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	<title>Comments on: DotA Is Serious Business</title>
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		<title>By: Miso</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-74786</link>
		<dc:creator>Miso</dc:creator>
		<pubDate>Thu, 10 May 2012 08:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-74786</guid>
		<description>Well, the sie islf looks prety legit and is probably ttuhrwortsy too I&#039;ve playing few games and well they are pretty adictive too lol and doing the promotions steps, there;s seems to be a feeling of progress, but still I think to win money you need to pay a fee for the game you wan to play and compete, then play and beat the oponents an so, not sure, I havent been much on the site, since I am new, but will be playing few hours on weekends and holidays to kill time and well if there any cash on</description>
		<content:encoded><![CDATA[<p>Well, the sie islf looks prety legit and is probably ttuhrwortsy too I&#8217;ve playing few games and well they are pretty adictive too lol and doing the promotions steps, there;s seems to be a feeling of progress, but still I think to win money you need to pay a fee for the game you wan to play and compete, then play and beat the oponents an so, not sure, I havent been much on the site, since I am new, but will be playing few hours on weekends and holidays to kill time and well if there any cash on</p>
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		<title>By: NoFuneral</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-37908</link>
		<dc:creator>NoFuneral</dc:creator>
		<pubDate>Tue, 06 Jul 2010 23:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-37908</guid>
		<description>I think the type of people that play fighters/Dota are normally fundamentally different. 

I doubt you&#039;d find most players of dota down at the arcade playing Street Fighter or Tekken. Not that I&#039;m backing the stereotype that people that enjoy games with elves are sociopaths, but in my experience if you mention Guile to a fantasy games player they go &quot;ewww, Jean Claude Van Dam is sooo old.&quot; 

The same hate-riddled nonsense happens to new players of World of Warcraft. I&#039;m not sure if Dota has a tutorial like Heroes of Newerth, but I know that WoW essentially does not. I&#039;m curious to see how Blizzard changes the starting parts of WoW to accommodate newer players in their Cataclysm expansion.</description>
		<content:encoded><![CDATA[<p>I think the type of people that play fighters/Dota are normally fundamentally different. </p>
<p>I doubt you&#8217;d find most players of dota down at the arcade playing Street Fighter or Tekken. Not that I&#8217;m backing the stereotype that people that enjoy games with elves are sociopaths, but in my experience if you mention Guile to a fantasy games player they go &#8220;ewww, Jean Claude Van Dam is sooo old.&#8221; </p>
<p>The same hate-riddled nonsense happens to new players of World of Warcraft. I&#8217;m not sure if Dota has a tutorial like Heroes of Newerth, but I know that WoW essentially does not. I&#8217;m curious to see how Blizzard changes the starting parts of WoW to accommodate newer players in their Cataclysm expansion.</p>
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		<title>By: Sarevok</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-33870</link>
		<dc:creator>Sarevok</dc:creator>
		<pubDate>Fri, 26 Mar 2010 09:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-33870</guid>
		<description>Dota is a game of concentration. Players should concentrate on PLAYING, not flaming. How could they not understand that flaming does NOT help?
What I learned in my newbie time:
- ignoring flames (they are just a string of characters on the screen, and on pubs you got no face, so there&#039;s no &quot;social reputation loss&quot;) (difficult as that may be, I&#039;m still no master in ignoring flames)
- ignoring trash-talking (in pubs it&#039;s rare, because people usually get annoyed, and rage-quit);
- communicate the strictly necessary, coldly (like &quot;mira missed arrow, bbb&quot;, ulti cd 1/2 (cooldown at half));
- if you lose, it&#039;s a good game anyway; what charm is there to a game you constantly win?
- dying IS part of the game, UNDERSTAND that! (I once played Slardar and fed the enemy team, feeling helpless, and became underlevel: still, i could go into the fray to land a stun, which was useful to the team) - so... if you find you are dying often, CHANGE the strategy
- if a player proves to be a useless rambo, do not allow it to come with you to battle, tell him to def the base instead (it works, if you can push without him with confidence);

