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	<title>Comments on: Gamer Limit  Review: Infinite Undiscovery</title>
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	<link>http://gamerlimit.com/2009/01/infinite-undiscovery-review-x360/</link>
	<description>Gamer Limit</description>
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		<title>By: Mackenzie</title>
		<link>http://gamerlimit.com/2009/01/infinite-undiscovery-review-x360/#comment-17587</link>
		<dc:creator>Mackenzie</dc:creator>
		<pubDate>Tue, 11 Aug 2009 19:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=2097#comment-17587</guid>
		<description>You have a fine choice of words, but i belive your opinions are slightly mistaken. Ive played the game (English version) fully, and i belive its an excellent way to spend the time. Sure, the data might have been slightly corrupted, a few mishaps here and there, but who really cares? Every game has a glitch. Like in Final Fantasy 10, you cant move Yuna, Rikku and Payne around when fighting and you have to fight almost every second when exploring diserted areas. And the reason behind the lip syncing mishap was most likely because the Japanese hade their version of Infinite Undiscovery first. Our version is merrily translated in English, with a few name            
changes. Please consider what i have just told you.</description>
		<content:encoded><![CDATA[<p>You have a fine choice of words, but i belive your opinions are slightly mistaken. Ive played the game (English version) fully, and i belive its an excellent way to spend the time. Sure, the data might have been slightly corrupted, a few mishaps here and there, but who really cares? Every game has a glitch. Like in Final Fantasy 10, you cant move Yuna, Rikku and Payne around when fighting and you have to fight almost every second when exploring diserted areas. And the reason behind the lip syncing mishap was most likely because the Japanese hade their version of Infinite Undiscovery first. Our version is merrily translated in English, with a few name<br />
changes. Please consider what i have just told you.</p>
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		<title>By: Shalahana</title>
		<link>http://gamerlimit.com/2009/01/infinite-undiscovery-review-x360/#comment-5672</link>
		<dc:creator>Shalahana</dc:creator>
		<pubDate>Tue, 24 Mar 2009 12:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=2097#comment-5672</guid>
		<description>Great review, but I think you stressed the sound a bit too much. The voice acting wasn&#039;t THAT horrible.</description>
		<content:encoded><![CDATA[<p>Great review, but I think you stressed the sound a bit too much. The voice acting wasn&#8217;t THAT horrible.</p>
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		<title>By: Adam M</title>
		<link>http://gamerlimit.com/2009/01/infinite-undiscovery-review-x360/#comment-2329</link>
		<dc:creator>Adam M</dc:creator>
		<pubDate>Tue, 27 Jan 2009 20:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=2097#comment-2329</guid>
		<description>I want to drop a tear perhaps about anticipating this game for so long only to see it not come to what they put it out to be.  Great review mate.</description>
		<content:encoded><![CDATA[<p>I want to drop a tear perhaps about anticipating this game for so long only to see it not come to what they put it out to be.  Great review mate.</p>
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		<title>By: Adam R</title>
		<link>http://gamerlimit.com/2009/01/infinite-undiscovery-review-x360/#comment-2323</link>
		<dc:creator>Adam R</dc:creator>
		<pubDate>Tue, 27 Jan 2009 19:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamerlimit.com/?p=2097#comment-2323</guid>
		<description>Great review. I was looking forward to this game and I believe it carried a fair amount of hype during its creation. It&#039;s unfortunate it fell short, very short. It&#039;s a good thing we&#039;ll see Final Fantasy VIII!</description>
		<content:encoded><![CDATA[<p>Great review. I was looking forward to this game and I believe it carried a fair amount of hype during its creation. It&#8217;s unfortunate it fell short, very short. It&#8217;s a good thing we&#8217;ll see Final Fantasy VIII!</p>
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