Every time we get a brand new franchise that we love, we pray to the Gods of Gaming that they don’t cock up the inevitable sequel. This isn’t to say that the sequels are bad games, they just pale in comparison to what came before. Occasionally we’ll get games that stand tall over their predecessors, like Street Fighter II or Soul Calibur 2. But more often than not we’re given a game that will disappoint us from start to finish, simply because we can’t help but compare it to the previous game. This is Gamer Limit’s Top 10 Disappointing Sequels.
Number 10: Crash Bandicoot 3: Warped
Way back in the days of the original PSX, Crash used to be the king of Platformers. Naughty Dog had created something wonderful, a fast, fun and frantic platformer, followed up by Cortex Strikes Back which was just as great, if not better. But unfortunately in 1998, Crash Bandicoot 3: Warped was released. Now Crash 3 wasn’t necessarily a bad game, it just couldn’t hold up to Crash 1 and 2. Some parts of Warped were abysmal, such as the parts where I had to force myself through the levels with Coco on a jet-ski. Luckily Naughty Dog dropped Crash for platforming after that and went on to make Jak and Daxter, which took some of the great elements of Crash and definately improved on a lot of others.
Number 9: Super Smash Bro’s Brawl
Could this game of been hyped any more? Ever since Melee was released for the GameCube in 2001, fans of the series were clamoring for another installment. As the internet built up a fever around the first tidbits of Melee in 2006, we all got pretty excited. It had Snake and Sonic and all sorts of other goodies. On on release, we started to notice something. Not only wasn’t it quite as good as Melee, the online play was absolute shithouse. Although the standard SB gameplay was still flawless, the new title ended up just an expansion pack of sorts with extra characters and stages. Brawl was a great game, but nowhere near as good as Melee.
Number 8: Fable 2
We were all assured that Fable 2 would not be a revamp of the first game. We were told that it would be fantastic, that it would make you bacon and eggs in the morning. That’s how good it was supposed to be. But it wasn’t, it was good, but it wasn’t great. Unfortunately for us, Fable 2 WAS a revamped Fable 1. Things Fable 1 were missing were added, but Fable 2 left out alot as well. All in all it plays more like a patch than a brand new game. Which is highly disappointing considering the amount of work and time Lionhead had to make this game.
Number 7: Halo 3
Boy this one is gonna come back and bite me. Halo 3 is a good game, scratch that. Halo 3 is a great game, but Halo 1 was also a great game. See where I’m going? To be brutally honest there isn’t a multitude of differences in the 3 games in the Halo franchise. Except Halo 3 was probably the weakest in the series. For all the hype put into it, and all the “It’s going to be THIS HUGE” screamed at us by Microsoft, it wasn’t. Sure it’s got great multiplayer, but the story is short and the levels are bland. Halo 3 was a disappointment, and fails where Halo 1 succeeded. To quote a Destructoid blog I read – “It wasn’t that bad, just more of the same.”
Number 6: Soul Calibur III
Soul Calibur. One of the greatest fighting series of all time, or it was. With the original spawning on the Dreamcast and Soul Calibur II on PS2, GC and XBOX. It seemed that the fighting series was off to a monumental start. Soul Calibur should have been stopped at number 2. That way we wouldn’t have to have played Soul Calibur III. Soul Calibur III should have been better than Soul Calibur II, but it stunk. The frame-rate was cut and there was no online play. On top of that Dante from Devil May Cry was supposed to be in it, and he wasn’t. God damn it Namco.
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