So, simply put: you die, change strategy! Often, a pushing team can win the game without many frags.
You lose a game, no problem, you&#039;ll win next time. And there is always a next time.</description>
		<content:encoded><![CDATA[<p>Dota is a game of concentration. Players should concentrate on PLAYING, not flaming. How could they not understand that flaming does NOT help?<br />
What I learned in my newbie time:<br />
- ignoring flames (they are just a string of characters on the screen, and on pubs you got no face, so there&#8217;s no &#8220;social reputation loss&#8221;) (difficult as that may be, I&#8217;m still no master in ignoring flames)<br />
- ignoring trash-talking (in pubs it&#8217;s rare, because people usually get annoyed, and rage-quit);<br />
- communicate the strictly necessary, coldly (like &#8220;mira missed arrow, bbb&#8221;, ulti cd 1/2 (cooldown at half));<br />
- if you lose, it&#8217;s a good game anyway; what charm is there to a game you constantly win?<br />
- dying IS part of the game, UNDERSTAND that! (I once played Slardar and fed the enemy team, feeling helpless, and became underlevel: still, i could go into the fray to land a stun, which was useful to the team) &#8211; so&#8230; if you find you are dying often, CHANGE the strategy<br />
- if a player proves to be a useless rambo, do not allow it to come with you to battle, tell him to def the base instead (it works, if you can push without him with confidence);</p>
<p>So, simply put: you die, change strategy! Often, a pushing team can win the game without many frags.<br />
You lose a game, no problem, you&#8217;ll win next time. And there is always a next time.</p>
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		<title>By: stargaze</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-28454</link>
		<dc:creator>stargaze</dc:creator>
		<pubDate>Wed, 30 Dec 2009 17:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-28454</guid>
		<description>I just got a copy of the game from a friend, and after reading this, i think i will not enoy thie game... :(  btw, i am a friendly and helpful player in all the online games that i played before.</description>
		<content:encoded><![CDATA[<p>I just got a copy of the game from a friend, and after reading this, i think i will not enoy thie game&#8230; <img src='http://gamerlimit.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />   btw, i am a friendly and helpful player in all the online games that i played before.</p>
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		<title>By: Aciaedius</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-27408</link>
		<dc:creator>Aciaedius</dc:creator>
		<pubDate>Tue, 08 Dec 2009 15:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-27408</guid>
		<description>Everything he said is completely true.
I was in his shoes in fact. I learned from playing under a guy already on decent skill. The community hated and flamed me of course. I made it through and here I am today on the higher tier of skill level among public players. And for jackasses among the comment readers, that means I&#039;m on competetive skill level. I don&#039;t bother playing competetive though, since I also play other games and I don&#039;t want a single one to waste all of my free time.

Do I pass the torch? No. Today, after playing the game for over two and a half year, I don&#039;t complain over new players. If someone asks what to get or skill, I tell them my recommendations. If they get items per initiative that I have reasons for disliking, I tell them why in a nice tone (eg. &quot;Team: Hey, you might want to get bash instead of maim. Maim is an orb and your hero already has an orb, so they don&#039;t stack.&quot; rather than &quot;All: LOL MAGINAS GETTING S&amp;Y #&amp;*$&amp; NOOB&quot;).

Of course, there&#039;ll always be the occasional or even common asshole who responds with hostility. Someone who doesn&#039;t say &quot;ok thanks&quot; to a hint like the above, but rather say &quot;OMG NOOB STFU, I PLAY HOW I WANT&quot; and proceed to feed on purpose to deliberately ruin your game. Those may or may not be lost cases. There&#039;s still a HUGE new player base that consists of people who aren&#039;t like that. Way larger than the experienced player base who are open-armed and want to learn them rather than flaming, in fact.

So do your part and try to change. We can always hope.</description>
		<content:encoded><![CDATA[<p>Everything he said is completely true.<br />
I was in his shoes in fact. I learned from playing under a guy already on decent skill. The community hated and flamed me of course. I made it through and here I am today on the higher tier of skill level among public players. And for jackasses among the comment readers, that means I&#8217;m on competetive skill level. I don&#8217;t bother playing competetive though, since I also play other games and I don&#8217;t want a single one to waste all of my free time.</p>
<p>Do I pass the torch? No. Today, after playing the game for over two and a half year, I don&#8217;t complain over new players. If someone asks what to get or skill, I tell them my recommendations. If they get items per initiative that I have reasons for disliking, I tell them why in a nice tone (eg. &#8220;Team: Hey, you might want to get bash instead of maim. Maim is an orb and your hero already has an orb, so they don&#8217;t stack.&#8221; rather than &#8220;All: LOL MAGINAS GETTING S&#038;Y #&#038;*$&#038; NOOB&#8221;).</p>
<p>Of course, there&#8217;ll always be the occasional or even common asshole who responds with hostility. Someone who doesn&#8217;t say &#8220;ok thanks&#8221; to a hint like the above, but rather say &#8220;OMG NOOB STFU, I PLAY HOW I WANT&#8221; and proceed to feed on purpose to deliberately ruin your game. Those may or may not be lost cases. There&#8217;s still a HUGE new player base that consists of people who aren&#8217;t like that. Way larger than the experienced player base who are open-armed and want to learn them rather than flaming, in fact.</p>
<p>So do your part and try to change. We can always hope.</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-25207</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Wed, 11 Nov 2009 19:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-25207</guid>
		<description>You can&#039;t even really get a decent game with &quot;Noobs only&quot; games, because experienced players join them all the time to do pubstomps. I have never joined a &#039;noobs only&#039; game without someone who is obviously better than the rest of the crowd, so that&#039;s still wrong.

