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The Final Fantasy XIII Demo released this month has fans of the series squealing for joy, however Motomu Toriyama (Director) has been talking about a number of improvements set for the final game. A list of said alterations has been given out to certain Japanese publications, and compiled by a fansite, then translated via 1UP. Check out the list inside.

Here’s the list of changes, I think you’ll find them pleasing:

  • Battle difficulty will be greatly increased. In fact, Toriyama expects XIII to be “the most difficult FF ever”.
  • In the demo, party members are CPU controlled. In the final, you’ll be able to issue them directives.
  • Continuing your “Chain” in the demo isn’t very important in the demo, but will vital in the final.
  • The classic FF victory fanfare isn’t present in the demo, but will be in the final.
  • Victory poses may be incorporated into the final; the matter is currently under consideration.
  • If the first hit of a chain kills an enemy in the demo, your character continues attacking air for the duration of the combo. This will be remedied in the final.
  • Snow is barehanded in the demo, but will have weapons available to him in the final.
  • Encounters occur solely from the front in the demo, but various encounter styles will be present in the final.
  • The final will have a level system.
  • The demo only allows you to control one character, but the final will have a new system for managing other party members in battle.
  • The final will have command shortcuts.
  • Selecting your target in the demo can be a bit of a chore; the final will have a more streamlined targeting mechanism.
  • The final will have an “item” command in battle.
  • NPC dialogue will be subtitled in the final. In the demo, there is only voice.
  • Sazh’s rather bizarre battle animation will be altered to be less strange, and more “jolly”.
  • The Time Gauge maxes out at 3 in the demo, but you’ll be able to add more segments in the final through a new character growth system.
  • Summons will be present in the final. The mysterious “TP Bonus” that appears after battles in the demo relates to them.
  • Finally, the occasional frame rate drops in the demo will be fixed, according to Toriyama.

FF XIII is set to be released in Japan late 2009.

  1. I like hearing some of those, but some of the others were disappointing. I was looking forward to seeing them attempt to pull off the game without levels. I’m also interested in seeing how the encounter system will work.

    I’m very glad about the news on controlling other party members…though, I hope you have full control of them, instead of some sort of limited AI command. Still, I’m a lot more interested than I was before!

  2. # The classic FF victory fanfare isn’t present in the demo, but will be in the final.
    Hell Fucking Yeah. I hope its the good one. FF 1-6, 9 and 12

  3. Are they giving Tomb Raider back their rocks! Because according to the internet community, virtual landscaping is a big deal.

  4. I JUST WANT TO PLAY THIS GAME! *CRY*

  5. I’m beginning to wonder if this game will be released during my lifetime. They tease and tease and tease.

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