There is a common saying throughout my family, and likely yours, that goes something like this: Laughter is good for the soul. In a world filled with stress, worries, and insecurities I think that we can finally say that a video game is good for the soul. You will laugh while playing LOL, even if it is at the game, and not the content inside of it.
LOL is a game made by skip Ltd. for the Nintendo DS. It is based on the Japanese game of Oogiri, and is implemented with a Picto-Chat like interface. The creators of the game call it “Comedy training”, because you are the only who provides the content; LOL is only a tool.
The game’s mantra is “never party alone”, and that holds true to how they developed it. In what may be a first for the DS, there is no single-player option. LOL is multiplayer only. Now then, skip Limited does not require you to have four copies of the game, only one. Single-card download play is the only way you’re going to pull all of your friends into this addicting little game.
The minimum requirement for the game is two people, but it truly works best if you use at least three. Got four? Even better! As the game begins the host for that round will ask a question, and then everyone (including the host) draws an image in response. After they’re drawn, every player receives three votes, and whoever receives the most wins that round and then becomes the host.
Although the concept is simple, the creative juices must flow or nothing really works. One of the great things about this game is that someone will end up drawing something so ridiculously individualistic, or perverted that no one can help but laugh.
Even though the multiplayer is the key element of the game, the lack of any sort of single-player is disappointing. If the developers would have taken a little time to throw in some sort of ad-libbing game for single-player, the value would increase even more.
Playing LOL is not for the faint of heart, either. While waiting on the host or your fellow player, there is a creature-smacking mini-game which becomes a competition in and of itself. At the end of all the rounds, whoever smashes the most creatures can say that they are certainly more awesome than anyone else. As you pass the time, you’ll hear chuckles from the host for the round, and begin to wonder what sort of creative, or obscene image is about to appear on your DS. That excitement is enough to keep you playing round after round after round, or so it was for us.
As my sister, wife and I played through my copy of LOL, we soon realized that this could become a standard procedure every time we get together. Perhaps it is truly the people you play LOL with, your friends and family, that will make the game seem more valuable to you than it might for anyone else.
The presentation style for LOL is simple and to the point. Bright, colorful interfaces guide you through the process of playing the game, along with enough bleeps and bloops to keep things from being too stale. Obviously sound, and graphics are not a big deal with this game, but they do take their responsibility and fulfill it!
The touch-screen response on LOL is even better than that of Picto-Chat, in my humble opinion. Although there aren’t a lot of deep options on what you’ll be able to draw with, the ability to make it look how you want it to look is worth the trade-off.
Here’s the gist of it, folks, LOL is a lot of fun if you’ve got someone to play with. As a matter of fact, I would say that if you enjoy cooperative gaming on the DS, then it is a must buy. Support LOL, I promise it’ll make you feel all warm and fuzzy inside.
Some may argue that the score I’ve given LOL is far too high. To that I say this, “The longer you laugh, the longer you live.”
It's not impressive, but it gets the job done.
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I laughed my socks off, literally.
Does it matter how it sounds?
Forever, and ever, and ever, and ever, and ever, and ever....or until the DS gets replaced.
If only more games tried to break the mold and try something totally new!