As for the AI maps:

1. AI maps are relatively unknown by new players

2. If the same jerks who never stop talking trash could shut up for five seconds and tell them something helpful like &quot;yo dog, there&#039;s AI maps you can practice on&quot;, they&#039;d have to yell a lot less. I think they just like yelling.

and,

3. AI maps are good for almost nothing. You can check some stuff out, but ultimately, DotA is about outsmarting and outplaying your opponent. You don&#039;t learn to do that by playing computers. Furthermore, you do learn by feeding; you learn, &quot;That obviously doesn&#039;t work.&quot;

I love DotA, and I&#039;m glad I stuck it out to get good at it. But dude, it&#039;s such a nerd rage-filled game. People who take themselves so seriously are just so pitiful in my eyes.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t even really get a decent game with &#8220;Noobs only&#8221; games, because experienced players join them all the time to do pubstomps. I have never joined a &#8216;noobs only&#8217; game without someone who is obviously better than the rest of the crowd, so that&#8217;s still wrong.</p>
<p>As for the AI maps:</p>
<p>1. AI maps are relatively unknown by new players</p>
<p>2. If the same jerks who never stop talking trash could shut up for five seconds and tell them something helpful like &#8220;yo dog, there&#8217;s AI maps you can practice on&#8221;, they&#8217;d have to yell a lot less. I think they just like yelling.</p>
<p>and,</p>
<p>3. AI maps are good for almost nothing. You can check some stuff out, but ultimately, DotA is about outsmarting and outplaying your opponent. You don&#8217;t learn to do that by playing computers. Furthermore, you do learn by feeding; you learn, &#8220;That obviously doesn&#8217;t work.&#8221;</p>
<p>I love DotA, and I&#8217;m glad I stuck it out to get good at it. But dude, it&#8217;s such a nerd rage-filled game. People who take themselves so seriously are just so pitiful in my eyes.</p>
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		<title>By: -PaiN-</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-23877</link>
		<dc:creator>-PaiN-</dc:creator>
		<pubDate>Sat, 31 Oct 2009 03:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-23877</guid>
		<description>Pretty sure APEM Pros only = pro 
U can learn basics from APEM Noobs only Pros banned&lt;
U cant learn by feeding  i know how about AI maps?</description>
		<content:encoded><![CDATA[<p>Pretty sure APEM Pros only = pro<br />
U can learn basics from APEM Noobs only Pros banned&lt;<br />
U cant learn by feeding  i know how about AI maps?</p>
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		<title>By: Orc Philosopher</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-23028</link>
		<dc:creator>Orc Philosopher</dc:creator>
		<pubDate>Fri, 23 Oct 2009 22:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-23028</guid>
		<description>One of the problems with hating on noobs on Bnet is that the games are public, you gotta know that not everyone who plays DotA has played before, or is any good at it.  Reading strats and playing your own custom games can only take new players so far, in the end they&#039;ll be forced to play public games if they want to improve.  Not everyone has a huge friend base so can run against each other either, public games are the only option.  A really good option for &quot;Pro&#039;s&quot; would be to create private games after inviting players with promise from public games.  Thats why they have private options as well as public.  Then you can trash talk all you want, and whiners either take it or leave.  Thats the way it was done in the &quot;Old days&quot;.  It all comes down to respect, it seems a lot of players don&#039;t have respect for others, respect should be given regardless of skill, more respect is earned the better you do.  Most times it&#039;s a gradual process.  Players earn respect as they respect others, your performance should speak for itself, not your mouth.  You can help team mates if you really want to win, ask if they need help, tell them where to go, it ups the chances of your survival when you &quot;mentor&quot; players during games.  That shows you have real skill when you can teach someone what to do in game, and win.  Chances are if your running your mouth about how bad someone is, or how good you are, you&#039;ve just been playing a while, and if you played someone with real skill you&#039;d get trashed, whine about how someone else on your team screwed up, and then yell @ your MOM because she didn&#039;t make you dinner. I&#039;ve been playing on Bnet since it started and the community just keeps getting worse and worse, lets hope this isn&#039;t a reflection of the world today.</description>
		<content:encoded><![CDATA[<p>One of the problems with hating on noobs on Bnet is that the games are public, you gotta know that not everyone who plays DotA has played before, or is any good at it.  Reading strats and playing your own custom games can only take new players so far, in the end they&#8217;ll be forced to play public games if they want to improve.  Not everyone has a huge friend base so can run against each other either, public games are the only option.  A really good option for &#8220;Pro&#8217;s&#8221; would be to create private games after inviting players with promise from public games.  Thats why they have private options as well as public.  Then you can trash talk all you want, and whiners either take it or leave.  Thats the way it was done in the &#8220;Old days&#8221;.  It all comes down to respect, it seems a lot of players don&#8217;t have respect for others, respect should be given regardless of skill, more respect is earned the better you do.  