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	<title>Comments on: Gamer Limit Backlog Review: Mega Man X: Command Mission</title>
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	<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/</link>
	<description>Gamer Limit</description>
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		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-37969</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Thu, 08 Jul 2010 07:01:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-37969</guid>
		<description>For one, I wrote twice as much about the gameplay as I did the story, so I&#039;m not sure why you&#039;d think that I&#039;m rating the game mostly on the story. Let&#039;s take a look at the points I made on gameplay:

+ Different attack types (Shot and Combat)
+ Being able to switch in characters mid battle is fun
+ Sub-Weapons are nice for customization

- Random battles every two seconds, literally. Think about that: Every. Two. SECONDS.
- Random battles take several minutes. As I said in the review, combine these two cons and you find yourself taking five minutes to walk down a hallway, and I was lowballing that estimation by a lot.
- For all the cool combat ideas in this game, not many battles actually challenge your ability to apply them, making fights boring in spite of all the good ideas.
- No healing items really forces your hand as far as who you need to use more frequently, unless you intend to skip a lot of fights to keep your Subtanks up.

Overall, while the combat system is neat, the game squanders it by never actually forcing you to be any good at it. Also, the random battles take forever and there are far too many, making it feel like you&#039;re never making any progress going through the dungeons. The system for healing characters more-or-less shoehorns Cinnamon into your group or forces you to run away from several fights.


Second of all, as a critic, I need to review the game for all demographics, not just you. A game needs to be rated for the sum of its parts, and not just the things you find important. Thus, if a game tries to deliberately give us a cinematic, narrative experience, it merits being critiqued. Anything less is an insult to the readers AND the creative body behind the narrative. 

As a reader, you&#039;re fully able to read just the sections which you value, and you&#039;re also able to read the score with the idea in mind that maybe the critic has different values than yourself. We aren&#039;t responsible for that.

Thanks for reading my review.</description>
		<content:encoded><![CDATA[<p>For one, I wrote twice as much about the gameplay as I did the story, so I&#8217;m not sure why you&#8217;d think that I&#8217;m rating the game mostly on the story. Let&#8217;s take a look at the points I made on gameplay:</p>
<p>+ Different attack types (Shot and Combat)<br />
+ Being able to switch in characters mid battle is fun<br />
+ Sub-Weapons are nice for customization</p>
<p>- Random battles every two seconds, literally. Think about that: Every. Two. SECONDS.<br />
- Random battles take several minutes. As I said in the review, combine these two cons and you find yourself taking five minutes to walk down a hallway, and I was lowballing that estimation by a lot.<br />
- For all the cool combat ideas in this game, not many battles actually challenge your ability to apply them, making fights boring in spite of all the good ideas.<br />
- No healing items really forces your hand as far as who you need to use more frequently, unless you intend to skip a lot of fights to keep your Subtanks up.</p>
<p>Overall, while the combat system is neat, the game squanders it by never actually forcing you to be any good at it. Also, the random battles take forever and there are far too many, making it feel like you&#8217;re never making any progress going through the dungeons. The system for healing characters more-or-less shoehorns Cinnamon into your group or forces you to run away from several fights.</p>
<p>Second of all, as a critic, I need to review the game for all demographics, not just you. A game needs to be rated for the sum of its parts, and not just the things you find important. Thus, if a game tries to deliberately give us a cinematic, narrative experience, it merits being critiqued. Anything less is an insult to the readers AND the creative body behind the narrative. </p>
<p>As a reader, you&#8217;re fully able to read just the sections which you value, and you&#8217;re also able to read the score with the idea in mind that maybe the critic has different values than yourself. We aren&#8217;t responsible for that.</p>
<p>Thanks for reading my review.</p>
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		<title>By: J Shangle</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-37905</link>
		<dc:creator>J Shangle</dc:creator>
		<pubDate>Tue, 06 Jul 2010 22:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-37905</guid>
		<description>I would Really GIve this game about an 7.5 at least, sure the music, plus the Graphics arent that Awful.</description>
		<content:encoded><![CDATA[<p>I would Really GIve this game about an 7.5 at least, sure the music, plus the Graphics arent that Awful.</p>
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	<item>
		<title>By: J Shangle</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-37904</link>
		<dc:creator>J Shangle</dc:creator>
		<pubDate>Tue, 06 Jul 2010 22:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-37904</guid>
		<description>I Dont see the problem in this game, mostly u are rating this game against its storyline, and that sir is the wrong way to rate something, really u should rate it on the overall gameplay, and in no way shape or form the storyline</description>
		<content:encoded><![CDATA[<p>I Dont see the problem in this game, mostly u are rating this game against its storyline, and that sir is the wrong way to rate something, really u should rate it on the overall gameplay, and in no way shape or form the storyline</p>
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		<title>By: Chihuahua Upskirt</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-28330</link>
		<dc:creator>Chihuahua Upskirt</dc:creator>
		<pubDate>Sat, 26 Dec 2009 04:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-28330</guid>
		<description>i&#039;m gonna make my own post about it</description>
		<content:encoded><![CDATA[<p>i&#8217;m gonna make my own post about it</p>
]]></content:encoded>
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	<item>
		<title>By: Chase C</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-8125</link>
		<dc:creator>Chase C</dc:creator>
		<pubDate>Fri, 17 Apr 2009 17:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-8125</guid>
		<description>I was really excited about this game when I discovered it a while back.  I keep waiting to find it in the bargain bin at my local gamestop.  I think ten bucks is a decent price for it, lol.</description>
		<content:encoded><![CDATA[<p>I was really excited about this game when I discovered it a while back.  I keep waiting to find it in the bargain bin at my local gamestop.  I think ten bucks is a decent price for it, lol.</p>
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		<title>By: Steven Kelso</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-8095</link>
		<dc:creator>Steven Kelso</dc:creator>
		<pubDate>Fri, 17 Apr 2009 13:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-8095</guid>
		<description>I loved this game. It was totally awesome!</description>
		<content:encoded><![CDATA[<p>I loved this game. It was totally awesome!</p>
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	<item>
		<title>By: Jamie Obeso</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-8067</link>
		<dc:creator>Jamie Obeso</dc:creator>
		<pubDate>Fri, 17 Apr 2009 06:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-8067</guid>
		<description>I *love* Mega Man and RPGs and I could barely give it a 6.0. I would say, avoid it unless you absolutely love the old Breath of Fire games.</description>
		<content:encoded><![CDATA[<p>I *love* Mega Man and RPGs and I could barely give it a 6.0. I would say, avoid it unless you absolutely love the old Breath of Fire games.</p>
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		<title>By: Rick Yutig</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-8066</link>
		<dc:creator>Rick Yutig</dc:creator>
		<pubDate>Fri, 17 Apr 2009 06:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-8066</guid>
		<description>I like mega man AND RPGs and I&#039;m not sold on this one.</description>
		<content:encoded><![CDATA[<p>I like mega man AND RPGs and I&#8217;m not sold on this one.</p>
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		<title>By: Tim Turi</title>
		<link>http://gamerlimit.com/2009/04/gamer-limit-review-mega-man-x-command-mission/#comment-8065</link>
		<dc:creator>Tim Turi</dc:creator>
		<pubDate>Fri, 17 Apr 2009 06:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=14797#comment-8065</guid>
		<description>I like mega man, not convinced on this one though</description>
		<content:encoded><![CDATA[<p>I like mega man, not convinced on this one though</p>
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