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	<title>Comments on: Broken Steel still a little rough around the edges</title>
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	<link>http://gamerlimit.com/2009/05/broken-steel-still-a-little-rough-around-the-edges/</link>
	<description>Gamer Limit</description>
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		<title>By: Gideon Heap</title>
		<link>http://gamerlimit.com/2009/05/broken-steel-still-a-little-rough-around-the-edges/#comment-10233</link>
		<dc:creator>Gideon Heap</dc:creator>
		<pubDate>Tue, 05 May 2009 21:10:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19516#comment-10233</guid>
		<description>c&#039;mon everyone loves glitches</description>
		<content:encoded><![CDATA[<p>c&#8217;mon everyone loves glitches</p>
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		<title>By: Tim Turi</title>
		<link>http://gamerlimit.com/2009/05/broken-steel-still-a-little-rough-around-the-edges/#comment-10206</link>
		<dc:creator>Tim Turi</dc:creator>
		<pubDate>Tue, 05 May 2009 16:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=19516#comment-10206</guid>
		<description>Passing the buck, gotta love it.  If it isn&#039;t Bethesda&#039;s fault, MS or GFW should step up to the plate and take the blame.  People are used to MS screwing up hard (BSOD), but stuff like this could tarnish the reputation of a great developer like Bethesda.</description>
		<content:encoded><![CDATA[<p>Passing the buck, gotta love it.  If it isn&#8217;t Bethesda&#8217;s fault, MS or GFW should step up to the plate and take the blame.  People are used to MS screwing up hard (BSOD), but stuff like this could tarnish the reputation of a great developer like Bethesda.</p>
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