Most times it&#8217;s a gradual process.  Players earn respect as they respect others, your performance should speak for itself, not your mouth.  You can help team mates if you really want to win, ask if they need help, tell them where to go, it ups the chances of your survival when you &#8220;mentor&#8221; players during games.  That shows you have real skill when you can teach someone what to do in game, and win.  Chances are if your running your mouth about how bad someone is, or how good you are, you&#8217;ve just been playing a while, and if you played someone with real skill you&#8217;d get trashed, whine about how someone else on your team screwed up, and then yell @ your MOM because she didn&#8217;t make you dinner. I&#8217;ve been playing on Bnet since it started and the community just keeps getting worse and worse, lets hope this isn&#8217;t a reflection of the world today.</p>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-18504</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Sat, 29 Aug 2009 01:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-18504</guid>
		<description>The problem with getting mad at anyone who ruins a game for you, is that you&#039;re not allowing them to learn. Sure, you have a point - who wants to lose? But on the other hand, in any competitive game, you can&#039;t ALWAYS play to win. Especially when you&#039;re just starting out, you have to play to learn - experimenting, not worrying about the outcome. Sure, there are &quot;noob&quot; games for that, but you can&#039;t always find them. Players who are past this phase need to be more conscientious of this.</description>
		<content:encoded><![CDATA[<p>The problem with getting mad at anyone who ruins a game for you, is that you&#8217;re not allowing them to learn. Sure, you have a point &#8211; who wants to lose? But on the other hand, in any competitive game, you can&#8217;t ALWAYS play to win. Especially when you&#8217;re just starting out, you have to play to learn &#8211; experimenting, not worrying about the outcome. Sure, there are &#8220;noob&#8221; games for that, but you can&#8217;t always find them. Players who are past this phase need to be more conscientious of this.</p>
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		<title>By: D0t@</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-18120</link>
		<dc:creator>D0t@</dc:creator>
		<pubDate>Fri, 21 Aug 2009 18:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-18120</guid>
		<description>Well, the main reason people get so pissed off when playing with
newbies on the team is that noobs essentially destroy all the hardwork and effort put in by other team members who are playing to win the game. Let&#039;s face it noob or not, everyone wants to win the game. Now the more effort you put in a game, the more it will make you want to win that game. It&#039;s only natural to get pissed off at someone who is trying to learn a new character or new items combination etc.</description>
		<content:encoded><![CDATA[<p>Well, the main reason people get so pissed off when playing with<br />
newbies on the team is that noobs essentially destroy all the hardwork and effort put in by other team members who are playing to win the game. Let&#8217;s face it noob or not, everyone wants to win the game. Now the more effort you put in a game, the more it will make you want to win that game. It&#8217;s only natural to get pissed off at someone who is trying to learn a new character or new items combination etc.</p>
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		<title>By: DoTAHater</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-15844</link>
		<dc:creator>DoTAHater</dc:creator>
		<pubDate>Wed, 15 Jul 2009 05:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-15844</guid>
		<description>The game&#039;s community truly sucks, and it takes up 50% of Battle.net, while more deserving maps such as Knights and Kings remix deserve more...50% of the Bnet community hate it, by the way...etc.</description>
		<content:encoded><![CDATA[<p>The game&#8217;s community truly sucks, and it takes up 50% of Battle.net, while more deserving maps such as Knights and Kings remix deserve more&#8230;50% of the Bnet community hate it, by the way&#8230;etc.</p>
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		<title>By: Lollers</title>
		<link>http://gamerlimit.com/2009/05/dota-is-serious-business/#comment-13088</link>
		<dc:creator>Lollers</dc:creator>
		<pubDate>Fri, 05 Jun 2009 07:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=23515#comment-13088</guid>
		<description>True, every environment has their trash talker. Trash talking to opponents is the thrill of any competition IMO. However, DoTA takes it to another level. I haven&#039;t seen any other situation whether in multiplayer games or real life where players would actually talk to another human being that way. DoTA is unique in that. I think a lot of people have anger problems coming out of that game. It&#039;s a viscous cycle passed on from one angry gamer to another.</description>
		<content:encoded><![CDATA[<p>True, every environment has their trash talker. Trash talking to opponents is the thrill of any competition IMO. However, DoTA takes it to another level. I haven&#8217;t seen any other situation whether in multiplayer games or real life where players would actually talk to another human being that way. DoTA is unique in that. I think a lot of people have anger problems coming out of that game. It&#8217;s a viscous cycle passed on from one angry gamer to another.</p>
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