dc:creator>
		<pubDate>Tue, 05 May 2009 18:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10216</guid>
		<description>You&#039;ve hit the nail on the head, Clance.</description>
		<content:encoded><![CDATA[<p>You&#8217;ve hit the nail on the head, Clance.</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel Clancy</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10215</link>
		<dc:creator>Daniel Clancy</dc:creator>
		<pubDate>Tue, 05 May 2009 18:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10215</guid>
		<description>How does the game deal with death during a flashback?

Is it like that rumour in real-life, where people say that if you die in your dreams you actually die for real? That &quot;rumour&quot; still gets me.</description>
		<content:encoded><![CDATA[<p>How does the game deal with death during a flashback?</p>
<p>Is it like that rumour in real-life, where people say that if you die in your dreams you actually die for real? That &#8220;rumour&#8221; still gets me.</p>
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		<title>By: Steven Kelso</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10213</link>
		<dc:creator>Steven Kelso</dc:creator>
		<pubDate>Tue, 05 May 2009 17:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10213</guid>
		<description>Well thanks!</description>
		<content:encoded><![CDATA[<p>Well thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: ctakaichi</title>
		<link>http://gamerlimit.com/2009/05/gamer-limit-review-velvet-assassin/#comment-10210</link>
		<dc:creator>ctakaichi</dc:creator>
		<pubDate>Tue, 05 May 2009 17:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19412#comment-10210</guid>
		<description>It seems as though a lot of reviewers share your point of views.  This is really well written and appropriate choice of pictures.</description>
		<content:encoded><![CDATA[<p>It seems as though a lot of reviewers share your point of views.  This is really well written and appropriate choice of pictures.</p>
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